Fix wrapping Object's in GDExtension that aren't exposed
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@ -1719,6 +1719,30 @@ uint32_t Object::get_edited_version() const {
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}
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#endif
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StringName Object::get_class_name_for_extension(const GDExtension *p_library) const {
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// Only return the class name per the extension if it matches the given p_library.
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if (_extension && _extension->library == p_library) {
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return _extension->class_name;
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}
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// Extensions only have wrapper classes for classes exposed in ClassDB.
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const StringName *class_name = _get_class_namev();
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if (ClassDB::is_class_exposed(*class_name)) {
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return *class_name;
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}
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// Find the nearest parent class that's exposed.
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StringName parent_class = ClassDB::get_parent_class(*class_name);
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while (parent_class != StringName()) {
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if (ClassDB::is_class_exposed(parent_class)) {
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return parent_class;
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}
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parent_class = ClassDB::get_parent_class(parent_class);
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}
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return SNAME("Object");
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}
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void Object::set_instance_binding(void *p_token, void *p_binding, const GDExtensionInstanceBindingCallbacks *p_callbacks) {
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// This is only meant to be used on creation by the binder.
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ERR_FAIL_COND(_instance_bindings != nullptr);
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@ -800,17 +800,7 @@ public:
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return *_class_name_ptr;
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}
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_FORCE_INLINE_ const StringName &get_class_name_for_extension(const GDExtension *p_library) const {
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// Only return the class name per the extension if it matches the given p_library.
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if (_extension && _extension->library == p_library) {
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return _extension->class_name;
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}
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// Otherwise, return the name of the built-in class.
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if (unlikely(!_class_name_ptr)) {
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return *_get_class_namev();
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}
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return *_class_name_ptr;
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}
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StringName get_class_name_for_extension(const GDExtension *p_library) const;
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/* IAPI */
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