Merge pull request #34251 from bojidar-bg/32993-lightoccluder-flip
Flip cull mode when rendering flipped Light2D and LightOccluder2D
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commit
371de5132c
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@ -1898,9 +1898,20 @@ void RasterizerCanvasGLES2::canvas_light_shadow_buffer_update(RID p_buffer, cons
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}
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state.canvas_shadow_shader.set_uniform(CanvasShadowShaderGLES2::WORLD_MATRIX, instance->xform_cache);
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if (cull != instance->cull_cache) {
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cull = instance->cull_cache;
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VS::CanvasOccluderPolygonCullMode transformed_cull_cache = instance->cull_cache;
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if (transformed_cull_cache != VS::CANVAS_OCCLUDER_POLYGON_CULL_DISABLED &&
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(p_light_xform.basis_determinant() * instance->xform_cache.basis_determinant()) < 0) {
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transformed_cull_cache =
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transformed_cull_cache == VS::CANVAS_OCCLUDER_POLYGON_CULL_CLOCKWISE ?
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VS::CANVAS_OCCLUDER_POLYGON_CULL_COUNTER_CLOCKWISE :
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VS::CANVAS_OCCLUDER_POLYGON_CULL_CLOCKWISE;
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}
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if (cull != transformed_cull_cache) {
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cull = transformed_cull_cache;
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switch (cull) {
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case VS::CANVAS_OCCLUDER_POLYGON_CULL_DISABLED: {
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@ -1887,9 +1887,20 @@ void RasterizerCanvasGLES3::canvas_light_shadow_buffer_update(RID p_buffer, cons
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}
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state.canvas_shadow_shader.set_uniform(CanvasShadowShaderGLES3::WORLD_MATRIX, instance->xform_cache);
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if (cull != instance->cull_cache) {
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cull = instance->cull_cache;
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VS::CanvasOccluderPolygonCullMode transformed_cull_cache = instance->cull_cache;
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if (transformed_cull_cache != VS::CANVAS_OCCLUDER_POLYGON_CULL_DISABLED &&
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(p_light_xform.basis_determinant() * instance->xform_cache.basis_determinant()) < 0) {
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transformed_cull_cache =
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transformed_cull_cache == VS::CANVAS_OCCLUDER_POLYGON_CULL_CLOCKWISE ?
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VS::CANVAS_OCCLUDER_POLYGON_CULL_COUNTER_CLOCKWISE :
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VS::CANVAS_OCCLUDER_POLYGON_CULL_CLOCKWISE;
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}
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if (cull != transformed_cull_cache) {
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cull = transformed_cull_cache;
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switch (cull) {
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case VS::CANVAS_OCCLUDER_POLYGON_CULL_DISABLED: {
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