Merge pull request #11226 from StraToN/docssprint-atlastexture-2

Documentation for AtlasTexture.
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Rémi Verschelde 2017-09-13 20:22:59 +02:00 committed by GitHub
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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AtlasTexture" inherits="Texture" category="Core" version="3.0.alpha.custom_build"> <class name="AtlasTexture" inherits="Texture" category="Core" version="3.0.alpha.custom_build">
<brief_description> <brief_description>
Packs multiple small textures in a single, bigger one. Helps to optimize video memory costs and render calls.
</brief_description> </brief_description>
<description> <description>
[Texture] resource aimed at managing big textures files that pack multiple smaller textures. Consists of a [Texture], a margin that defines the border width,
and a region that defines the actual area of the AtlasTexture.
</description> </description>
<tutorials> <tutorials>
</tutorials> </tutorials>
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</methods> </methods>
<members> <members>
<member name="atlas" type="Texture" setter="set_atlas" getter="get_atlas"> <member name="atlas" type="Texture" setter="set_atlas" getter="get_atlas">
The texture that contains the atlas. Can be any [Texture] subtype.
</member> </member>
<member name="margin" type="Rect2" setter="set_margin" getter="get_margin"> <member name="margin" type="Rect2" setter="set_margin" getter="get_margin">
The margin around the region. The [Rect2]'s 'size' parameter ('w' and 'h' in the editor) resizes the texture so it fits within the margin.
</member> </member>
<member name="region" type="Rect2" setter="set_region" getter="get_region"> <member name="region" type="Rect2" setter="set_region" getter="get_region">
The AtlasTexture's used region.
</member> </member>
</members> </members>
<constants> <constants>