Merge pull request #40672 from nekomatata/virtual-keyboard-height-fix-3.2
[3.2] Virtual keyboard size adjustment fixes
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commit
37bac7d75d
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@ -69,6 +69,7 @@ import android.os.VibrationEffect;
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import android.os.Vibrator;
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import android.provider.Settings.Secure;
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import android.view.Display;
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import android.view.Gravity;
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import android.view.KeyEvent;
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import android.view.MotionEvent;
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import android.view.Surface;
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@ -80,6 +81,7 @@ import android.view.Window;
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import android.view.WindowManager;
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import android.widget.Button;
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import android.widget.FrameLayout;
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import android.widget.PopupWindow;
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import android.widget.ProgressBar;
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import android.widget.TextView;
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@ -248,6 +250,8 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
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public GodotView mView;
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private boolean godot_initialized = false;
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private PopupWindow mKeyboardWindow;
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private SensorManager mSensorManager;
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private Sensor mAccelerometer;
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private Sensor mGravity;
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@ -316,24 +320,36 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
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layout.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
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setContentView(layout);
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// Create a popup window with an invisible layout for the virtual keyboard,
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// so the view can be resized to get the vk height without resizing the main godot view.
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final FrameLayout keyboardLayout = new FrameLayout(this);
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keyboardLayout.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
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keyboardLayout.setVisibility(View.INVISIBLE);
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mKeyboardWindow = new PopupWindow(keyboardLayout, LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT);
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mKeyboardWindow.setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_ADJUST_RESIZE);
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mKeyboardWindow.setInputMethodMode(PopupWindow.INPUT_METHOD_NEEDED);
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mKeyboardWindow.setFocusable(true); // for the text edit to work
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mKeyboardWindow.setTouchable(false); // inputs need to go through
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// GodotEditText layout
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GodotEditText edittext = new GodotEditText(this);
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edittext.setLayoutParams(new ViewGroup.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT));
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// ...add to FrameLayout
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layout.addView(edittext);
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edittext.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT));
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edittext.setKeyboardView(keyboardLayout);
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// ...add to keyboard layout
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keyboardLayout.addView(edittext);
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mView = new GodotView(this, xrMode, use_gl3, use_32_bits, use_debug_opengl);
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layout.addView(mView, new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
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edittext.setView(mView);
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io.setEdit(edittext);
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mView.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
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keyboardLayout.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
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@Override
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public void onGlobalLayout() {
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Point fullSize = new Point();
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getWindowManager().getDefaultDisplay().getSize(fullSize);
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Rect gameSize = new Rect();
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mView.getWindowVisibleDisplayFrame(gameSize);
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mKeyboardWindow.getContentView().getWindowVisibleDisplayFrame(gameSize);
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final int keyboardHeight = fullSize.y - gameSize.bottom;
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GodotLib.setVirtualKeyboardHeight(keyboardHeight);
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@ -571,6 +587,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
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super.onCreate(icicle);
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Window window = getWindow();
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window.addFlags(WindowManager.LayoutParams.FLAG_TURN_SCREEN_ON);
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window.setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_ADJUST_NOTHING);
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mClipboard = (ClipboardManager)getSystemService(Context.CLIPBOARD_SERVICE);
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pluginRegistry = GodotPluginRegistry.initializePluginRegistry(this);
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@ -709,8 +726,21 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
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initializeGodot();
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}
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@Override
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protected void onStart() {
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super.onStart();
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mView.post(new Runnable() {
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@Override
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public void run() {
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mKeyboardWindow.showAtLocation(getWindow().getDecorView(), Gravity.NO_GRAVITY, 0, 0);
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}
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});
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}
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@Override
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protected void onDestroy() {
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mKeyboardWindow.dismiss();
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for (int i = 0; i < singleton_count; i++) {
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singletons[i].onMainDestroy();
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@ -39,6 +39,7 @@ import android.text.InputFilter;
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import android.text.InputType;
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import android.util.AttributeSet;
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import android.view.KeyEvent;
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import android.view.View;
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import android.view.inputmethod.EditorInfo;
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import android.view.inputmethod.InputMethodManager;
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import android.widget.EditText;
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@ -56,6 +57,7 @@ public class GodotEditText extends EditText {
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// Fields
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// ===========================================================
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private GodotView mView;
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private View mKeyboardView;
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private GodotTextInputWrapper mInputWrapper;
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private EditHandler sHandler = new EditHandler(this);
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private String mOriginText;
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@ -129,7 +131,7 @@ public class GodotEditText extends EditText {
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edit.mInputWrapper.setOriginText(text);
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edit.addTextChangedListener(edit.mInputWrapper);
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final InputMethodManager imm = (InputMethodManager)mView.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
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final InputMethodManager imm = (InputMethodManager)mKeyboardView.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
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imm.showSoftInput(edit, 0);
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}
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} break;
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@ -138,7 +140,7 @@ public class GodotEditText extends EditText {
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GodotEditText edit = (GodotEditText)msg.obj;
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edit.removeTextChangedListener(mInputWrapper);
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final InputMethodManager imm = (InputMethodManager)mView.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
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final InputMethodManager imm = (InputMethodManager)mKeyboardView.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
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imm.hideSoftInputFromWindow(edit.getWindowToken(), 0);
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edit.mView.requestFocus();
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} break;
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@ -162,6 +164,10 @@ public class GodotEditText extends EditText {
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view.requestFocus();
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}
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public void setKeyboardView(final View keyboardView) {
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this.mKeyboardView = keyboardView;
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}
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// ===========================================================
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// Methods for/from SuperClass/Interfaces
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// ===========================================================
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