Add a paged array template
Used for reusable stacks, or filling arrays from multiple threads efficiently.
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/*************************************************************************/
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/* paged_array.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef PAGED_ARRAY_H
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#define PAGED_ARRAY_H
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#include "core/os/memory.h"
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#include "core/os/spin_lock.h"
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#include "core/typedefs.h"
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// PagedArray is used mainly for filling a very large array from multiple threads efficiently and without causing major fragmentation
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// PageArrayPool manages central page allocation in a thread safe matter
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template <class T>
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class PagedArrayPool {
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T **page_pool = nullptr;
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uint32_t pages_allocated = 0;
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uint32_t *available_page_pool = nullptr;
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uint32_t pages_available = 0;
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uint32_t page_size = 0;
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SpinLock spin_lock;
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public:
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uint32_t alloc_page() {
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spin_lock.lock();
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if (unlikely(pages_available == 0)) {
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uint32_t pages_used = pages_allocated;
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pages_allocated++;
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page_pool = (T **)memrealloc(page_pool, sizeof(T *) * pages_allocated);
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available_page_pool = (uint32_t *)memrealloc(available_page_pool, sizeof(uint32_t) * pages_allocated);
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page_pool[pages_used] = (T *)memalloc(sizeof(T) * page_size);
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available_page_pool[0] = pages_used;
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pages_available++;
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}
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pages_available--;
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uint32_t page = available_page_pool[pages_available];
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spin_lock.unlock();
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return page;
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}
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T *get_page(uint32_t p_page_id) {
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return page_pool[p_page_id];
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}
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void free_page(uint32_t p_page_id) {
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spin_lock.lock();
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available_page_pool[pages_available] = p_page_id;
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pages_available++;
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spin_lock.unlock();
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}
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uint32_t get_page_size_shift() const {
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return get_shift_from_power_of_2(page_size);
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}
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uint32_t get_page_size_mask() const {
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return page_size - 1;
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}
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void reset() {
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ERR_FAIL_COND(pages_available < pages_allocated);
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if (pages_allocated) {
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for (uint32_t i = 0; i < pages_allocated; i++) {
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memfree(page_pool[i]);
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}
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memfree(page_pool);
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memfree(available_page_pool);
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page_pool = nullptr;
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available_page_pool = nullptr;
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pages_allocated = 0;
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pages_available = 0;
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}
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}
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bool is_configured() const {
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return page_size > 0;
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}
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void configure(uint32_t p_page_size) {
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ERR_FAIL_COND(page_pool != nullptr); //sanity check
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ERR_FAIL_COND(p_page_size == 0);
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page_size = nearest_power_of_2_templated(p_page_size);
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}
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PagedArrayPool(uint32_t p_page_size = 4096) { // power of 2 recommended because of alignment with OS page sizes. Even if element is bigger, its still a multiple and get rounded amount of pages
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configure(p_page_size);
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}
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~PagedArrayPool() {
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ERR_FAIL_COND_MSG(pages_available < pages_allocated, "Pages in use exist at exit in PagedArrayPool");
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reset();
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}
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};
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// PageArray is a local array that is optimized to grow in place, then be cleared often.
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// It does so by allocating pages from a PagedArrayPool.
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// It is safe to use multiple PagedArrays from different threads, sharing a single PagedArrayPool
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template <class T>
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class PagedArray {
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PagedArrayPool<T> *page_pool = nullptr;
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T **page_data = nullptr;
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uint32_t *page_ids = nullptr;
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uint32_t max_pages_used = 0;
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uint32_t page_size_shift = 0;
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uint32_t page_size_mask = 0;
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uint64_t count = 0;
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_FORCE_INLINE_ uint32_t _get_pages_in_use() const {
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if (count == 0) {
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return 0;
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} else {
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return ((count - 1) >> page_size_shift) + 1;
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}
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}
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void _grow_page_array() {
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//no more room in the page array to put the new page, make room
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if (max_pages_used == 0) {
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max_pages_used = 1;
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} else {
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max_pages_used *= 2; // increase in powers of 2 to keep allocations to minimum
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}
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page_data = (T **)memrealloc(page_data, sizeof(T *) * max_pages_used);
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page_ids = (uint32_t *)memrealloc(page_ids, sizeof(uint32_t) * max_pages_used);
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}
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public:
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_FORCE_INLINE_ const T &operator[](uint64_t p_index) const {
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CRASH_BAD_UNSIGNED_INDEX(p_index, count);
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uint32_t page = p_index >> page_size_shift;
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uint32_t offset = p_index & page_size_mask;
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return page_data[page][offset];
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}
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_FORCE_INLINE_ T &operator[](uint64_t p_index) {
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CRASH_BAD_UNSIGNED_INDEX(p_index, count);
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uint32_t page = p_index >> page_size_shift;
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uint32_t offset = p_index & page_size_mask;
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return page_data[page][offset];
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}
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_FORCE_INLINE_ void push_back(const T &p_value) {
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uint32_t remainder = count & page_size_mask;
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if (unlikely(remainder == 0)) {
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// at 0, so time to request a new page
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uint32_t page_count = _get_pages_in_use();
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uint32_t new_page_count = page_count + 1;
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if (unlikely(new_page_count > max_pages_used)) {
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ERR_FAIL_COND(page_pool == nullptr); //sanity check
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_grow_page_array(); //keep out of inline
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}
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uint32_t page_id = page_pool->alloc_page();
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page_data[page_count] = page_pool->get_page(page_id);
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page_ids[page_count] = page_id;
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}
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// place the new value
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uint32_t page = count >> page_size_shift;
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uint32_t offset = count & page_size_mask;
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if (!__has_trivial_constructor(T)) {
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memnew_placement(&page_data[page][offset], T(p_value));
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} else {
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page_data[page][offset] = p_value;
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}
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count++;
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}
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void clear() {
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//destruct if needed
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if (!__has_trivial_destructor(T)) {
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for (uint64_t i = 0; i < count; i++) {
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uint32_t page = i >> page_size_shift;
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uint32_t offset = i & page_size_mask;
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page_data[page][offset].~T();
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}
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}
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//return the pages to the pagepool, so they can be used by another array eventually
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uint32_t pages_used = _get_pages_in_use();
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for (uint32_t i = 0; i < pages_used; i++) {
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page_pool->free_page(page_ids[i]);
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}
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count = 0;
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//note we leave page_data and page_indices intact for next use. If you really want to clear them call reset()
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}
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void reset() {
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clear();
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if (page_data) {
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memfree(page_data);
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memfree(page_ids);
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page_data = nullptr;
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page_ids = nullptr;
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max_pages_used = 0;
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}
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}
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// This takes the pages from a source array and merges them to this one
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// resulting order is undefined, but content is merged very efficiently,
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// making it ideal to fill content on several threads to later join it.
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void merge_unordered(PagedArray<T> &p_array) {
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ERR_FAIL_COND(page_pool != p_array.page_pool);
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uint32_t remainder = count & page_size_mask;
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T *remainder_page = nullptr;
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uint32_t remainder_page_id;
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if (remainder > 0) {
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uint32_t last_page = _get_pages_in_use() - 1;
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remainder_page = page_data[last_page];
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remainder_page_id = page_ids[last_page];
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}
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count -= remainder;
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uint32_t src_pages = p_array._get_pages_in_use();
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uint32_t page_size = page_size_mask + 1;
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for (uint32_t i = 0; i < src_pages; i++) {
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uint32_t page_count = _get_pages_in_use();
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uint32_t new_page_count = page_count + 1;
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if (unlikely(new_page_count > max_pages_used)) {
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_grow_page_array(); //keep out of inline
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}
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page_data[page_count] = p_array.page_data[i];
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page_ids[page_count] = p_array.page_ids[i];
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if (i == src_pages - 1) {
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//last page, only increment with remainder
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count += p_array.count & page_size_mask;
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} else {
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count += page_size;
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}
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}
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p_array.count = 0; //take away the other array pages
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//handle the remainder page if exists
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if (remainder_page) {
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uint32_t new_remainder = count & page_size_mask;
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if (new_remainder > 0) {
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//must merge old remainder with new remainder
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T *dst_page = page_data[_get_pages_in_use() - 1];
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uint32_t to_copy = MIN(page_size - new_remainder, remainder);
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for (uint32_t i = 0; i < to_copy; i++) {
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if (!__has_trivial_constructor(T)) {
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memnew_placement(&dst_page[i + new_remainder], T(remainder_page[i + remainder - to_copy]));
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} else {
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dst_page[i + new_remainder] = remainder_page[i + remainder - to_copy];
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}
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if (!__has_trivial_destructor(T)) {
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remainder_page[i + remainder - to_copy].~T();
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}
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}
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remainder -= to_copy; //subtract what was copied from remainder
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count += to_copy; //add what was copied to the count
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if (remainder == 0) {
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//entire remainder copied, let go of remainder page
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page_pool->free_page(remainder_page_id);
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remainder_page = nullptr;
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}
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}
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if (remainder > 0) {
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//there is still remainder, append it
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uint32_t page_count = _get_pages_in_use();
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uint32_t new_page_count = page_count + 1;
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if (unlikely(new_page_count > max_pages_used)) {
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_grow_page_array(); //keep out of inline
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}
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page_data[page_count] = remainder_page;
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page_ids[page_count] = remainder_page_id;
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count += remainder;
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}
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}
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}
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uint64_t size() const {
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return count;
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}
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void set_page_pool(PagedArrayPool<T> *p_page_pool) {
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ERR_FAIL_COND(max_pages_used > 0); //sanity check
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page_pool = p_page_pool;
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page_size_mask = page_pool->get_page_size_mask();
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page_size_shift = page_pool->get_page_size_shift();
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}
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~PagedArray() {
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reset();
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}
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};
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#endif // PAGED_ARRAY_H
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@ -54,6 +54,7 @@
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#include "test_oa_hash_map.h"
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#include "test_oa_hash_map.h"
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#include "test_object.h"
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#include "test_object.h"
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#include "test_ordered_hash_map.h"
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#include "test_ordered_hash_map.h"
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#include "test_paged_array.h"
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#include "test_pck_packer.h"
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#include "test_pck_packer.h"
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#include "test_physics_2d.h"
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#include "test_physics_2d.h"
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#include "test_physics_3d.h"
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#include "test_physics_3d.h"
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@ -0,0 +1,153 @@
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/*************************************************************************/
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/* test_paged_array.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
|
||||||
|
/* */
|
||||||
|
/* The above copyright notice and this permission notice shall be */
|
||||||
|
/* included in all copies or substantial portions of the Software. */
|
||||||
|
/* */
|
||||||
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||||
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||||
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||||
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||||
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||||
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||||
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||||
|
/*************************************************************************/
|
||||||
|
|
||||||
|
#ifndef TEST_PAGED_ARRAY_H
|
||||||
|
#define TEST_PAGED_ARRAY_H
|
||||||
|
|
||||||
|
#include "core/templates/paged_array.h"
|
||||||
|
|
||||||
|
#include "thirdparty/doctest/doctest.h"
|
||||||
|
|
||||||
|
namespace TestPagedArray {
|
||||||
|
|
||||||
|
// PagedArray
|
||||||
|
|
||||||
|
TEST_CASE("[PagedArray] Simple fill and refill") {
|
||||||
|
PagedArrayPool<uint32_t> pool;
|
||||||
|
PagedArray<uint32_t> array;
|
||||||
|
array.set_page_pool(&pool);
|
||||||
|
|
||||||
|
for (uint32_t i = 0; i < 123456; i++) {
|
||||||
|
array.push_back(i);
|
||||||
|
}
|
||||||
|
CHECK_MESSAGE(
|
||||||
|
array.size() == 123456,
|
||||||
|
"PagedArray should have 123456 elements.");
|
||||||
|
|
||||||
|
bool all_match = true;
|
||||||
|
for (uint32_t i = 0; i < 123456; i++) {
|
||||||
|
if (array[i] != i) {
|
||||||
|
all_match = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
CHECK_MESSAGE(
|
||||||
|
all_match,
|
||||||
|
"PagedArray elements should match from 0 to 123455.");
|
||||||
|
|
||||||
|
array.clear();
|
||||||
|
|
||||||
|
CHECK_MESSAGE(
|
||||||
|
array.size() == 0,
|
||||||
|
"PagedArray elements should be 0 after clear.");
|
||||||
|
|
||||||
|
for (uint32_t i = 0; i < 999; i++) {
|
||||||
|
array.push_back(i);
|
||||||
|
}
|
||||||
|
CHECK_MESSAGE(
|
||||||
|
array.size() == 999,
|
||||||
|
"PagedArray should have 999 elements.");
|
||||||
|
|
||||||
|
all_match = true;
|
||||||
|
for (uint32_t i = 0; i < 999; i++) {
|
||||||
|
if (array[i] != i) {
|
||||||
|
all_match = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
CHECK_MESSAGE(
|
||||||
|
all_match,
|
||||||
|
"PagedArray elements should match from 0 to 998.");
|
||||||
|
|
||||||
|
array.reset(); //reset so pagepool can be reset
|
||||||
|
pool.reset();
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST_CASE("[PagedArray] Shared pool fill, including merging") {
|
||||||
|
PagedArrayPool<uint32_t> pool;
|
||||||
|
PagedArray<uint32_t> array1;
|
||||||
|
PagedArray<uint32_t> array2;
|
||||||
|
array1.set_page_pool(&pool);
|
||||||
|
array2.set_page_pool(&pool);
|
||||||
|
|
||||||
|
for (uint32_t i = 0; i < 123456; i++) {
|
||||||
|
array1.push_back(i);
|
||||||
|
}
|
||||||
|
CHECK_MESSAGE(
|
||||||
|
array1.size() == 123456,
|
||||||
|
"PagedArray #1 should have 123456 elements.");
|
||||||
|
|
||||||
|
bool all_match = true;
|
||||||
|
for (uint32_t i = 0; i < 123456; i++) {
|
||||||
|
if (array1[i] != i) {
|
||||||
|
all_match = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
CHECK_MESSAGE(
|
||||||
|
all_match,
|
||||||
|
"PagedArray #1 elements should match from 0 to 123455.");
|
||||||
|
|
||||||
|
for (uint32_t i = 0; i < 999; i++) {
|
||||||
|
array2.push_back(i);
|
||||||
|
}
|
||||||
|
CHECK_MESSAGE(
|
||||||
|
array2.size() == 999,
|
||||||
|
"PagedArray #2 should have 999 elements.");
|
||||||
|
|
||||||
|
all_match = true;
|
||||||
|
for (uint32_t i = 0; i < 999; i++) {
|
||||||
|
if (array2[i] != i) {
|
||||||
|
all_match = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
CHECK_MESSAGE(
|
||||||
|
all_match,
|
||||||
|
"PagedArray #2 elements should match from 0 to 998.");
|
||||||
|
|
||||||
|
array1.merge_unordered(array2);
|
||||||
|
|
||||||
|
CHECK_MESSAGE(
|
||||||
|
array1.size() == 123456 + 999,
|
||||||
|
"PagedArray #1 should now be 123456 + 999 elements.");
|
||||||
|
|
||||||
|
CHECK_MESSAGE(
|
||||||
|
array2.size() == 0,
|
||||||
|
"PagedArray #2 should now be 0 elements.");
|
||||||
|
|
||||||
|
array1.reset(); //reset so pagepool can be reset
|
||||||
|
array2.reset(); //reset so pagepool can be reset
|
||||||
|
pool.reset();
|
||||||
|
}
|
||||||
|
} // namespace TestPagedArray
|
||||||
|
|
||||||
|
#endif // TEST_PAGED_ARRAY_H
|
Loading…
Reference in New Issue