Merge pull request #66941 from winterpixelgames/bugfix-android-null-input-event
Fix null in android keyboard handling.
This commit is contained in:
commit
38113acf0d
|
@ -122,7 +122,7 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean onEditorAction(final TextView pTextView, final int pActionID, final KeyEvent pKeyEvent) {
|
public boolean onEditorAction(final TextView pTextView, final int pActionID, final KeyEvent pKeyEvent) {
|
||||||
if (mEdit == pTextView && isFullScreenEdit()) {
|
if (mEdit == pTextView && isFullScreenEdit() && pKeyEvent != null) {
|
||||||
final String characters = pKeyEvent.getCharacters();
|
final String characters = pKeyEvent.getCharacters();
|
||||||
|
|
||||||
for (int i = 0; i < characters.length(); i++) {
|
for (int i = 0; i < characters.length(); i++) {
|
||||||
|
|
Loading…
Reference in New Issue