Fixes rotation in select mode on macOS
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@ -1513,7 +1513,7 @@ bool CanvasItemEditor::_gui_input_rotate(const Ref<InputEvent> &p_event) {
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// Start rotation
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if (drag_type == DRAG_NONE) {
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if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed()) {
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if ((b->get_control() && !b->get_alt() && tool == TOOL_SELECT) || tool == TOOL_ROTATE) {
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if ((b->get_command() && !b->get_alt() && tool == TOOL_SELECT) || tool == TOOL_ROTATE) {
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List<CanvasItem *> selection = _get_edited_canvas_items();
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// Remove not movable nodes
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