diff --git a/doc/classes/AnimationLibrary.xml b/doc/classes/AnimationLibrary.xml
index fbbf9a3be42..75fe393dbbe 100644
--- a/doc/classes/AnimationLibrary.xml
+++ b/doc/classes/AnimationLibrary.xml
@@ -22,7 +22,7 @@
- Returns the [Animation] with the key [param name], or [code]null[/code] if none is found.
+ Returns the [Animation] with the key [param name]. If the animation does not exist, [code]null[/code] is returned and an error is logged.
diff --git a/doc/classes/AnimationPlayer.xml b/doc/classes/AnimationPlayer.xml
index d771206cc2d..710dc55a4b3 100644
--- a/doc/classes/AnimationPlayer.xml
+++ b/doc/classes/AnimationPlayer.xml
@@ -75,7 +75,7 @@
- Returns the [Animation] with key [param name] or [code]null[/code] if not found.
+ Returns the [Animation] with the key [param name]. If the animation does not exist, [code]null[/code] is returned and an error is logged.
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 0e2598cbc7c..073f61bfdd2 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -1501,7 +1501,7 @@ bool AnimationPlayer::has_animation(const StringName &p_name) const {
}
Ref AnimationPlayer::get_animation(const StringName &p_name) const {
- ERR_FAIL_COND_V_MSG(!animation_set.has(p_name), Ref(), vformat("Animation not found: %s.", p_name));
+ ERR_FAIL_COND_V_MSG(!animation_set.has(p_name), Ref(), vformat("Animation not found: \"%s\".", p_name));
const AnimationData &data = animation_set[p_name];
diff --git a/scene/resources/animation_library.cpp b/scene/resources/animation_library.cpp
index 5f725b2fbe8..427d4185515 100644
--- a/scene/resources/animation_library.cpp
+++ b/scene/resources/animation_library.cpp
@@ -85,7 +85,7 @@ bool AnimationLibrary::has_animation(const StringName &p_name) const {
}
Ref AnimationLibrary::get_animation(const StringName &p_name) const {
- ERR_FAIL_COND_V(!animations.has(p_name), Ref());
+ ERR_FAIL_COND_V_MSG(!animations.has(p_name), Ref(), vformat("Animation not found: \"%s\".", p_name));
return animations[p_name];
}