From 38865345d9d26ae679795e1afdac43a072c1b463 Mon Sep 17 00:00:00 2001 From: Poommetee Ketson Date: Sat, 24 Feb 2018 15:58:17 +0700 Subject: [PATCH] Particles: fix corrupted scene when saved after convert (2nd try) --- drivers/gles3/rasterizer_storage_gles3.cpp | 2 +- scene/3d/particles.cpp | 25 +++++----------------- 2 files changed, 6 insertions(+), 21 deletions(-) diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index a287dca1edc..2b8a0230a68 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -1911,7 +1911,7 @@ void RasterizerStorageGLES3::material_set_param(RID p_material, const StringName Variant RasterizerStorageGLES3::material_get_param(RID p_material, const StringName &p_param) const { const Material *material = material_owner.get(p_material); - ERR_FAIL_COND_V(!material, RID()); + ERR_FAIL_COND_V(!material, Variant()); if (material->params.has(p_param)) return material->params[p_param]; diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp index 8617bbc2f66..3150c7da665 100644 --- a/scene/3d/particles.cpp +++ b/scene/3d/particles.cpp @@ -1233,28 +1233,19 @@ void ParticlesMaterial::set_emission_box_extents(Vector3 p_extents) { void ParticlesMaterial::set_emission_point_texture(const Ref &p_points) { emission_point_texture = p_points; - RID texture; - if (p_points.is_valid()) - texture = p_points->get_rid(); - VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->emission_texture_points, texture); + VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->emission_texture_points, p_points); } void ParticlesMaterial::set_emission_normal_texture(const Ref &p_normals) { emission_normal_texture = p_normals; - RID texture; - if (p_normals.is_valid()) - texture = p_normals->get_rid(); - VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->emission_texture_normal, texture); + VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->emission_texture_normal, p_normals); } void ParticlesMaterial::set_emission_color_texture(const Ref &p_colors) { emission_color_texture = p_colors; - RID texture; - if (p_colors.is_valid()) - texture = p_colors->get_rid(); - VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->emission_texture_color, texture); + VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->emission_texture_color, p_colors); _queue_shader_change(); } @@ -1316,10 +1307,7 @@ void ParticlesMaterial::set_trail_size_modifier(const Ref &p_trail curve->ensure_default_setup(); } - RID texture; - if (p_trail_size_modifier.is_valid()) - texture = p_trail_size_modifier->get_rid(); - VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->trail_size_modifier, texture); + VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->trail_size_modifier, curve); _queue_shader_change(); } @@ -1331,10 +1319,7 @@ Ref ParticlesMaterial::get_trail_size_modifier() const { void ParticlesMaterial::set_trail_color_modifier(const Ref &p_trail_color_modifier) { trail_color_modifier = p_trail_color_modifier; - RID texture; - if (p_trail_color_modifier.is_valid()) - texture = p_trail_color_modifier->get_rid(); - VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->trail_color_modifier, texture); + VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->trail_color_modifier, p_trail_color_modifier); _queue_shader_change(); }