From 38e6ba10b43f346a855bb8ad65bb4f6db77fe446 Mon Sep 17 00:00:00 2001 From: Hein-Pieter van Braam Date: Thu, 14 Jun 2018 15:21:42 +0000 Subject: [PATCH] Update changelog for 3.0.3-stable --- CHANGELOG.md | 25 +++++++++++++++++++++++++ 1 file changed, 25 insertions(+) diff --git a/CHANGELOG.md b/CHANGELOG.md index 4d42b45a63e..755f28c73da 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -4,6 +4,31 @@ All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/). +## [3.0.3] - 2018-07-13 + +### Added + +- C# projects can now be exported for Windows, Linux, and MacOS targets. +- Universal translation of touch to mouse. +- Dynamic fonts can now have a hinting mode set. +- print_tree_pretty() was added allowing a graphical view of the scene tree. +- Restore purchases feature for iOS. +- AudioStreamPlayer, AudioStreamPlayer2D, and AudioStreamPlayer3D now have a pitch scale property. +- Show origin and Show viewport setting in 2D editor. +- You can now set Godot windows as 'always on top'. +- --print-fps options to print FPS to stdout. + +### Fixed + +- Mono: Signal parameters no longer crash the engine. +- Asset library thread usage, this makes the asset library more responsive. +- Several GLTF import fixes. +- Several memory leaks. +- iPhone X support. +- Several fixes to audio drivers (WASAPI and PulseAudio). +- Several crashes. +- Export PCK/ZIP now works again. + ## [3.0.2] - 2018-03-03 ### Added