Merge pull request #62767 from bruvzg/glman_check

Check if GL manager exist to prevent crash when using multithreaded renderer with Vulkan.
This commit is contained in:
Rémi Verschelde 2022-07-06 09:31:08 +02:00 committed by GitHub
commit 398ab31a6b
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3 changed files with 12 additions and 4 deletions

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@ -4175,13 +4175,17 @@ void DisplayServerX11::process_events() {
void DisplayServerX11::release_rendering_thread() {
#if defined(GLES3_ENABLED)
if (gl_manager) {
gl_manager->release_current();
}
#endif
}
void DisplayServerX11::make_rendering_thread() {
#if defined(GLES3_ENABLED)
if (gl_manager) {
gl_manager->make_current();
}
#endif
}

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@ -2920,7 +2920,9 @@ void DisplayServerOSX::make_rendering_thread() {
void DisplayServerOSX::swap_buffers() {
#if defined(GLES3_ENABLED)
if (gl_manager) {
gl_manager->swap_buffers();
}
#endif
}

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@ -656,7 +656,9 @@ void DisplayServerWindows::delete_sub_window(WindowID p_window) {
void DisplayServerWindows::gl_window_make_current(DisplayServer::WindowID p_window_id) {
#if defined(GLES3_ENABLED)
if (gl_manager) {
gl_manager->window_make_current(p_window_id);
}
#endif
}