animation autocomplete bug fixed
(cherry picked from commit b07e788ad9
)
This commit is contained in:
parent
38509f1a89
commit
3a08658881
|
@ -1542,7 +1542,7 @@ void AnimationPlayer::get_argument_options(const StringName &p_function, int p_i
|
|||
#endif
|
||||
|
||||
String pf = p_function;
|
||||
if (p_function == "play" || p_function == "play_backwards" || p_function == "remove_animation" || p_function == "has_animation" || p_function == "queue") {
|
||||
if (p_idx == 0 && (p_function == "play" || p_function == "play_backwards" || p_function == "remove_animation" || p_function == "has_animation" || p_function == "queue")) {
|
||||
List<StringName> al;
|
||||
get_animation_list(&al);
|
||||
for (List<StringName>::Element *E = al.front(); E; E = E->next()) {
|
||||
|
|
Loading…
Reference in New Issue