Avoid modifying csproj globbing includes on remove
Check if the found globbing include already matches the given path on
removing scripts to avoid modifying users' csproj files.
(cherry picked from commit 3086d7c035
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@ -108,8 +108,22 @@ namespace GodotTools.ProjectEditor
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var normalizedInclude = include.NormalizePath();
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if (root.RemoveItemChecked(itemType, normalizedInclude))
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root.Save();
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var item = root.FindItemOrNullAbs(itemType, normalizedInclude);
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// Couldn't find an existing item that matches to remove
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if (item == null)
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return;
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var glob = MSBuildGlob.Parse(item.Include);
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// If the item include uses globbing don't remove it
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if (!string.IsNullOrEmpty(glob.WildcardDirectoryPart) || glob.FilenamePart.Contains("*"))
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{
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return;
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}
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item.Parent.RemoveChild(item);
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root.Save();
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}
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public static void RenameItemsToNewFolderInProjectChecked(string projectPath, string itemType, string oldFolder, string newFolder)
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