More threading in AssetLib

AssetLib now uses thread as requested to download previews and items
This commit is contained in:
Fabio Alessandrelli 2018-02-28 15:08:17 +01:00
parent 3d03bcd063
commit 3a25415a1c
1 changed files with 2 additions and 0 deletions

View File

@ -514,6 +514,7 @@ EditorAssetLibraryItemDownload::EditorAssetLibraryItemDownload() {
download = memnew(HTTPRequest); download = memnew(HTTPRequest);
add_child(download); add_child(download);
download->connect("request_completed", this, "_http_download_completed"); download->connect("request_completed", this, "_http_download_completed");
download->set_use_threads(EDITOR_DEF("asset_library/use_threads", true));
download_error = memnew(AcceptDialog); download_error = memnew(AcceptDialog);
add_child(download_error); add_child(download_error);
@ -832,6 +833,7 @@ void EditorAssetLibrary::_request_image(ObjectID p_for, String p_image_url, Imag
iq.image_index = p_image_index; iq.image_index = p_image_index;
iq.image_type = p_type; iq.image_type = p_type;
iq.request = memnew(HTTPRequest); iq.request = memnew(HTTPRequest);
iq.request->set_use_threads(EDITOR_DEF("asset_library/use_threads", true));
iq.target = p_for; iq.target = p_for;
iq.queue_id = ++last_queue_id; iq.queue_id = ++last_queue_id;