More threading in AssetLib
AssetLib now uses thread as requested to download previews and items
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@ -514,6 +514,7 @@ EditorAssetLibraryItemDownload::EditorAssetLibraryItemDownload() {
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download = memnew(HTTPRequest);
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download = memnew(HTTPRequest);
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add_child(download);
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add_child(download);
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download->connect("request_completed", this, "_http_download_completed");
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download->connect("request_completed", this, "_http_download_completed");
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download->set_use_threads(EDITOR_DEF("asset_library/use_threads", true));
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download_error = memnew(AcceptDialog);
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download_error = memnew(AcceptDialog);
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add_child(download_error);
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add_child(download_error);
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@ -832,6 +833,7 @@ void EditorAssetLibrary::_request_image(ObjectID p_for, String p_image_url, Imag
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iq.image_index = p_image_index;
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iq.image_index = p_image_index;
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iq.image_type = p_type;
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iq.image_type = p_type;
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iq.request = memnew(HTTPRequest);
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iq.request = memnew(HTTPRequest);
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iq.request->set_use_threads(EDITOR_DEF("asset_library/use_threads", true));
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iq.target = p_for;
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iq.target = p_for;
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iq.queue_id = ++last_queue_id;
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iq.queue_id = ++last_queue_id;
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