Update filesystem dock when theme changed

This commit is contained in:
Chaosus 2018-10-22 11:31:50 +03:00
parent 955a913a1f
commit 3af11ff3d8
2 changed files with 11 additions and 3 deletions

View File

@ -225,7 +225,7 @@ void FileSystemDock::_update_tree(const Vector<String> p_uncollapsed_paths, bool
updating_tree = false;
}
void FileSystemDock::_update_display_mode() {
void FileSystemDock::_update_display_mode(bool p_force) {
// Compute the new display mode
DisplayMode new_display_mode;
if (display_mode_setting == DISPLAY_MODE_SETTING_TREE_ONLY) {
@ -234,7 +234,7 @@ void FileSystemDock::_update_display_mode() {
new_display_mode = DISPLAY_MODE_SPLIT;
}
if (new_display_mode != display_mode || old_display_mode_setting != display_mode_setting) {
if (p_force || new_display_mode != display_mode || old_display_mode_setting != display_mode_setting) {
display_mode = new_display_mode;
old_display_mode_setting = display_mode_setting;
button_toggle_display_mode->set_pressed(display_mode_setting == DISPLAY_MODE_SETTING_SPLIT ? true : false);
@ -352,6 +352,9 @@ void FileSystemDock::_notification(int p_what) {
tree->set_drop_mode_flags(0);
} break;
case NOTIFICATION_THEME_CHANGED: {
_update_display_mode(true);
} break;
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
// Update icons
String ei = "EditorIcons";
@ -360,6 +363,11 @@ void FileSystemDock::_notification(int p_what) {
button_tree->set_icon(get_icon("Filesystem", ei));
button_hist_next->set_icon(get_icon("Forward", ei));
button_hist_prev->set_icon(get_icon("Back", ei));
if (button_file_list_display_mode->is_pressed()) {
button_file_list_display_mode->set_icon(get_icon("FileThumbnail", "EditorIcons"));
} else {
button_file_list_display_mode->set_icon(get_icon("FileList", "EditorIcons"));
}
tree_search_box->set_right_icon(get_icon("Search", ei));
tree_search_box->set_clear_button_enabled(true);

View File

@ -268,7 +268,7 @@ private:
void _file_list_thumbnail_done(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, const Variant &p_udata);
void _tree_thumbnail_done(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, const Variant &p_udata);
void _update_display_mode();
void _update_display_mode(bool p_force = false);
Vector<String> _tree_get_selected(bool remove_self_inclusion = true);