Fix animation `bezierEditor` uses only half the view.

This commit is contained in:
Mounir Tohami 2024-09-17 11:59:12 +00:00
parent 02b16d2f54
commit 3af4eb9207
1 changed files with 2 additions and 2 deletions

View File

@ -5843,7 +5843,7 @@ void AnimationTrackEditor::_zoom_callback(float p_zoom_factor, Vector2 p_origin,
void AnimationTrackEditor::_cancel_bezier_edit() { void AnimationTrackEditor::_cancel_bezier_edit() {
bezier_edit->hide(); bezier_edit->hide();
scroll->show(); box_selection_container->show();
bezier_edit_icon->set_pressed(false); bezier_edit_icon->set_pressed(false);
auto_fit->show(); auto_fit->show();
auto_fit_bezier->hide(); auto_fit_bezier->hide();
@ -5853,7 +5853,7 @@ void AnimationTrackEditor::_bezier_edit(int p_for_track) {
_clear_selection(); // Bezier probably wants to use a separate selection mode. _clear_selection(); // Bezier probably wants to use a separate selection mode.
bezier_edit->set_root(root); bezier_edit->set_root(root);
bezier_edit->set_animation_and_track(animation, p_for_track, read_only); bezier_edit->set_animation_and_track(animation, p_for_track, read_only);
scroll->hide(); box_selection_container->hide();
bezier_edit->show(); bezier_edit->show();
auto_fit->hide(); auto_fit->hide();
auto_fit_bezier->show(); auto_fit_bezier->show();