Fix #244 no path2d handles visible
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e20e3c9525
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3b3c4b7585
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@ -78,6 +78,9 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) {
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if (!node)
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return false;
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if (!node->is_visible())
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return false;
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if (!node->get_curve().is_valid())
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return false;
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@ -423,7 +426,6 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) {
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Ref<Curve2D> curve = node->get_curve();
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Vector2 new_pos = moving_from + xform.basis_xform( gpoint - moving_screen_from );
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switch(action) {
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@ -445,7 +447,7 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) {
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}
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canvas_item_editor->update();
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canvas_item_editor->get_viewport_control()->update();
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return true;
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}
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@ -471,58 +473,74 @@ void Path2DEditor::_canvas_draw() {
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if (!node)
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return ;
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if (!node->is_visible())
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return;
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if (!node->get_curve().is_valid())
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return ;
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Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
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Ref<Texture> handle= get_icon("EditorHandle","EditorIcons");
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Size2 handle_size = handle->get_size();
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Ref<Curve2D> curve = node->get_curve();
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int len = curve->get_point_count();
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RID ci = canvas_item_editor->get_canvas_item();
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Control *vpc = canvas_item_editor->get_viewport_control();
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for(int i=0;i<len;i++) {
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Vector2 point = xform.xform(curve->get_point_pos(i));
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handle->draw(ci,point-handle->get_size()*0.5,Color(1,1,1,0.3));
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vpc->draw_texture_rect(handle,Rect2(point-handle->get_size()*0.5,handle_size),false,Color(1,1,1,1));
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if (i<len-1) {
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Vector2 pointout = xform.xform(curve->get_point_pos(i)+curve->get_point_out(i));
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canvas_item_editor->draw_line(point,pointout,Color(0.5,0.5,1.0,0.8),1.0);
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handle->draw(ci,pointout-handle->get_size()*0.5,Color(1,0.5,1,0.3));
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vpc->draw_line(point,pointout,Color(0.5,0.5,1.0,0.8),1.0);
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vpc->draw_texture_rect(handle, Rect2(pointout-handle->get_size()*0.5,handle_size),false,Color(1,0.5,1,0.3));
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}
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if (i>0) {
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Vector2 pointin = xform.xform(curve->get_point_pos(i)+curve->get_point_in(i));
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canvas_item_editor->draw_line(point,pointin,Color(0.5,0.5,1.0,0.8),1.0);
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handle->draw(ci,pointin-handle->get_size()*0.5,Color(1,0.5,1,0.3));
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vpc->draw_line(point,pointin,Color(0.5,0.5,1.0,0.8),1.0);
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vpc->draw_texture_rect(handle, Rect2(pointin-handle->get_size()*0.5,handle_size),false,Color(1,0.5,1,0.3));
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}
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}
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}
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void Path2DEditor::_node_visibility_changed() {
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if (!node)
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return;
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canvas_item_editor->get_viewport_control()->update();
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void Path2DEditor::edit(Node *p_collision_polygon) {
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}
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void Path2DEditor::edit(Node *p_path2d) {
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if (!canvas_item_editor) {
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canvas_item_editor=CanvasItemEditor::get_singleton();
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}
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if (p_collision_polygon) {
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if (p_path2d) {
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node=p_collision_polygon->cast_to<Path2D>();
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if (!canvas_item_editor->is_connected("draw",this,"_canvas_draw"))
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canvas_item_editor->connect("draw",this,"_canvas_draw");
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node=p_path2d->cast_to<Path2D>();
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if (!canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw"))
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canvas_item_editor->get_viewport_control()->connect("draw",this,"_canvas_draw");
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if (!node->is_connected("visibility_changed", this, "_node_visibility_changed"))
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node->connect("visibility_changed", this, "_node_visibility_changed");
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} else {
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if (canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw"))
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canvas_item_editor->get_viewport_control()->disconnect("draw",this,"_canvas_draw");
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if (node->is_connected("visibility_changed", this, "_node_visibility_changed"))
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node->disconnect("visibility_changed", this, "_node_visibility_changed");
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node=NULL;
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if (canvas_item_editor->is_connected("draw",this,"_canvas_draw"))
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canvas_item_editor->disconnect("draw",this,"_canvas_draw");
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}
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@ -532,7 +550,7 @@ void Path2DEditor::_bind_methods() {
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//ObjectTypeDB::bind_method(_MD("_menu_option"),&Path2DEditor::_menu_option);
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ObjectTypeDB::bind_method(_MD("_canvas_draw"),&Path2DEditor::_canvas_draw);
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ObjectTypeDB::bind_method(_MD("_node_visibility_changed"),&Path2DEditor::_node_visibility_changed);
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}
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Path2DEditor::Path2DEditor(EditorNode *p_editor) {
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@ -559,7 +577,7 @@ Path2DEditor::Path2DEditor(EditorNode *p_editor) {
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void Path2DEditorPlugin::edit(Object *p_object) {
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collision_polygon_editor->edit(p_object->cast_to<Node>());
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path2d_editor->edit(p_object->cast_to<Node>());
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}
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bool Path2DEditorPlugin::handles(Object *p_object) const {
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@ -570,11 +588,11 @@ bool Path2DEditorPlugin::handles(Object *p_object) const {
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void Path2DEditorPlugin::make_visible(bool p_visible) {
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if (p_visible) {
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collision_polygon_editor->show();
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path2d_editor->show();
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} else {
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collision_polygon_editor->hide();
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collision_polygon_editor->edit(NULL);
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path2d_editor->hide();
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path2d_editor->edit(NULL);
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}
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}
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@ -582,16 +600,16 @@ void Path2DEditorPlugin::make_visible(bool p_visible) {
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Path2DEditorPlugin::Path2DEditorPlugin(EditorNode *p_node) {
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editor=p_node;
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collision_polygon_editor = memnew( Path2DEditor(p_node) );
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editor->get_viewport()->add_child(collision_polygon_editor);
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path2d_editor = memnew( Path2DEditor(p_node) );
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editor->get_viewport()->add_child(path2d_editor);
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collision_polygon_editor->set_margin(MARGIN_LEFT,200);
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collision_polygon_editor->set_margin(MARGIN_RIGHT,230);
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collision_polygon_editor->set_margin(MARGIN_TOP,0);
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collision_polygon_editor->set_margin(MARGIN_BOTTOM,10);
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path2d_editor->set_margin(MARGIN_LEFT,200);
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path2d_editor->set_margin(MARGIN_RIGHT,230);
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path2d_editor->set_margin(MARGIN_TOP,0);
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path2d_editor->set_margin(MARGIN_BOTTOM,10);
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collision_polygon_editor->hide();
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path2d_editor->hide();
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@ -42,7 +42,7 @@ class CanvasItemEditor;
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class Path2DEditor : public ButtonGroup {
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OBJ_TYPE(Path2DEditor, ButtonGroup );
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OBJ_TYPE(Path2DEditor, ButtonGroup);
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UndoRedo *undo_redo;
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@ -67,6 +67,7 @@ class Path2DEditor : public ButtonGroup {
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void _canvas_draw();
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void _node_visibility_changed();
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protected:
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void _notification(int p_what);
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@ -76,7 +77,7 @@ public:
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Vector2 snap_point(const Vector2& p_point) const;
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bool forward_input_event(const InputEvent& p_event);
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void edit(Node *p_collision_polygon);
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void edit(Node *p_path2d);
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Path2DEditor(EditorNode *p_editor);
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};
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@ -84,12 +85,12 @@ class Path2DEditorPlugin : public EditorPlugin {
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OBJ_TYPE( Path2DEditorPlugin, EditorPlugin );
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Path2DEditor *collision_polygon_editor;
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Path2DEditor *path2d_editor;
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EditorNode *editor;
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public:
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virtual bool forward_input_event(const InputEvent& p_event) { return collision_polygon_editor->forward_input_event(p_event); }
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virtual bool forward_input_event(const InputEvent& p_event) { return path2d_editor->forward_input_event(p_event); }
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virtual String get_name() const { return "Path2D"; }
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bool has_main_screen() const { return false; }
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