Updating KinematicBody2D "is_on" functions' descriptions

(cherry picked from commit 0c9a1a1cd4)
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Arthur Paulino 2020-10-12 20:24:19 -03:00 committed by Rémi Verschelde
parent 5e16b10824
commit 3b44829fbd
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2 changed files with 6 additions and 6 deletions

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@ -59,21 +59,21 @@
<return type="bool"> <return type="bool">
</return> </return>
<description> <description>
Returns [code]true[/code] if the body is on the ceiling. Only updates when calling [method move_and_slide] or [method move_and_slide_with_snap]. Returns [code]true[/code] if the body collided with the ceiling on the last call of [method move_and_slide] or [method move_and_slide_with_snap]. Otherwise, returns [code]false[/code].
</description> </description>
</method> </method>
<method name="is_on_floor" qualifiers="const"> <method name="is_on_floor" qualifiers="const">
<return type="bool"> <return type="bool">
</return> </return>
<description> <description>
Returns [code]true[/code] if the body is on the floor. Only updates when calling [method move_and_slide] or [method move_and_slide_with_snap]. Returns [code]true[/code] if the body collided with the floor on the last call of [method move_and_slide] or [method move_and_slide_with_snap]. Otherwise, returns [code]false[/code].
</description> </description>
</method> </method>
<method name="is_on_wall" qualifiers="const"> <method name="is_on_wall" qualifiers="const">
<return type="bool"> <return type="bool">
</return> </return>
<description> <description>
Returns [code]true[/code] if the body is on a wall. Only updates when calling [method move_and_slide] or [method move_and_slide_with_snap]. Returns [code]true[/code] if the body collided with a wall on the last call of [method move_and_slide] or [method move_and_slide_with_snap]. Otherwise, returns [code]false[/code].
</description> </description>
</method> </method>
<method name="move_and_collide"> <method name="move_and_collide">

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@ -55,21 +55,21 @@
<return type="bool"> <return type="bool">
</return> </return>
<description> <description>
Returns [code]true[/code] if the body is on the ceiling. Only updates when calling [method move_and_slide] or [method move_and_slide_with_snap]. Returns [code]true[/code] if the body collided with the ceiling on the last call of [method move_and_slide] or [method move_and_slide_with_snap]. Otherwise, returns [code]false[/code].
</description> </description>
</method> </method>
<method name="is_on_floor" qualifiers="const"> <method name="is_on_floor" qualifiers="const">
<return type="bool"> <return type="bool">
</return> </return>
<description> <description>
Returns [code]true[/code] if the body is on the floor. Only updates when calling [method move_and_slide] or [method move_and_slide_with_snap]. Returns [code]true[/code] if the body collided with the floor on the last call of [method move_and_slide] or [method move_and_slide_with_snap]. Otherwise, returns [code]false[/code].
</description> </description>
</method> </method>
<method name="is_on_wall" qualifiers="const"> <method name="is_on_wall" qualifiers="const">
<return type="bool"> <return type="bool">
</return> </return>
<description> <description>
Returns [code]true[/code] if the body is on a wall. Only updates when calling [method move_and_slide] or [method move_and_slide_with_snap]. Returns [code]true[/code] if the body collided with a wall on the last call of [method move_and_slide] or [method move_and_slide_with_snap]. Otherwise, returns [code]false[/code].
</description> </description>
</method> </method>
<method name="move_and_collide"> <method name="move_and_collide">