re-enabled obj import
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e46af1e236
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@ -4862,9 +4862,9 @@ EditorNode::EditorNode() {
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import_wav.instance();
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import_wav.instance();
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ResourceFormatImporter::get_singleton()->add_importer(import_wav);
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ResourceFormatImporter::get_singleton()->add_importer(import_wav);
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//Ref<ResourceImporterOBJ> import_obj;
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Ref<ResourceImporterOBJ> import_obj;
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//import_obj.instance();
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import_obj.instance();
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//ResourceFormatImporter::get_singleton()->add_importer(import_obj);
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ResourceFormatImporter::get_singleton()->add_importer(import_obj);
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Ref<ResourceImporterScene> import_scene;
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Ref<ResourceImporterScene> import_scene;
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import_scene.instance();
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import_scene.instance();
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