Only update render target directly if ARVR mode is off

This commit is contained in:
Bastiaan Olij 2021-10-26 21:17:28 +11:00
parent 656894d596
commit 3bd6088663
1 changed files with 12 additions and 1 deletions

View File

@ -382,7 +382,15 @@ void VisualServerViewport::viewport_set_use_arvr(RID p_viewport, bool p_use_arvr
Viewport *viewport = viewport_owner.getornull(p_viewport);
ERR_FAIL_COND(!viewport);
if (viewport->use_arvr == p_use_arvr) {
return;
}
viewport->use_arvr = p_use_arvr;
if (!viewport->use_arvr && viewport->size.width > 0 && viewport->size.height > 0) {
// No longer controlled by our XR server, make sure we reset it
VSG::storage->render_target_set_size(viewport->render_target, viewport->size.width, viewport->size.height);
}
}
void VisualServerViewport::viewport_set_size(RID p_viewport, int p_width, int p_height) {
@ -392,7 +400,10 @@ void VisualServerViewport::viewport_set_size(RID p_viewport, int p_width, int p_
ERR_FAIL_COND(!viewport);
viewport->size = Size2(p_width, p_height);
VSG::storage->render_target_set_size(viewport->render_target, p_width, p_height);
if (!viewport->use_arvr) {
// Only update if this is not controlled by our XR server
VSG::storage->render_target_set_size(viewport->render_target, p_width, p_height);
}
}
void VisualServerViewport::viewport_set_active(RID p_viewport, bool p_active) {