Propagate allowed input types to `event_listener` when setting them on `InputEventConfigurationDialog`
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@ -168,8 +168,8 @@ void EventListenerLineEdit::clear_event() {
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}
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}
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void EventListenerLineEdit::set_allowed_input_types(int input_types) {
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allowed_input_types = input_types;
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void EventListenerLineEdit::set_allowed_input_types(int p_type_masks) {
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allowed_input_types = p_type_masks;
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}
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int EventListenerLineEdit::get_allowed_input_types() const {
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@ -67,7 +67,7 @@ public:
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Ref<InputEvent> get_event() const;
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void clear_event();
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void set_allowed_input_types(int input_types);
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void set_allowed_input_types(int p_type_masks);
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int get_allowed_input_types() const;
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void grab_focus();
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@ -515,6 +515,7 @@ Ref<InputEvent> InputEventConfigurationDialog::get_event() const {
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void InputEventConfigurationDialog::set_allowed_input_types(int p_type_masks) {
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allowed_input_types = p_type_masks;
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event_listener->set_allowed_input_types(p_type_masks);
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}
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InputEventConfigurationDialog::InputEventConfigurationDialog() {
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