Merge pull request #36961 from JFonS/fix_mesh_selection

Return correct mesh format for PrimitiveMesh
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Rémi Verschelde 2020-03-12 12:35:56 +01:00 committed by GitHub
commit 3c376a898a
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@ -150,7 +150,7 @@ Array PrimitiveMesh::surface_get_blend_shape_arrays(int p_surface) const {
uint32_t PrimitiveMesh::surface_get_format(int p_idx) const { uint32_t PrimitiveMesh::surface_get_format(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, 1, 0); ERR_FAIL_INDEX_V(p_idx, 1, 0);
return VS::ARRAY_COMPRESS_DEFAULT; return VS::ARRAY_FORMAT_VERTEX | VS::ARRAY_FORMAT_NORMAL | VS::ARRAY_FORMAT_TANGENT | VS::ARRAY_FORMAT_TEX_UV | VS::ARRAY_FORMAT_INDEX | VS::ARRAY_COMPRESS_DEFAULT;
} }
Mesh::PrimitiveType PrimitiveMesh::surface_get_primitive_type(int p_idx) const { Mesh::PrimitiveType PrimitiveMesh::surface_get_primitive_type(int p_idx) const {