fix building glslang on platforms without <filesystem>
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@ -36,7 +36,7 @@
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#define _INFOSINK_INCLUDED_
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#define _INFOSINK_INCLUDED_
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#include "../Include/Common.h"
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#include "../Include/Common.h"
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#include <filesystem>
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//#include <filesystem>
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#include <cmath>
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#include <cmath>
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namespace glslang {
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namespace glslang {
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@ -1,7 +1,16 @@
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diff --git a/thirdparty/glslang/glslang/Include/InfoSink.h b/thirdparty/glslang/glslang/Include/InfoSink.h
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diff --git a/thirdparty/glslang/glslang/Include/InfoSink.h b/thirdparty/glslang/glslang/Include/InfoSink.h
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index 23f495dcb7..b1b537df54 100644
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index 23f495dc..137ede85 100644
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--- a/thirdparty/glslang/glslang/Include/InfoSink.h
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--- a/thirdparty/glslang/glslang/Include/InfoSink.h
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+++ b/thirdparty/glslang/glslang/Include/InfoSink.h
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+++ b/thirdparty/glslang/glslang/Include/InfoSink.h
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@@ -36,7 +36,7 @@
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#define _INFOSINK_INCLUDED_
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#include "../Include/Common.h"
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-#include <filesystem>
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+//#include <filesystem>
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#include <cmath>
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namespace glslang {
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@@ -101,14 +101,14 @@ public:
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@@ -101,14 +101,14 @@ public:
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snprintf(locText, maxSize, ":%d", loc.line);
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snprintf(locText, maxSize, ":%d", loc.line);
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