Fix editor icons source file generation

Also removes the unused make_icons.py file.
This commit is contained in:
George Marques 2016-07-28 21:23:05 -03:00
parent 08ba6086be
commit 3cdb5e0d1f
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GPG Key ID: 046BD46A3201E43D
2 changed files with 1 additions and 52 deletions

View File

@ -37,12 +37,9 @@ def make_editor_icons_action(target, source, env):
pngf.close(); pngf.close();
var_str=os.path.basename(x)[:-4]+"_hidpi_png"; var_str=os.path.basename(x)[:-4]+"_hidpi_png";
#print("TRY OPEN: "+os.path.dirname(x)+"/2x/"+os.path.basename(x)+"\n")
try: try:
pngf = open(os.path.dirname(x)+"/2x/"+os.path.basename(x)) pngf = open(os.path.dirname(x)+"/2x/"+os.path.basename(x), "rb")
#print(var_str)
s.write("static const unsigned char "+ var_str +"[]={\n"); s.write("static const unsigned char "+ var_str +"[]={\n");

View File

@ -1,48 +0,0 @@
import glob
pixmaps = glob.glob("*.png")
f = open("../editor_icons.cpp","wb")
f.write("#include \"editor_icons.h\"\n\n")
f.write("#include \"scene/resources/theme.h\"\n\n")
for x in pixmaps:
var_str=x[:-4]+"_png";
f.write("static const unsigned char "+ var_str +"[]={\n");
pngf=open(x,"rb");
b=pngf.read(1);
while(len(b)==1):
f.write(hex(ord(b)))
b=pngf.read(1);
if (len(b)==1):
f.write(",")
f.write("\n};\n\n\n");
pngf.close();
f.write("static Ref<ImageTexture> make_icon(const uint8_t* p_png) {\n")
f.write("\tRef<ImageTexture> texture( memnew( ImageTexture ) );\n")
f.write("\ttexture->create_from_image( Image(p_png),ImageTexture::FLAG_FILTER );\n")
f.write("\treturn texture;\n")
f.write("}\n\n")
f.write("void editor_register_icons(Ref<Theme> p_theme) {\n\n")
for x in pixmaps:
type=x[5:-4].title().replace("_","");
var_str=x[:-4]+"_png";
f.write("\tp_theme->set_icon(\""+type+"\",\"EditorIcons\",make_icon("+var_str+"));\n");
f.write("\n\n}\n\n");
f.close()