Rename button_pressed bindings to avoid shadowing
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@ -17,7 +17,7 @@
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</method>
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<method name="_toggled" qualifiers="virtual">
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<return type="void" />
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<param index="0" name="button_pressed" type="bool" />
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<param index="0" name="toggled_on" type="bool" />
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<description>
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Called when the button is toggled (only if [member toggle_mode] is active).
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</description>
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@ -98,9 +98,9 @@
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</description>
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</signal>
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<signal name="toggled">
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<param index="0" name="button_pressed" type="bool" />
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<param index="0" name="toggled_on" type="bool" />
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<description>
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Emitted when the button was just toggled between pressed and normal states (only if [member toggle_mode] is active). The new state is contained in the [param button_pressed] argument.
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Emitted when the button was just toggled between pressed and normal states (only if [member toggle_mode] is active). The new state is contained in the [param toggled_on] argument.
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</description>
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</signal>
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</signals>
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@ -468,12 +468,12 @@ void BaseButton::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_button_group"), &BaseButton::get_button_group);
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GDVIRTUAL_BIND(_pressed);
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GDVIRTUAL_BIND(_toggled, "button_pressed");
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GDVIRTUAL_BIND(_toggled, "toggled_on");
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ADD_SIGNAL(MethodInfo("pressed"));
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ADD_SIGNAL(MethodInfo("button_up"));
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ADD_SIGNAL(MethodInfo("button_down"));
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ADD_SIGNAL(MethodInfo("toggled", PropertyInfo(Variant::BOOL, "button_pressed")));
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ADD_SIGNAL(MethodInfo("toggled", PropertyInfo(Variant::BOOL, "toggled_on")));
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "toggle_mode"), "set_toggle_mode", "is_toggle_mode");
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