Rename button_pressed bindings to avoid shadowing

This commit is contained in:
MewPurPur 2023-07-05 16:54:40 +02:00
parent c83f912bcb
commit 3d128f67a4
2 changed files with 5 additions and 5 deletions

View File

@ -17,7 +17,7 @@
</method>
<method name="_toggled" qualifiers="virtual">
<return type="void" />
<param index="0" name="button_pressed" type="bool" />
<param index="0" name="toggled_on" type="bool" />
<description>
Called when the button is toggled (only if [member toggle_mode] is active).
</description>
@ -98,9 +98,9 @@
</description>
</signal>
<signal name="toggled">
<param index="0" name="button_pressed" type="bool" />
<param index="0" name="toggled_on" type="bool" />
<description>
Emitted when the button was just toggled between pressed and normal states (only if [member toggle_mode] is active). The new state is contained in the [param button_pressed] argument.
Emitted when the button was just toggled between pressed and normal states (only if [member toggle_mode] is active). The new state is contained in the [param toggled_on] argument.
</description>
</signal>
</signals>

View File

@ -468,12 +468,12 @@ void BaseButton::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_button_group"), &BaseButton::get_button_group);
GDVIRTUAL_BIND(_pressed);
GDVIRTUAL_BIND(_toggled, "button_pressed");
GDVIRTUAL_BIND(_toggled, "toggled_on");
ADD_SIGNAL(MethodInfo("pressed"));
ADD_SIGNAL(MethodInfo("button_up"));
ADD_SIGNAL(MethodInfo("button_down"));
ADD_SIGNAL(MethodInfo("toggled", PropertyInfo(Variant::BOOL, "button_pressed")));
ADD_SIGNAL(MethodInfo("toggled", PropertyInfo(Variant::BOOL, "toggled_on")));
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "toggle_mode"), "set_toggle_mode", "is_toggle_mode");