Merge pull request #9455 from akien-mga/buildsystem-fixes

Buildsystem: Improve detect.py readability and fix issues
This commit is contained in:
Rémi Verschelde 2017-07-01 08:45:34 +02:00 committed by GitHub
commit 3d4aa94cf1
10 changed files with 482 additions and 671 deletions

View File

@ -14,22 +14,17 @@ def get_name():
def can_build(): def can_build():
import os return (os.environ.has_key("ANDROID_NDK_ROOT"))
if (not os.environ.has_key("ANDROID_NDK_ROOT")):
return False
return True
def get_opts(): def get_opts():
return [ return [
('ANDROID_NDK_ROOT', 'the path to Android NDK', ('ANDROID_NDK_ROOT', 'Path to the Android NDK', os.environ.get("ANDROID_NDK_ROOT", 0)),
os.environ.get("ANDROID_NDK_ROOT", 0)), ('ndk_platform', 'Target platform (android-<api>, e.g. "android-18")', "android-18"),
('ndk_platform', 'compile for platform: (android-<api> , example: android-18)', "android-18"), ('android_arch', 'Target architecture (armv7/armv6/x86)', "armv7"),
('android_arch', 'select compiler architecture: (armv7/armv6/x86)', "armv7"), ('android_neon', 'Enable NEON support (armv7 only)', "yes"),
('android_neon', 'enable neon (armv7 only)', "yes"), ('android_stl', 'Enable Android STL support (for modules)', "no")
('android_stl', 'enable STL support in android port (for modules)', "no")
] ]
@ -41,6 +36,7 @@ def get_flags():
def create(env): def create(env):
tools = env['TOOLS'] tools = env['TOOLS']
if "mingw" in tools: if "mingw" in tools:
tools.remove('mingw') tools.remove('mingw')
@ -54,7 +50,6 @@ def configure(env):
# Workaround for MinGW. See: # Workaround for MinGW. See:
# http://www.scons.org/wiki/LongCmdLinesOnWin32 # http://www.scons.org/wiki/LongCmdLinesOnWin32
import os
if (os.name == "nt"): if (os.name == "nt"):
import subprocess import subprocess
@ -92,35 +87,43 @@ def configure(env):
env['SPAWN'] = mySpawn env['SPAWN'] = mySpawn
ndk_platform = env['ndk_platform'] ## Build type
if (env["target"].startswith("release")):
env.Append(LINKFLAGS=['-O2'])
env.Append(CPPFLAGS=['-O2', '-DNDEBUG', '-ffast-math', '-funsafe-math-optimizations', '-fomit-frame-pointer'])
if (can_vectorize):
env.Append(CPPFLAGS=['-ftree-vectorize'])
if (env["target"] == "release_debug"):
env.Append(CPPFLAGS=['-DDEBUG_ENABLED'])
elif (env["target"] == "debug"):
env.Append(LINKFLAGS=['-O0'])
env.Append(CPPFLAGS=['-O0', '-D_DEBUG', '-UNDEBUG', '-DDEBUG_ENABLED',
'-DDEBUG_MEMORY_ENABLED', '-g', '-fno-limit-debug-info'])
## Architecture
if env['android_arch'] not in ['armv7', 'armv6', 'x86']: if env['android_arch'] not in ['armv7', 'armv6', 'x86']:
env['android_arch'] = 'armv7' env['android_arch'] = 'armv7'
if env['android_arch'] == 'x86':
env["x86_libtheora_opt_gcc"] = True
if env['PLATFORM'] == 'win32':
env.Tool('gcc')
env['SHLIBSUFFIX'] = '.so'
neon_text = "" neon_text = ""
if env["android_arch"] == "armv7" and env['android_neon'] == 'yes': if env["android_arch"] == "armv7" and env['android_neon'] == 'yes':
neon_text = " (with neon)" neon_text = " (with NEON)"
print("Godot Android!!!!! (" + env['android_arch'] + ")" + neon_text) print("Building for Android (" + env['android_arch'] + ")" + neon_text)
env.Append(CPPPATH=['#platform/android'])
can_vectorize = True
if env['android_arch'] == 'x86': if env['android_arch'] == 'x86':
env.extra_suffix = ".x86" + env.extra_suffix env.extra_suffix = ".x86" + env.extra_suffix
target_subpath = "x86-4.9" target_subpath = "x86-4.9"
abi_subpath = "i686-linux-android" abi_subpath = "i686-linux-android"
arch_subpath = "x86" arch_subpath = "x86"
env["x86_libtheora_opt_gcc"] = True
elif env['android_arch'] == 'armv6': elif env['android_arch'] == 'armv6':
env.extra_suffix = ".armv6" + env.extra_suffix env.extra_suffix = ".armv6" + env.extra_suffix
target_subpath = "arm-linux-androideabi-4.9" target_subpath = "arm-linux-androideabi-4.9"
abi_subpath = "arm-linux-androideabi" abi_subpath = "arm-linux-androideabi"
arch_subpath = "armeabi" arch_subpath = "armeabi"
can_vectorize = False
elif env["android_arch"] == "armv7": elif env["android_arch"] == "armv7":
target_subpath = "arm-linux-androideabi-4.9" target_subpath = "arm-linux-androideabi-4.9"
abi_subpath = "arm-linux-androideabi" abi_subpath = "arm-linux-androideabi"
@ -130,6 +133,14 @@ def configure(env):
else: else:
env.extra_suffix = ".armv7" + env.extra_suffix env.extra_suffix = ".armv7" + env.extra_suffix
## Compiler configuration
env['SHLIBSUFFIX'] = '.so'
if env['PLATFORM'] == 'win32':
env.Tool('gcc')
env.use_windows_spawn_fix()
mt_link = True mt_link = True
if (sys.platform.startswith("linux")): if (sys.platform.startswith("linux")):
host_subpath = "linux-x86_64" host_subpath = "linux-x86_64"
@ -142,10 +153,8 @@ def configure(env):
mt_link = False mt_link = False
host_subpath = "windows" host_subpath = "windows"
compiler_path = env["ANDROID_NDK_ROOT"] + \ compiler_path = env["ANDROID_NDK_ROOT"] + "/toolchains/llvm/prebuilt/" + host_subpath + "/bin"
"/toolchains/llvm/prebuilt/" + host_subpath + "/bin" gcc_toolchain_path = env["ANDROID_NDK_ROOT"] + "/toolchains/" + target_subpath + "/prebuilt/" + host_subpath
gcc_toolchain_path = env["ANDROID_NDK_ROOT"] + \
"/toolchains/" + target_subpath + "/prebuilt/" + host_subpath
tools_path = gcc_toolchain_path + "/" + abi_subpath + "/bin" tools_path = gcc_toolchain_path + "/" + abi_subpath + "/bin"
# For Clang to find NDK tools in preference of those system-wide # For Clang to find NDK tools in preference of those system-wide
@ -162,31 +171,28 @@ def configure(env):
else: else:
env['ARCH'] = 'arch-arm' env['ARCH'] = 'arch-arm'
sysroot = env["ANDROID_NDK_ROOT"] + \ sysroot = env["ANDROID_NDK_ROOT"] + "/platforms/" + env['ndk_platform'] + "/" + env['ARCH']
"/platforms/" + ndk_platform + "/" + env['ARCH']
common_opts = ['-fno-integrated-as', '-gcc-toolchain', gcc_toolchain_path] common_opts = ['-fno-integrated-as', '-gcc-toolchain', gcc_toolchain_path]
## Compile flags
env.Append(CPPFLAGS=["-isystem", sysroot + "/usr/include"]) env.Append(CPPFLAGS=["-isystem", sysroot + "/usr/include"])
env.Append(CPPFLAGS=string.split( env.Append(CPPFLAGS=string.split('-fpic -ffunction-sections -funwind-tables -fstack-protector-strong -fvisibility=hidden -fno-strict-aliasing'))
'-fpic -ffunction-sections -funwind-tables -fstack-protector-strong -fvisibility=hidden -fno-strict-aliasing'))
env.Append(CPPFLAGS=string.split('-DANDROID -DNO_STATVFS -DGLES2_ENABLED')) env.Append(CPPFLAGS=string.split('-DANDROID -DNO_STATVFS -DGLES2_ENABLED'))
env['neon_enabled'] = False env['neon_enabled'] = False
if env['android_arch'] == 'x86': if env['android_arch'] == 'x86':
can_vectorize = True
target_opts = ['-target', 'i686-none-linux-android'] target_opts = ['-target', 'i686-none-linux-android']
# The NDK adds this if targeting API < 21, so we can drop it when Godot targets it at least # The NDK adds this if targeting API < 21, so we can drop it when Godot targets it at least
env.Append(CPPFLAGS=['-mstackrealign']) env.Append(CPPFLAGS=['-mstackrealign'])
elif env["android_arch"] == "armv6": elif env["android_arch"] == "armv6":
can_vectorize = False
target_opts = ['-target', 'armv6-none-linux-androideabi'] target_opts = ['-target', 'armv6-none-linux-androideabi']
env.Append(CPPFLAGS=string.split( env.Append(CPPFLAGS=string.split('-D__ARM_ARCH_6__ -march=armv6 -mfpu=vfp -mfloat-abi=softfp'))
'-D__ARM_ARCH_6__ -march=armv6 -mfpu=vfp -mfloat-abi=softfp'))
elif env["android_arch"] == "armv7": elif env["android_arch"] == "armv7":
can_vectorize = True
target_opts = ['-target', 'armv7-none-linux-androideabi'] target_opts = ['-target', 'armv7-none-linux-androideabi']
env.Append(CPPFLAGS=string.split( env.Append(CPPFLAGS=string.split('-D__ARM_ARCH_7__ -D__ARM_ARCH_7A__ -march=armv7-a -mfloat-abi=softfp'))
'-D__ARM_ARCH_7__ -D__ARM_ARCH_7A__ -march=armv7-a -mfloat-abi=softfp'))
if env['android_neon'] == 'yes': if env['android_neon'] == 'yes':
env['neon_enabled'] = True env['neon_enabled'] = True
env.Append(CPPFLAGS=['-mfpu=neon', '-D__ARM_NEON__']) env.Append(CPPFLAGS=['-mfpu=neon', '-D__ARM_NEON__'])
@ -196,21 +202,20 @@ def configure(env):
env.Append(CPPFLAGS=target_opts) env.Append(CPPFLAGS=target_opts)
env.Append(CPPFLAGS=common_opts) env.Append(CPPFLAGS=common_opts)
env.Append(LIBS=['OpenSLES']) if (env['android_stl'] == 'yes'):
env.Append(LIBS=['EGL', 'OpenSLES', 'android']) env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/gnu-libstdc++/4.9/include"])
env.Append(LIBS=['log', 'GLESv1_CM', 'GLESv2', 'GLESv3','z']) env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/gnu-libstdc++/4.9/libs/" + arch_subpath + "/include"])
env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/gnu-libstdc++/4.9/libs/" + arch_subpath])
env.Append(LIBS=["gnustl_static"])
else:
env.Append(CXXFLAGS=['-fno-rtti', '-fno-exceptions', '-DNO_SAFE_CAST'])
if (sys.platform.startswith("darwin")): ## Link flags
env['SHLIBSUFFIX'] = '.so'
env['LINKFLAGS'] = ['-shared', '--sysroot=' + env['LINKFLAGS'] = ['-shared', '--sysroot=' + sysroot, '-Wl,--warn-shared-textrel']
sysroot, '-Wl,--warn-shared-textrel'] env.Append(LINKFLAGS=string.split('-Wl,--fix-cortex-a8'))
env.Append(LINKFLAGS=string.split( env.Append(LINKFLAGS=string.split('-Wl,--no-undefined -Wl,-z,noexecstack -Wl,-z,relro -Wl,-z,now'))
'-Wl,--fix-cortex-a8')) env.Append(LINKFLAGS=string.split('-Wl,-soname,libgodot_android.so -Wl,--gc-sections'))
env.Append(LINKFLAGS=string.split(
'-Wl,--no-undefined -Wl,-z,noexecstack -Wl,-z,relro -Wl,-z,now'))
env.Append(LINKFLAGS=string.split(
'-Wl,-soname,libgodot_android.so -Wl,--gc-sections'))
if mt_link: if mt_link:
env.Append(LINKFLAGS=['-Wl,--threads']) env.Append(LINKFLAGS=['-Wl,--threads'])
env.Append(LINKFLAGS=target_opts) env.Append(LINKFLAGS=target_opts)
@ -221,45 +226,12 @@ def configure(env):
env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"] + env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"] +
'/toolchains/arm-linux-androideabi-4.9/prebuilt/' + host_subpath + '/' + abi_subpath + '/lib']) '/toolchains/arm-linux-androideabi-4.9/prebuilt/' + host_subpath + '/' + abi_subpath + '/lib'])
if (env["target"].startswith("release")): env.Append(CPPPATH=['#platform/android'])
env.Append(LINKFLAGS=['-O2']) env.Append(CPPFLAGS=['-DANDROID_ENABLED', '-DUNIX_ENABLED', '-DNO_FCNTL', '-DMPC_FIXED_POINT'])
env.Append(CPPFLAGS=['-O2', '-DNDEBUG', '-ffast-math', env.Append(LIBS=['OpenSLES', 'EGL', 'GLESv3', 'android', 'log', 'z'])
'-funsafe-math-optimizations', '-fomit-frame-pointer'])
if (can_vectorize):
env.Append(CPPFLAGS=['-ftree-vectorize'])
if (env["target"] == "release_debug"):
env.Append(CPPFLAGS=['-DDEBUG_ENABLED'])
elif (env["target"] == "debug"):
env.Append(LINKFLAGS=['-O0'])
env.Append(CPPFLAGS=['-O0', '-D_DEBUG', '-UNDEBUG', '-DDEBUG_ENABLED',
'-DDEBUG_MEMORY_ENABLED', '-g', '-fno-limit-debug-info'])
env.Append(CPPFLAGS=['-DANDROID_ENABLED',
'-DUNIX_ENABLED', '-DNO_FCNTL', '-DMPC_FIXED_POINT'])
# TODO: Move that to opus module's config # TODO: Move that to opus module's config
if("module_opus_enabled" in env and env["module_opus_enabled"] != "no"): if("module_opus_enabled" in env and env["module_opus_enabled"] != "no"):
if (env["android_arch"] == "armv6" or env["android_arch"] == "armv7"): if (env["android_arch"] == "armv6" or env["android_arch"] == "armv7"):
env.Append(CFLAGS=["-DOPUS_ARM_OPT"]) env.Append(CFLAGS=["-DOPUS_ARM_OPT"])
env.opus_fixed_point = "yes" env.opus_fixed_point = "yes"
if (env['android_stl'] == 'yes'):
env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"] +
"/sources/cxx-stl/gnu-libstdc++/4.9/include"])
env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"] +
"/sources/cxx-stl/gnu-libstdc++/4.9/libs/" + arch_subpath + "/include"])
env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"] +
"/sources/cxx-stl/gnu-libstdc++/4.9/libs/" + arch_subpath])
env.Append(LIBS=["gnustl_static"])
else:
env.Append(CXXFLAGS=['-fno-rtti', '-fno-exceptions', '-DNO_SAFE_CAST'])
import methods
env.Append(BUILDERS={'GLSL120': env.Builder(
action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')})
env.Append(BUILDERS={'GLSL': env.Builder(
action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')})
env.Append(BUILDERS={'GLSL120GLES': env.Builder(
action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')})
env.use_windows_spawn_fix()

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@ -11,57 +11,58 @@ def get_name():
def can_build(): def can_build():
if (os.name != "posix"):
return False
if (sys.platform == "darwin"): if (os.name != "posix" or sys.platform == "darwin"):
return False return False
return True return True
def get_opts(): def get_opts():
return [ return [
('debug_release', 'Add debug symbols to release version', 'no') ('debug_release', 'Add debug symbols to release version', 'no')
] ]
def get_flags(): def get_flags():
return [ return [
] ]
def configure(env): def configure(env):
is64 = sys.maxsize > 2**32
if (env["bits"] == "default"): ## Build type
if (is64):
env["bits"] = "64" if (env["target"] == "release"):
if (env["debug_release"] == "yes"):
env.Prepend(CCFLAGS=['-g2'])
else: else:
env["bits"] = "32" env.Prepend(CCFLAGS=['-O3', '-ffast-math'])
env.Append(CPPPATH=['#platform/haiku']) elif (env["target"] == "release_debug"):
env.Prepend(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED'])
elif (env["target"] == "debug"):
env.Prepend(CCFLAGS=['-g2', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
## Architecture
is64 = sys.maxsize > 2**32
if (env["bits"] == "default"):
env["bits"] = "64" if is64 else "32"
## Compiler configuration
env["CC"] = "gcc-x86" env["CC"] = "gcc-x86"
env["CXX"] = "g++-x86" env["CXX"] = "g++-x86"
if (env["target"] == "release"): ## Flags
if (env["debug_release"] == "yes"):
env.Append(CCFLAGS=['-g2'])
else:
env.Append(CCFLAGS=['-O3', '-ffast-math'])
elif (env["target"] == "release_debug"):
env.Append(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED'])
elif (env["target"] == "debug"):
env.Append(CCFLAGS=['-g2', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
env.Append(CPPPATH=['#platform/haiku'])
env.Append(CPPFLAGS=['-DUNIX_ENABLED', '-DOPENGL_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL'])
env.Append(CPPFLAGS=['-DMEDIA_KIT_ENABLED'])
# env.Append(CCFLAGS=['-DFREETYPE_ENABLED']) # env.Append(CCFLAGS=['-DFREETYPE_ENABLED'])
env.Append(CPPFLAGS=['-DPTHREAD_NO_RENAME']) # TODO: enable when we have pthread_setname_np env.Append(CPPFLAGS=['-DPTHREAD_NO_RENAME']) # TODO: enable when we have pthread_setname_np
env.Append(CPPFLAGS=['-DOPENGL_ENABLED', '-DMEDIA_KIT_ENABLED'])
env.Append(CPPFLAGS=['-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL'])
env.Append(LIBS=['be', 'game', 'media', 'network', 'bnetapi', 'z', 'GL']) env.Append(LIBS=['be', 'game', 'media', 'network', 'bnetapi', 'z', 'GL'])
import methods
env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')})
env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')})
env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')})

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@ -17,17 +17,8 @@ iphone_lib = [
'ios.mm', 'ios.mm',
] ]
# env.Depends('#core/math/vector3.h', 'vector3_psp.h')
#iphone_lib = env.Library('iphone', iphone_lib)
env_ios = env.Clone() env_ios = env.Clone()
if env['ios_gles22_override'] == "yes":
env_ios.Append(CPPFLAGS=['-DGLES2_OVERRIDE'])
obj = env_ios.Object('godot_iphone.cpp') obj = env_ios.Object('godot_iphone.cpp')
prog = None prog = None

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@ -1,4 +1,5 @@
import os import os
import string
import sys import sys
@ -12,8 +13,6 @@ def get_name():
def can_build(): def can_build():
import sys
import os
if sys.platform == 'darwin' or os.environ.has_key("OSXCROSS_IOS"): if sys.platform == 'darwin' or os.environ.has_key("OSXCROSS_IOS"):
return True return True
@ -23,13 +22,12 @@ def can_build():
def get_opts(): def get_opts():
return [ return [
('IPHONEPLATFORM', 'name of the iphone platform', 'iPhoneOS'), ('IPHONEPLATFORM', 'Name of the iPhone platform', 'iPhoneOS'),
('IPHONEPATH', 'the path to iphone toolchain', '/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain'), ('IPHONEPATH', 'Path to iPhone toolchain', '/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain'),
('IPHONESDK', 'path to the iphone SDK', '/Applications/Xcode.app/Contents/Developer/Platforms/${IPHONEPLATFORM}.platform/Developer/SDKs/${IPHONEPLATFORM}.sdk/'), ('IPHONESDK', 'Path to the iPhone SDK', '/Applications/Xcode.app/Contents/Developer/Platforms/${IPHONEPLATFORM}.platform/Developer/SDKs/${IPHONEPLATFORM}.sdk/'),
('game_center', 'Support for game center', 'yes'), ('game_center', 'Support for game center', 'yes'),
('store_kit', 'Support for in-app store', 'yes'), ('store_kit', 'Support for in-app store', 'yes'),
('icloud', 'Support for iCloud', 'yes'), ('icloud', 'Support for iCloud', 'yes'),
('ios_gles22_override', 'Force GLES2.0 on iOS', 'yes'),
('ios_exceptions', 'Enable exceptions', 'no'), ('ios_exceptions', 'Enable exceptions', 'no'),
('ios_triple', 'Triple for ios toolchain', ''), ('ios_triple', 'Triple for ios toolchain', ''),
('ios_sim', 'Build simulator binary', 'no'), ('ios_sim', 'Build simulator binary', 'no'),
@ -45,7 +43,32 @@ def get_flags():
def configure(env): def configure(env):
env.Append(CPPPATH=['#platform/iphone']) ## Build type
if (env["target"].startswith("release")):
env.Append(CPPFLAGS=['-DNDEBUG', '-DNS_BLOCK_ASSERTIONS=1'])
env.Append(CPPFLAGS=['-O2', '-flto', '-ftree-vectorize', '-fomit-frame-pointer', '-ffast-math', '-funsafe-math-optimizations'])
env.Append(LINKFLAGS=['-O2', '-flto'])
if env["target"] == "release_debug":
env.Append(CPPFLAGS=['-DDEBUG_ENABLED'])
elif (env["target"] == "debug"):
env.Append(CPPFLAGS=['-D_DEBUG', '-DDEBUG=1', '-gdwarf-2', '-O0', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
## Architecture
if (env["ios_sim"] == "yes" or env["arch"] == "x86"): # i386, simulator
env["arch"] = "x86"
env["bits"] = "32"
elif (env["arch"] == "arm" or env["arch"] == "arm32" or env["arch"] == "armv7" or env["bits"] == "32"): # arm
env["arch"] = "arm"
env["bits"] = "32"
else: # armv64
env["arch"] = "arm64"
env["bits"] = "64"
## Compiler configuration
env['ENV']['PATH'] = env['IPHONEPATH'] + "/Developer/usr/bin/:" + env['ENV']['PATH'] env['ENV']['PATH'] = env['IPHONEPATH'] + "/Developer/usr/bin/:" + env['ENV']['PATH']
@ -53,87 +76,59 @@ def configure(env):
env['CXX'] = '$IPHONEPATH/usr/bin/${ios_triple}clang++' env['CXX'] = '$IPHONEPATH/usr/bin/${ios_triple}clang++'
env['AR'] = '$IPHONEPATH/usr/bin/${ios_triple}ar' env['AR'] = '$IPHONEPATH/usr/bin/${ios_triple}ar'
env['RANLIB'] = '$IPHONEPATH/usr/bin/${ios_triple}ranlib' env['RANLIB'] = '$IPHONEPATH/usr/bin/${ios_triple}ranlib'
env['S_compiler'] = '$IPHONEPATH/Developer/usr/bin/gcc'
import string ## Compile flags
if (env["ios_sim"] == "yes" or env["arch"] == "x86"): # i386, simulator
env["arch"] = "x86" if (env["arch"] == "x86"):
env["bits"] = "32" env['IPHONEPLATFORM'] = 'iPhoneSimulator'
env['ENV']['MACOSX_DEPLOYMENT_TARGET'] = '10.6'
env.Append(CCFLAGS=string.split('-arch i386 -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks -fasm-blocks -D__IPHONE_OS_VERSION_MIN_REQUIRED=40100 -isysroot $IPHONESDK -mios-simulator-version-min=4.3 -DCUSTOM_MATRIX_TRANSFORM_H=\\\"build/iphone/matrix4_iphone.h\\\" -DCUSTOM_VECTOR3_TRANSFORM_H=\\\"build/iphone/vector3_iphone.h\\\"')) env.Append(CCFLAGS=string.split('-arch i386 -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks -fasm-blocks -D__IPHONE_OS_VERSION_MIN_REQUIRED=40100 -isysroot $IPHONESDK -mios-simulator-version-min=4.3 -DCUSTOM_MATRIX_TRANSFORM_H=\\\"build/iphone/matrix4_iphone.h\\\" -DCUSTOM_VECTOR3_TRANSFORM_H=\\\"build/iphone/vector3_iphone.h\\\"'))
elif (env["arch"] == "arm" or env["arch"] == "arm32" or env["arch"] == "armv7" or env["bits"] == "32"): # arm elif (env["arch"] == "arm"):
env["arch"] = "arm"
env["bits"] = "32"
env.Append(CCFLAGS=string.split('-fno-objc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -isysroot $IPHONESDK -fvisibility=hidden -mthumb "-DIBOutlet=__attribute__((iboutlet))" "-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))" "-DIBAction=void)__attribute__((ibaction)" -miphoneos-version-min=9.0 -MMD -MT dependencies')) env.Append(CCFLAGS=string.split('-fno-objc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -isysroot $IPHONESDK -fvisibility=hidden -mthumb "-DIBOutlet=__attribute__((iboutlet))" "-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))" "-DIBAction=void)__attribute__((ibaction)" -miphoneos-version-min=9.0 -MMD -MT dependencies'))
else: # armv64 elif (env["arch"] == "arm64"):
env["arch"] = "arm64"
env["bits"] = "64"
env.Append(CCFLAGS=string.split('-fno-objc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies -miphoneos-version-min=9.0 -isysroot $IPHONESDK')) env.Append(CCFLAGS=string.split('-fno-objc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies -miphoneos-version-min=9.0 -isysroot $IPHONESDK'))
env.Append(CPPFLAGS=['-DNEED_LONG_INT']) env.Append(CPPFLAGS=['-DNEED_LONG_INT'])
env.Append(CPPFLAGS=['-DLIBYUV_DISABLE_NEON']) env.Append(CPPFLAGS=['-DLIBYUV_DISABLE_NEON'])
if env['ios_exceptions'] == 'yes':
env.Append(CPPFLAGS=['-fexceptions'])
else:
env.Append(CPPFLAGS=['-fno-exceptions'])
## Link flags
if (env["arch"] == "x86"): if (env["arch"] == "x86"):
env['IPHONEPLATFORM'] = 'iPhoneSimulator'
env.Append(LINKFLAGS=['-arch', 'i386', '-mios-simulator-version-min=4.3', env.Append(LINKFLAGS=['-arch', 'i386', '-mios-simulator-version-min=4.3',
'-isysroot', '$IPHONESDK', '-isysroot', '$IPHONESDK',
#'-mmacosx-version-min=10.6',
'-Xlinker', '-Xlinker',
'-objc_abi_version', '-objc_abi_version',
'-Xlinker', '2', '-Xlinker', '2',
'-framework', 'AudioToolbox',
'-framework', 'AVFoundation',
'-framework', 'CoreAudio',
'-framework', 'CoreGraphics',
'-framework', 'CoreMedia',
'-framework', 'CoreMotion',
'-framework', 'Foundation',
'-framework', 'Security',
'-framework', 'UIKit',
'-framework', 'MediaPlayer',
'-framework', 'OpenGLES',
'-framework', 'QuartzCore',
'-framework', 'SystemConfiguration',
'-framework', 'GameController',
'-F$IPHONESDK', '-F$IPHONESDK',
]) ])
elif (env["arch"] == "arm64"): elif (env["arch"] == "arm"):
env.Append(LINKFLAGS=['-arch', 'arm64', '-Wl,-dead_strip', '-miphoneos-version-min=9.0', env.Append(LINKFLAGS=['-arch', 'armv7', '-Wl,-dead_strip', '-miphoneos-version-min=9.0'])
'-isysroot', '$IPHONESDK', if (env["arch"] == "arm64"):
#'-stdlib=libc++', env.Append(LINKFLAGS=['-arch', 'arm64', '-Wl,-dead_strip', '-miphoneos-version-min=9.0'])
'-framework', 'Foundation',
'-framework', 'UIKit',
'-framework', 'CoreGraphics',
'-framework', 'OpenGLES',
'-framework', 'QuartzCore',
'-framework', 'CoreAudio',
'-framework', 'AudioToolbox',
'-framework', 'SystemConfiguration',
'-framework', 'Security',
#'-framework', 'AdSupport',
'-framework', 'MediaPlayer',
'-framework', 'AVFoundation',
'-framework', 'CoreMedia',
'-framework', 'CoreMotion',
'-framework', 'GameController',
])
else:
env.Append(LINKFLAGS=['-arch', 'armv7', '-Wl,-dead_strip', '-miphoneos-version-min=9.0',
'-isysroot', '$IPHONESDK',
'-framework', 'Foundation',
'-framework', 'UIKit',
'-framework', 'CoreGraphics',
'-framework', 'OpenGLES',
'-framework', 'QuartzCore',
'-framework', 'CoreAudio',
'-framework', 'AudioToolbox',
'-framework', 'SystemConfiguration',
'-framework', 'Security',
#'-framework', 'AdSupport',
'-framework', 'MediaPlayer',
'-framework', 'AVFoundation',
'-framework', 'CoreMedia',
'-framework', 'CoreMotion',
'-framework', 'GameController',
])
env.Append(LINKFLAGS=['-isysroot', '$IPHONESDK',
'-framework', 'AudioToolbox',
'-framework', 'AVFoundation',
'-framework', 'CoreAudio',
'-framework', 'CoreGraphics',
'-framework', 'CoreMedia',
'-framework', 'CoreMotion',
'-framework', 'Foundation',
'-framework', 'GameController',
'-framework', 'MediaPlayer',
'-framework', 'OpenGLES',
'-framework', 'QuartzCore',
'-framework', 'Security',
'-framework', 'SystemConfiguration',
'-framework', 'UIKit',
])
# Feature options
if env['game_center'] == 'yes': if env['game_center'] == 'yes':
env.Append(CPPFLAGS=['-DGAME_CENTER_ENABLED']) env.Append(CPPFLAGS=['-DGAME_CENTER_ENABLED'])
env.Append(LINKFLAGS=['-framework', 'GameKit']) env.Append(LINKFLAGS=['-framework', 'GameKit'])
@ -145,45 +140,20 @@ def configure(env):
if env['icloud'] == 'yes': if env['icloud'] == 'yes':
env.Append(CPPFLAGS=['-DICLOUD_ENABLED']) env.Append(CPPFLAGS=['-DICLOUD_ENABLED'])
env.Append(CPPPATH=['$IPHONESDK/usr/include', '$IPHONESDK/System/Library/Frameworks/OpenGLES.framework/Headers', '$IPHONESDK/System/Library/Frameworks/AudioUnit.framework/Headers']) env.Append(CPPPATH=['$IPHONESDK/usr/include',
'$IPHONESDK/System/Library/Frameworks/OpenGLES.framework/Headers',
'$IPHONESDK/System/Library/Frameworks/AudioUnit.framework/Headers',
])
if (env["target"].startswith("release")):
env.Append(CPPFLAGS=['-DNDEBUG', '-DNS_BLOCK_ASSERTIONS=1'])
env.Append(CPPFLAGS=['-O2', '-flto', '-ftree-vectorize', '-fomit-frame-pointer', '-ffast-math', '-funsafe-math-optimizations'])
env.Append(LINKFLAGS=['-O2', '-flto'])
if env["target"] == "release_debug":
env.Append(CPPFLAGS=['-DDEBUG_ENABLED'])
elif (env["target"] == "debug"):
env.Append(CPPFLAGS=['-D_DEBUG', '-DDEBUG=1', '-gdwarf-2', '-O0', '-DDEBUG_ENABLED'])
env.Append(CPPFLAGS=['-DDEBUG_MEMORY_ENABLED'])
if (env["ios_sim"] == "yes"): # TODO: Check if needed?
env['ENV']['MACOSX_DEPLOYMENT_TARGET'] = '10.6'
env['ENV']['CODESIGN_ALLOCATE'] = '/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate' env['ENV']['CODESIGN_ALLOCATE'] = '/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate'
env.Append(CPPPATH=['#platform/iphone'])
env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DMPC_FIXED_POINT']) env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DMPC_FIXED_POINT'])
# TODO: Move that to opus module's config # TODO: Move that to opus module's config
if("module_opus_enabled" in env and env["module_opus_enabled"] != "no"): if("module_opus_enabled" in env and env["module_opus_enabled"] != "no"):
env.opus_fixed_point = "yes" env.opus_fixed_point = "yes"
if env["arch"] == "x86": if (env["arch"] == "arm"):
pass
elif(env["arch"] == "arm64"):
env.Append(CFLAGS=["-DOPUS_ARM64_OPT"])
else:
env.Append(CFLAGS=["-DOPUS_ARM_OPT"]) env.Append(CFLAGS=["-DOPUS_ARM_OPT"])
elif (env["arch"] == "arm64"):
if env['ios_exceptions'] == 'yes': env.Append(CFLAGS=["-DOPUS_ARM64_OPT"])
env.Append(CPPFLAGS=['-fexceptions'])
else:
env.Append(CPPFLAGS=['-fno-exceptions'])
# env['neon_enabled']=True
env['S_compiler'] = '$IPHONEPATH/Developer/usr/bin/gcc'
import methods
env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')})
env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')})
env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')})

View File

@ -1,6 +1,6 @@
import os import os
import sys
import string import string
import sys
def is_active(): def is_active():
@ -12,7 +12,8 @@ def get_name():
def can_build(): def can_build():
return os.environ.has_key("EMSCRIPTEN_ROOT")
return (os.environ.has_key("EMSCRIPTEN_ROOT"))
def get_opts(): def get_opts():
@ -27,12 +28,12 @@ def get_flags():
return [ return [
('tools', 'no'), ('tools', 'no'),
('module_etc1_enabled', 'no'),
('module_theora_enabled', 'no'), ('module_theora_enabled', 'no'),
] ]
def create(env): def create(env):
# remove Windows' .exe suffix # remove Windows' .exe suffix
return env.Clone(tools=['textfile', 'zip'], PROGSUFFIX='') return env.Clone(tools=['textfile', 'zip'], PROGSUFFIX='')
@ -45,10 +46,26 @@ def escape_target_backslashes(target, source, env, for_signature):
def configure(env): def configure(env):
## Build type
if (env["target"] == "release"):
env.Append(CCFLAGS=['-O3'])
env.Append(LINKFLAGS=['-O3'])
elif (env["target"] == "release_debug"):
env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
env.Append(LINKFLAGS=['-O2', '-s', 'ASSERTIONS=1'])
# retain function names at the cost of file size, for backtraces and profiling
env.Append(LINKFLAGS=['--profiling-funcs'])
elif (env["target"] == "debug"):
env.Append(CCFLAGS=['-O1', '-D_DEBUG', '-g', '-DDEBUG_ENABLED'])
env.Append(LINKFLAGS=['-O1', '-g'])
## Compiler configuration
env['ENV'] = os.environ env['ENV'] = os.environ
env.Append(CPPPATH=['#platform/javascript'])
env.PrependENVPath('PATH', os.environ['EMSCRIPTEN_ROOT']) env.PrependENVPath('PATH', os.environ['EMSCRIPTEN_ROOT'])
env['CC'] = 'emcc' env['CC'] = 'emcc'
env['CXX'] = 'em++' env['CXX'] = 'em++'
@ -57,6 +74,7 @@ def configure(env):
# Emscripten's ar has issues with duplicate file names, so use cc # Emscripten's ar has issues with duplicate file names, so use cc
env['AR'] = 'emcc' env['AR'] = 'emcc'
env['ARFLAGS'] = '-o' env['ARFLAGS'] = '-o'
if (os.name == 'nt'): if (os.name == 'nt'):
# use TempFileMunge on Windows since some commands get too long for # use TempFileMunge on Windows since some commands get too long for
# cmd.exe even with spawn_fix # cmd.exe even with spawn_fix
@ -68,26 +86,20 @@ def configure(env):
env['OBJSUFFIX'] = '.bc' env['OBJSUFFIX'] = '.bc'
env['LIBSUFFIX'] = '.bc' env['LIBSUFFIX'] = '.bc'
if (env["target"] == "release"): ## Compile flags
env.Append(CCFLAGS=['-O3'])
env.Append(LINKFLAGS=['-O3'])
elif (env["target"] == "release_debug"):
env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
env.Append(LINKFLAGS=['-O2', '-s', 'ASSERTIONS=1'])
# retain function names at the cost of file size, for backtraces and profiling
env.Append(LINKFLAGS=['--profiling-funcs'])
elif (env["target"] == "debug"):
env.Append(CCFLAGS=['-O1', '-D_DEBUG', '-g', '-DDEBUG_ENABLED'])
env.Append(LINKFLAGS=['-O1', '-g'])
# TODO: Move that to opus module's config env.Append(CPPPATH=['#platform/javascript'])
if("module_opus_enabled" in env and env["module_opus_enabled"] != "no"): env.Append(CPPFLAGS=['-DJAVASCRIPT_ENABLED', '-DUNIX_ENABLED', '-DPTHREAD_NO_RENAME', '-DTYPED_METHOD_BIND', '-DNO_THREADS'])
env.opus_fixed_point = "yes" env.Append(CPPFLAGS=['-DGLES3_ENABLED'])
# These flags help keep the file size down # These flags help keep the file size down
env.Append(CPPFLAGS=["-fno-exceptions", '-DNO_SAFE_CAST', '-fno-rtti']) env.Append(CPPFLAGS=["-fno-exceptions", '-DNO_SAFE_CAST', '-fno-rtti'])
env.Append(CPPFLAGS=['-DJAVASCRIPT_ENABLED', '-DUNIX_ENABLED', '-DPTHREAD_NO_RENAME', '-DTYPED_METHOD_BIND', '-DNO_THREADS'])
env.Append(CPPFLAGS=['-DGLES3_ENABLED']) if env['javascript_eval'] == 'yes':
env.Append(CPPFLAGS=['-DJAVASCRIPT_EVAL_ENABLED'])
## Link flags
env.Append(LINKFLAGS=['-s', 'USE_WEBGL2=1']) env.Append(LINKFLAGS=['-s', 'USE_WEBGL2=1'])
if (env['wasm'] == 'yes'): if (env['wasm'] == 'yes'):
@ -101,8 +113,6 @@ def configure(env):
env.Append(LINKFLAGS=['-s', 'ASM_JS=1']) env.Append(LINKFLAGS=['-s', 'ASM_JS=1'])
env.Append(LINKFLAGS=['--separate-asm']) env.Append(LINKFLAGS=['--separate-asm'])
if env['javascript_eval'] == 'yes': # TODO: Move that to opus module's config
env.Append(CPPFLAGS=['-DJAVASCRIPT_EVAL_ENABLED']) if("module_opus_enabled" in env and env["module_opus_enabled"] != "no"):
env.opus_fixed_point = "yes"
import methods

View File

@ -1,4 +1,3 @@
import os import os
import sys import sys
@ -22,9 +21,7 @@ def can_build():
def get_opts(): def get_opts():
return [ return [
('force_64_bits', 'Force 64 bits binary', 'no'),
('osxcross_sdk', 'OSXCross SDK version', 'darwin14'), ('osxcross_sdk', 'OSXCross SDK version', 'darwin14'),
] ]
@ -36,36 +33,37 @@ def get_flags():
def configure(env): def configure(env):
env.Append(CPPPATH=['#platform/osx']) ## Build type
if (env["bits"] == "default"):
env["bits"] = "32"
if (env["target"] == "release"): if (env["target"] == "release"):
env.Prepend(CCFLAGS=['-O2', '-ffast-math', '-fomit-frame-pointer', '-ftree-vectorize', '-msse2'])
env.Append(CCFLAGS=['-O2', '-ffast-math', '-fomit-frame-pointer', '-ftree-vectorize', '-msse2'])
elif (env["target"] == "release_debug"): elif (env["target"] == "release_debug"):
env.Prepend(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
elif (env["target"] == "debug"): elif (env["target"] == "debug"):
env.Prepend(CCFLAGS=['-g3', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
env.Append(CCFLAGS=['-g3', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED']) ## Architecture
if (not os.environ.has_key("OSXCROSS_ROOT")): is64 = sys.maxsize > 2**32
# regular native build if (env["bits"] == "default"):
if (env["bits"] == "64"): env["bits"] = "64" if is64 else "32"
env.Append(CCFLAGS=['-arch', 'x86_64'])
env.Append(LINKFLAGS=['-arch', 'x86_64']) ## Compiler configuration
if (not os.environ.has_key("OSXCROSS_ROOT")): # regular native build
if (env["bits"] == "fat"):
env.Append(CCFLAGS=['-arch', 'i386', '-arch', 'x86_64'])
env.Append(LINKFLAGS=['-arch', 'i386', '-arch', 'x86_64'])
elif (env["bits"] == "32"): elif (env["bits"] == "32"):
env.Append(CCFLAGS=['-arch', 'i386']) env.Append(CCFLAGS=['-arch', 'i386'])
env.Append(LINKFLAGS=['-arch', 'i386']) env.Append(LINKFLAGS=['-arch', 'i386'])
else: else: # 64-bit, default
env.Append(CCFLAGS=['-arch', 'i386', '-arch', 'x86_64']) env.Append(CCFLAGS=['-arch', 'x86_64'])
env.Append(LINKFLAGS=['-arch', 'i386', '-arch', 'x86_64']) env.Append(LINKFLAGS=['-arch', 'x86_64'])
else:
# osxcross build else: # osxcross build
root = os.environ.get("OSXCROSS_ROOT", 0) root = os.environ.get("OSXCROSS_ROOT", 0)
if env["bits"] == "64": if env["bits"] == "64":
basecmd = root + "/target/bin/x86_64-apple-" + env["osxcross_sdk"] + "-" basecmd = root + "/target/bin/x86_64-apple-" + env["osxcross_sdk"] + "-"
@ -78,26 +76,22 @@ def configure(env):
env['RANLIB'] = basecmd + "ranlib" env['RANLIB'] = basecmd + "ranlib"
env['AS'] = basecmd + "as" env['AS'] = basecmd + "as"
env.Append(CPPFLAGS=["-DAPPLE_STYLE_KEYS"])
env.Append(CPPFLAGS=['-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DOSX_ENABLED'])
env.Append(CPPFLAGS=["-mmacosx-version-min=10.9"])
env.Append(LIBS=['pthread'])
#env.Append(CPPFLAGS=['-F/Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks', '-isysroot', '/Developer/SDKs/MacOSX10.4u.sdk', '-mmacosx-version-min=10.4'])
#env.Append(LINKFLAGS=['-mmacosx-version-min=10.4', '-isysroot', '/Developer/SDKs/MacOSX10.4u.sdk', '-Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk'])
env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-framework', 'OpenGL', '-framework', 'AGL', '-framework', 'AudioUnit', '-lz', '-framework', 'IOKit', '-framework', 'ForceFeedback'])
env.Append(LINKFLAGS=["-mmacosx-version-min=10.9"])
if (env["CXX"] == "clang++"): if (env["CXX"] == "clang++"):
env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND']) env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND'])
env["CC"] = "clang" env["CC"] = "clang"
env["LD"] = "clang++" env["LD"] = "clang++"
import methods ## Dependencies
env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')}) if (env['builtin_libtheora'] != 'no'):
env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')}) env["x86_libtheora_opt_gcc"] = True
env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')})
#env.Append( BUILDERS = { 'HLSL9' : env.Builder(action = methods.build_hlsl_dx9_headers, suffix = 'hlsl.h',src_suffix = '.hlsl') } )
env["x86_libtheora_opt_gcc"] = True ## Flags
env.Append(CPPPATH=['#platform/osx'])
env.Append(CPPFLAGS=['-DOSX_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DAPPLE_STYLE_KEYS'])
env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-framework', 'OpenGL', '-framework', 'AGL', '-framework', 'AudioUnit', '-lz', '-framework', 'IOKit', '-framework', 'ForceFeedback'])
env.Append(LIBS=['pthread'])
env.Append(CPPFLAGS=['-mmacosx-version-min=10.9'])
env.Append(LINKFLAGS=['-mmacosx-version-min=10.9'])

View File

@ -1,4 +1,3 @@
import os import os
import sys import sys
@ -13,17 +12,16 @@ def get_name():
def can_build(): def can_build():
if (os.name != "posix"): if (os.name != "posix" or sys.platform == "darwin"):
return False return False
return True # enabled return True
def get_opts(): def get_opts():
return [ return [
('use_llvm', 'Use llvm compiler', 'no'), ('use_llvm', 'Use the LLVM compiler', 'no'),
('force_32_bits', 'Force 32 bits binary', 'no')
] ]
@ -35,46 +33,59 @@ def get_flags():
def configure(env): def configure(env):
env.Append(CPPPATH=['#platform/server']) ## Build type
if (env["use_llvm"] == "yes"):
env["CC"] = "clang"
env["CXX"] = "clang++"
env["LD"] = "clang++"
is64 = sys.maxsize > 2**32
if (env["bits"] == "default"):
if (is64):
env["bits"] = "64"
else:
env["bits"] = "32"
# if (env["tools"]=="no"):
# #no tools suffix
# env['OBJSUFFIX'] = ".nt"+env['OBJSUFFIX']
# env['LIBSUFFIX'] = ".nt"+env['LIBSUFFIX']
if (env["target"] == "release"): if (env["target"] == "release"):
env.Append(CCFLAGS=['-O2', '-ffast-math', '-fomit-frame-pointer']) env.Append(CCFLAGS=['-O2', '-ffast-math', '-fomit-frame-pointer'])
elif (env["target"] == "release_debug"): elif (env["target"] == "release_debug"):
env.Append(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED']) env.Append(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED'])
elif (env["target"] == "debug"): elif (env["target"] == "debug"):
env.Append(CCFLAGS=['-g2', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED']) env.Append(CCFLAGS=['-g2', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
## Architecture
# Shared libraries, when requested is64 = sys.maxsize > 2**32
if (env["bits"] == "default"):
env["bits"] = "64" if is64 else "32"
## Compiler configuration
if (env["use_llvm"] == "yes"):
if ('clang++' not in env['CXX']):
env["CC"] = "clang"
env["CXX"] = "clang++"
env["LD"] = "clang++"
env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND'])
env.extra_suffix = ".llvm" + env.extra_suffix
## Dependencies
# FIXME: Check for existence of the libs before parsing their flags with pkg-config
if (env['builtin_openssl'] == 'no'): if (env['builtin_openssl'] == 'no'):
# Currently not compatible with OpenSSL 1.1.0+
# https://github.com/godotengine/godot/issues/8624
import subprocess
openssl_version = subprocess.check_output(['pkg-config', 'openssl', '--modversion']).strip('\n')
if (openssl_version >= "1.1.0"):
print("Error: Found system-installed OpenSSL %s, currently only supporting version 1.0.x." % openssl_version)
print("Aborting.. You can compile with 'builtin_openssl=yes' to use the bundled version.\n")
sys.exit(255)
env.ParseConfig('pkg-config openssl --cflags --libs') env.ParseConfig('pkg-config openssl --cflags --libs')
if (env['builtin_libwebp'] == 'no'): if (env['builtin_libwebp'] == 'no'):
env.ParseConfig('pkg-config libwebp --cflags --libs') env.ParseConfig('pkg-config libwebp --cflags --libs')
# freetype depends on libpng and zlib, so bundling one of them while keeping others
# as shared libraries leads to weird issues
if (env['builtin_freetype'] == 'yes' or env['builtin_libpng'] == 'yes' or env['builtin_zlib'] == 'yes'):
env['builtin_freetype'] = 'yes'
env['builtin_libpng'] = 'yes'
env['builtin_zlib'] = 'yes'
if (env['builtin_freetype'] == 'no'): if (env['builtin_freetype'] == 'no'):
env.ParseConfig('pkg-config freetype2 --cflags --libs') env.ParseConfig('pkg-config freetype2 --cflags --libs')
@ -109,11 +120,12 @@ def configure(env):
if (env['builtin_libogg'] == 'no'): if (env['builtin_libogg'] == 'no'):
env.ParseConfig('pkg-config ogg --cflags --libs') env.ParseConfig('pkg-config ogg --cflags --libs')
## Flags
# Linkflags below this line should typically stay the last ones
if (env['builtin_zlib'] == 'no'):
env.ParseConfig('pkg-config zlib --cflags --libs')
env.Append(CPPPATH=['#platform/server'])
env.Append(CPPFLAGS=['-DSERVER_ENABLED', '-DUNIX_ENABLED']) env.Append(CPPFLAGS=['-DSERVER_ENABLED', '-DUNIX_ENABLED'])
env.Append(LIBS=['pthread', 'z']) # TODO detect linux/BSD! env.Append(LIBS=['pthread'])
if (env["CXX"] == "clang++"):
env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND'])
env["CC"] = "clang"
env["LD"] = "clang++"

View File

@ -1,8 +1,7 @@
import os
import sys
import string
import methods import methods
import os
import string
import sys
def is_active(): def is_active():
@ -26,7 +25,9 @@ def can_build():
def get_opts(): def get_opts():
return []
return [
]
def get_flags(): def get_flags():
@ -39,16 +40,36 @@ def get_flags():
def configure(env): def configure(env):
if(env["bits"] != "default"): if (env["bits"] != "default"):
print "Error: bits argument is disabled for MSVC" print("Error: bits argument is disabled for MSVC")
print ("Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console (or Visual Studio settings)" print("""
+ " that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits argument (example: scons p=uwp) and SCons will attempt to detect what MSVC compiler" Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console
+ " will be executed and inform you.") (or Visual Studio settings) that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits
argument (example: scons p=uwp) and SCons will attempt to detect what MSVC compiler will be executed and inform you.
""")
sys.exit() sys.exit()
arch = "" ## Build type
env['ENV'] = os.environ
if (env["target"] == "release"):
env.Append(CPPFLAGS=['/O2', '/GL'])
env.Append(CPPFLAGS=['/MD'])
env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS', '/LTCG'])
elif (env["target"] == "release_debug"):
env.Append(CCFLAGS=['/O2', '/Zi', '/DDEBUG_ENABLED'])
env.Append(CPPFLAGS=['/MD'])
env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
elif (env["target"] == "debug"):
env.Append(CCFLAGS=['/Zi', '/DDEBUG_ENABLED', '/DDEBUG_MEMORY_ENABLED'])
env.Append(CPPFLAGS=['/MDd'])
env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
env.Append(LINKFLAGS=['/DEBUG'])
## Compiler configuration
env['ENV'] = os.environ
vc_base_path = os.environ['VCTOOLSINSTALLDIR'] if "VCTOOLSINSTALLDIR" in os.environ else os.environ['VCINSTALLDIR'] vc_base_path = os.environ['VCTOOLSINSTALLDIR'] if "VCTOOLSINSTALLDIR" in os.environ else os.environ['VCINSTALLDIR']
# ANGLE # ANGLE
@ -60,9 +81,12 @@ def configure(env):
if os.path.isfile(str(os.getenv("ANGLE_SRC_PATH")) + "/winrt/10/src/angle.sln"): if os.path.isfile(str(os.getenv("ANGLE_SRC_PATH")) + "/winrt/10/src/angle.sln"):
env["build_angle"] = True env["build_angle"] = True
## Architecture
arch = ""
if os.getenv('Platform') == "ARM": if os.getenv('Platform') == "ARM":
print "Compiled program architecture will be an ARM executable. (forcing bits=32)." print("Compiled program architecture will be an ARM executable. (forcing bits=32).")
arch = "arm" arch = "arm"
env["bits"] = "32" env["bits"] = "32"
@ -74,17 +98,16 @@ def configure(env):
env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_ARM/lib']) env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_ARM/lib'])
else: else:
compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV']) compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV'])
if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"): if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"):
env["bits"] = "64" env["bits"] = "64"
print "Compiled program architecture will be a x64 executable (forcing bits=64)." print("Compiled program architecture will be a x64 executable (forcing bits=64).")
elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"): elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"):
env["bits"] = "32" env["bits"] = "32"
print "Compiled program architecture will be a x86 executable. (forcing bits=32)." print("Compiled program architecture will be a x86 executable. (forcing bits=32).")
else: else:
print "Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup." print("Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup.")
env["bits"] = "32" env["bits"] = "32"
if (env["bits"] == "32"): if (env["bits"] == "32"):
@ -106,48 +129,30 @@ def configure(env):
env.Append(LIBPATH=[os.environ['VCINSTALLDIR'] + 'lib/store/amd64']) env.Append(LIBPATH=[os.environ['VCINSTALLDIR'] + 'lib/store/amd64'])
env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_x64/lib']) env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_x64/lib'])
env["PROGSUFFIX"] = "." + arch + env["PROGSUFFIX"]
env["OBJSUFFIX"] = "." + arch + env["OBJSUFFIX"]
env["LIBSUFFIX"] = "." + arch + env["LIBSUFFIX"]
## Compile flags
env.Append(CPPPATH=['#platform/uwp', '#drivers/windows']) env.Append(CPPPATH=['#platform/uwp', '#drivers/windows'])
env.Append(LINKFLAGS=['/MANIFEST:NO', '/NXCOMPAT', '/DYNAMICBASE', '/WINMD', '/APPCONTAINER', '/ERRORREPORT:PROMPT', '/NOLOGO', '/TLBID:1', '/NODEFAULTLIB:"kernel32.lib"', '/NODEFAULTLIB:"ole32.lib"']) env.Append(CCFLAGS=['/DUWP_ENABLED', '/DWINDOWS_ENABLED', '/DTYPED_METHOD_BIND'])
env.Append(CCFLAGS=['/DGLES2_ENABLED', '/DGL_GLEXT_PROTOTYPES', '/DEGL_EGLEXT_PROTOTYPES', '/DANGLE_ENABLED'])
winver = "0x0602" # Windows 8 is the minimum target for UWP build
env.Append(CCFLAGS=['/DWINVER=%s' % winver, '/D_WIN32_WINNT=%s' % winver])
env.Append(CPPFLAGS=['/D', '__WRL_NO_DEFAULT_LIB__', '/D', 'WIN32']) env.Append(CPPFLAGS=['/D', '__WRL_NO_DEFAULT_LIB__', '/D', 'WIN32'])
env.Append(CPPFLAGS=['/AI', vc_base_path + 'lib/store/references']) env.Append(CPPFLAGS=['/AI', vc_base_path + 'lib/store/references'])
env.Append(CPPFLAGS=['/AI', vc_base_path + 'lib/x86/store/references']) env.Append(CPPFLAGS=['/AI', vc_base_path + 'lib/x86/store/references'])
if (env["target"] == "release"):
env.Append(CPPFLAGS=['/O2', '/GL'])
env.Append(CPPFLAGS=['/MD'])
env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS', '/LTCG'])
elif (env["target"] == "release_debug"):
env.Append(CCFLAGS=['/O2', '/Zi', '/DDEBUG_ENABLED'])
env.Append(CPPFLAGS=['/MD'])
env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
elif (env["target"] == "debug"):
env.Append(CCFLAGS=['/Zi', '/DDEBUG_ENABLED', '/DDEBUG_MEMORY_ENABLED'])
env.Append(CPPFLAGS=['/MDd'])
env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
env.Append(LINKFLAGS=['/DEBUG'])
env.Append(CCFLAGS=string.split('/FS /MP /GS /wd"4453" /wd"28204" /wd"4291" /Zc:wchar_t /Gm- /fp:precise /D "_UNICODE" /D "UNICODE" /D "WINAPI_FAMILY=WINAPI_FAMILY_APP" /errorReport:prompt /WX- /Zc:forScope /Gd /EHsc /nologo')) env.Append(CCFLAGS=string.split('/FS /MP /GS /wd"4453" /wd"28204" /wd"4291" /Zc:wchar_t /Gm- /fp:precise /D "_UNICODE" /D "UNICODE" /D "WINAPI_FAMILY=WINAPI_FAMILY_APP" /errorReport:prompt /WX- /Zc:forScope /Gd /EHsc /nologo'))
env.Append(CXXFLAGS=string.split('/ZW /FS')) env.Append(CXXFLAGS=string.split('/ZW /FS'))
env.Append(CCFLAGS=['/AI', vc_base_path + '\\vcpackages', '/AI', os.environ['WINDOWSSDKDIR'] + '\\References\\CommonConfiguration\\Neutral']) env.Append(CCFLAGS=['/AI', vc_base_path + '\\vcpackages', '/AI', os.environ['WINDOWSSDKDIR'] + '\\References\\CommonConfiguration\\Neutral'])
env["PROGSUFFIX"] = "." + arch + env["PROGSUFFIX"] ## Link flags
env["OBJSUFFIX"] = "." + arch + env["OBJSUFFIX"]
env["LIBSUFFIX"] = "." + arch + env["LIBSUFFIX"]
env.Append(CCFLAGS=['/DUWP_ENABLED']) env.Append(LINKFLAGS=['/MANIFEST:NO', '/NXCOMPAT', '/DYNAMICBASE', '/WINMD', '/APPCONTAINER', '/ERRORREPORT:PROMPT', '/NOLOGO', '/TLBID:1', '/NODEFAULTLIB:"kernel32.lib"', '/NODEFAULTLIB:"ole32.lib"'])
env.Append(CCFLAGS=['/DWINDOWS_ENABLED'])
env.Append(CCFLAGS=['/DTYPED_METHOD_BIND'])
env.Append(CCFLAGS=['/DGLES2_ENABLED', '/DGL_GLEXT_PROTOTYPES', '/DEGL_EGLEXT_PROTOTYPES', '/DANGLE_ENABLED'])
winver = "0x0602" # Windows 8 is the minimum target for UWP build
env.Append(CCFLAGS=['/DWINVER=%s' % winver, '/D_WIN32_WINNT=%s' % winver])
LIBS = [ LIBS = [
'WindowsApp', 'WindowsApp',
@ -164,8 +169,3 @@ def configure(env):
env['BUILDERS']['Program'] = methods.precious_program env['BUILDERS']['Program'] = methods.precious_program
env.Append(BUILDERS={'ANGLE': env.Builder(action=angle_build_cmd)}) env.Append(BUILDERS={'ANGLE': env.Builder(action=angle_build_cmd)})
env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')})
env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')})
env.Append(BUILDERS={'HLSL9': env.Builder(action=methods.build_hlsl_dx9_headers, suffix='hlsl.h', src_suffix='.hlsl')})
env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')})

View File

@ -1,103 +1,6 @@
#
# tested on | Windows native | Linux cross-compilation
# ----------------------------+-------------------+---------------------------
# Visual C++ Build Tools 2015 | WORKS | n/a
# MSVS C++ 2010 Express | WORKS | n/a
# Mingw-w64 | WORKS | WORKS
# Mingw-w32 | WORKS | WORKS
# MinGW | WORKS | untested
#
#####
# Note about Visual C++ Build Tools :
#
# - Visual C++ Build Tools is the standalone MSVC compiler :
# http://landinghub.visualstudio.com/visual-cpp-build-tools
#
#####
# Notes about MSVS C++ :
#
# - MSVC2010-Express compiles to 32bits only.
#
#####
# Notes about Mingw-w64 and Mingw-w32 under Windows :
#
# - both can be installed using the official installer :
# http://mingw-w64.sourceforge.net/download.php#mingw-builds
#
# - if you want to compile both 32bits and 64bits, don't forget to
# run the installer twice to install them both.
#
# - install them into a path that does not contain spaces
# ( example : "C:/Mingw-w32", "C:/Mingw-w64" )
#
# - if you want to compile faster using the "-j" option, don't forget
# to install the appropriate version of the Pywin32 python extension
# available from : http://sourceforge.net/projects/pywin32/files/
#
# - before running scons, you must add into the environment path
# the path to the "/bin" directory of the Mingw version you want
# to use :
#
# set PATH=C:/Mingw-w32/bin;%PATH%
#
# - then, scons should be able to detect gcc.
# - Mingw-w32 only compiles 32bits.
# - Mingw-w64 only compiles 64bits.
#
# - it is possible to add them both at the same time into the PATH env,
# if you also define the MINGW32_PREFIX and MINGW64_PREFIX environment
# variables.
# For instance, you could store that set of commands into a .bat script
# that you would run just before scons :
#
# set PATH=C:\mingw-w32\bin;%PATH%
# set PATH=C:\mingw-w64\bin;%PATH%
# set MINGW32_PREFIX=C:\mingw-w32\bin\
# set MINGW64_PREFIX=C:\mingw-w64\bin\
#
#####
# Notes about Mingw, Mingw-w64 and Mingw-w32 under Linux :
#
# - default toolchain prefixes are :
# "i586-mingw32msvc-" for MinGW
# "i686-w64-mingw32-" for Mingw-w32
# "x86_64-w64-mingw32-" for Mingw-w64
#
# - if both MinGW and Mingw-w32 are installed on your system
# Mingw-w32 should take the priority over MinGW.
#
# - it is possible to manually override prefixes by defining
# the MINGW32_PREFIX and MINGW64_PREFIX environment variables.
#
#####
# Notes about Mingw under Windows :
#
# - this is the MinGW version from http://mingw.org/
# - install it into a path that does not contain spaces
# ( example : "C:/MinGW" )
# - several DirectX headers might be missing. You can copy them into
# the C:/MinGW/include" directory from this page :
# https://code.google.com/p/mingw-lib/source/browse/trunk/working/avcodec_to_widget_5/directx_include/
# - before running scons, add the path to the "/bin" directory :
# set PATH=C:/MinGW/bin;%PATH%
# - scons should be able to detect gcc.
#
#####
# TODO :
#
# - finish to cleanup this script to remove all the remains of previous hacks and workarounds
# - make it work with the Windows7 SDK that is supposed to enable 64bits compilation for MSVC2010-Express
# - confirm it works well with other Visual Studio versions.
# - update the wiki about the pywin32 extension required for the "-j" option under Windows.
# - update the wiki to document MINGW32_PREFIX and MINGW64_PREFIX
#
import os
import sys
import methods import methods
import os
import sys
def is_active(): def is_active():
@ -115,7 +18,7 @@ def can_build():
if (os.getenv("VCINSTALLDIR")): if (os.getenv("VCINSTALLDIR")):
return True return True
else: else:
print("\nMSVC not detected, attempting Mingw.") print("\nMSVC not detected, attempting MinGW.")
mingw32 = "" mingw32 = ""
mingw64 = "" mingw64 = ""
if (os.getenv("MINGW32_PREFIX")): if (os.getenv("MINGW32_PREFIX")):
@ -126,7 +29,7 @@ def can_build():
test = "gcc --version > NUL 2>&1" test = "gcc --version > NUL 2>&1"
if os.system(test) != 0 and os.system(mingw32 + test) != 0 and os.system(mingw64 + test) != 0: if os.system(test) != 0 and os.system(mingw32 + test) != 0 and os.system(mingw64 + test) != 0:
print("- could not detect gcc.") print("- could not detect gcc.")
print("Please, make sure a path to a Mingw /bin directory is accessible into the environment PATH.\n") print("Please, make sure a path to a MinGW /bin directory is accessible into the environment PATH.\n")
return False return False
else: else:
print("- gcc detected.") print("- gcc detected.")
@ -172,8 +75,8 @@ def get_opts():
mingw64 = os.getenv("MINGW64_PREFIX") mingw64 = os.getenv("MINGW64_PREFIX")
return [ return [
('mingw_prefix', 'Mingw Prefix', mingw32), ('mingw_prefix', 'MinGW Prefix', mingw32),
('mingw_prefix_64', 'Mingw Prefix 64 bits', mingw64), ('mingw_prefix_64', 'MinGW Prefix 64 bits', mingw64),
] ]
@ -211,55 +114,86 @@ def configure(env):
# Targeted Windows version: Vista (and later) # Targeted Windows version: Vista (and later)
winver = "0x0600" # Windows Vista is the minimum target for windows builds winver = "0x0600" # Windows Vista is the minimum target for windows builds
env['is_mingw'] = False if (os.name == "nt" and os.getenv("VCINSTALLDIR")): # MSVC
if (os.name == "nt" and os.getenv("VCINSTALLDIR")):
# build using visual studio
env['ENV']['TMP'] = os.environ['TMP'] env['ENV']['TMP'] = os.environ['TMP']
env.Append(CPPPATH=['#platform/windows/include'])
env.Append(LIBPATH=['#platform/windows/lib']) ## Build type
env.Append(CCFLAGS=['/DWINVER=%s' % winver, '/D_WIN32_WINNT=%s' % winver])
if (env["target"] == "release"): if (env["target"] == "release"):
env.Append(CCFLAGS=['/O2']) env.Append(CCFLAGS=['/O2'])
env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS']) env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup']) env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup'])
elif (env["target"] == "release_debug"): elif (env["target"] == "release_debug"):
env.Append(CCFLAGS=['/O2', '/DDEBUG_ENABLED']) env.Append(CCFLAGS=['/O2', '/DDEBUG_ENABLED'])
env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
elif (env["target"] == "debug_release"):
elif (env["target"] == "debug_release"):
env.Append(CCFLAGS=['/Z7', '/Od']) env.Append(CCFLAGS=['/Z7', '/Od'])
env.Append(LINKFLAGS=['/DEBUG']) env.Append(LINKFLAGS=['/DEBUG'])
env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS']) env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup']) env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup'])
elif (env["target"] == "debug"): elif (env["target"] == "debug"):
env.Append(CCFLAGS=['/Z7', '/DDEBUG_ENABLED', '/DDEBUG_MEMORY_ENABLED', '/DD3D_DEBUG_INFO', '/Od']) env.Append(CCFLAGS=['/Z7', '/DDEBUG_ENABLED', '/DDEBUG_MEMORY_ENABLED', '/DD3D_DEBUG_INFO', '/Od'])
env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
env.Append(LINKFLAGS=['/DEBUG']) env.Append(LINKFLAGS=['/DEBUG'])
env.Append(CCFLAGS=['/MT', '/Gd', '/GR', '/nologo']) ## Architecture
# Note: this detection/override code from here onward should be here instead of in SConstruct because it's platform and compiler specific (MSVC/Windows)
if (env["bits"] != "default"):
print("Error: bits argument is disabled for MSVC")
print("""
Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console
(or Visual Studio settings) that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits
argument (example: scons p=windows) and SCons will attempt to detect what MSVC compiler will be executed and inform you.
""")
sys.exit()
# Forcing bits argument because MSVC does not have a flag to set this through SCons... it's different compilers (cl.exe's) called from the proper command prompt
# that decide the architecture that is build for. Scons can only detect the os.getenviron (because vsvarsall.bat sets a lot of stuff for cl.exe to work with)
env["bits"] = "32"
env["x86_libtheora_opt_vc"] = True
## Compiler configuration
env['ENV'] = os.environ
# This detection function needs the tools env (that is env['ENV'], not SCons's env), and that is why it's this far bellow in the code
compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV'])
print("Detected MSVC compiler: " + compiler_version_str)
# If building for 64bit architecture, disable assembly optimisations for 32 bit builds (theora as of writting)... vc compiler for 64bit can not compile _asm
if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"):
env["bits"] = "64"
env["x86_libtheora_opt_vc"] = False
print("Compiled program architecture will be a 64 bit executable (forcing bits=64).")
elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"):
print("Compiled program architecture will be a 32 bit executable. (forcing bits=32).")
else:
print("Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup.")
## Compile flags
env.Append(CCFLAGS=['/MT', '/Gd', '/GR', '/nologo'])
env.Append(CXXFLAGS=['/TP']) env.Append(CXXFLAGS=['/TP'])
env.Append(CPPFLAGS=['/DMSVC', '/GR', ]) env.Append(CPPFLAGS=['/DMSVC', '/GR', ])
env.Append(CCFLAGS=['/I' + os.getenv("WindowsSdkDir") + "/Include"]) env.Append(CCFLAGS=['/I' + os.getenv("WindowsSdkDir") + "/Include"])
env.Append(CCFLAGS=['/DWINDOWS_ENABLED'])
env.Append(CCFLAGS=['/DRTAUDIO_ENABLED'])
env.Append(CCFLAGS=['/DWIN32'])
env.Append(CCFLAGS=['/DTYPED_METHOD_BIND'])
env.Append(CCFLAGS=['/DWINDOWS_ENABLED'])
env.Append(CCFLAGS=['/DOPENGL_ENABLED']) env.Append(CCFLAGS=['/DOPENGL_ENABLED'])
env.Append(CCFLAGS=['/DRTAUDIO_ENABLED'])
env.Append(CCFLAGS=['/DTYPED_METHOD_BIND'])
env.Append(CCFLAGS=['/DWIN32'])
env.Append(CCFLAGS=['/DWINVER=%s' % winver, '/D_WIN32_WINNT=%s' % winver])
if env["bits"] == "64":
env.Append(CCFLAGS=['/D_WIN64'])
LIBS = ['winmm', 'opengl32', 'dsound', 'kernel32', 'ole32', 'oleaut32', 'user32', 'gdi32', 'IPHLPAPI', 'Shlwapi', 'wsock32', 'Ws2_32', 'shell32', 'advapi32', 'dinput8', 'dxguid'] LIBS = ['winmm', 'opengl32', 'dsound', 'kernel32', 'ole32', 'oleaut32', 'user32', 'gdi32', 'IPHLPAPI', 'Shlwapi', 'wsock32', 'Ws2_32', 'shell32', 'advapi32', 'dinput8', 'dxguid']
env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS]) env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS])
env.Append(LIBPATH=[os.getenv("WindowsSdkDir") + "/Lib"]) env.Append(LIBPATH=[os.getenv("WindowsSdkDir") + "/Lib"])
if (os.getenv("DXSDK_DIR")):
DIRECTX_PATH = os.getenv("DXSDK_DIR")
else:
DIRECTX_PATH = "C:/Program Files/Microsoft DirectX SDK (March 2009)"
if (os.getenv("VCINSTALLDIR")): if (os.getenv("VCINSTALLDIR")):
VC_PATH = os.getenv("VCINSTALLDIR") VC_PATH = os.getenv("VCINSTALLDIR")
@ -268,51 +202,37 @@ def configure(env):
env.Append(CCFLAGS=["/I" + p for p in os.getenv("INCLUDE").split(";")]) env.Append(CCFLAGS=["/I" + p for p in os.getenv("INCLUDE").split(";")])
env.Append(LIBPATH=[p for p in os.getenv("LIB").split(";")]) env.Append(LIBPATH=[p for p in os.getenv("LIB").split(";")])
env.Append(CCFLAGS=["/I" + DIRECTX_PATH + "/Include"])
env.Append(LIBPATH=[DIRECTX_PATH + "/Lib/x86"])
env['ENV'] = os.environ
# This detection function needs the tools env (that is env['ENV'], not SCons's env), and that is why it's this far bellow in the code
compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV'])
# Note: this detection/override code from here onward should be here instead of in SConstruct because it's platform and compiler specific (MSVC/Windows)
if(env["bits"] != "default"):
print "Error: bits argument is disabled for MSVC"
print ("Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console (or Visual Studio settings)"
+ " that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits argument (example: scons p=windows) and SCons will attempt to detect what MSVC compiler"
+ " will be executed and inform you.")
sys.exit()
# Forcing bits argument because MSVC does not have a flag to set this through SCons... it's different compilers (cl.exe's) called from the proper command prompt
# that decide the architecture that is build for. Scons can only detect the os.getenviron (because vsvarsall.bat sets a lot of stuff for cl.exe to work with)
env["bits"] = "32"
env["x86_libtheora_opt_vc"] = True
print "Detected MSVC compiler: " + compiler_version_str
# If building for 64bit architecture, disable assembly optimisations for 32 bit builds (theora as of writting)... vc compiler for 64bit can not compile _asm
if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"):
env["bits"] = "64"
env["x86_libtheora_opt_vc"] = False
print "Compiled program architecture will be a 64 bit executable (forcing bits=64)."
elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"):
print "Compiled program architecture will be a 32 bit executable. (forcing bits=32)."
else:
print "Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup."
if env["bits"] == "64":
env.Append(CCFLAGS=['/D_WIN64'])
# Incremental linking fix # Incremental linking fix
env['BUILDERS']['ProgramOriginal'] = env['BUILDERS']['Program'] env['BUILDERS']['ProgramOriginal'] = env['BUILDERS']['Program']
env['BUILDERS']['Program'] = methods.precious_program env['BUILDERS']['Program'] = methods.precious_program
else: else: # MinGW
# Workaround for MinGW. See: # Workaround for MinGW. See:
# http://www.scons.org/wiki/LongCmdLinesOnWin32 # http://www.scons.org/wiki/LongCmdLinesOnWin32
env.use_windows_spawn_fix() env.use_windows_spawn_fix()
# build using mingw ## Build type
env.Append(CCFLAGS=['-DWINVER=%s' % winver, '-D_WIN32_WINNT=%s' % winver])
if (env["target"] == "release"):
env.Append(CCFLAGS=['-msse2'])
if (env["bits"] == "64"):
env.Append(CCFLAGS=['-O3'])
else:
env.Append(CCFLAGS=['-O2'])
env.Append(LINKFLAGS=['-Wl,--subsystem,windows'])
elif (env["target"] == "release_debug"):
env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
elif (env["target"] == "debug"):
env.Append(CCFLAGS=['-g', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
## Compiler configuration
if (os.name == "nt"): if (os.name == "nt"):
env['ENV']['TMP'] = os.environ['TMP'] # way to go scons, you can be so stupid sometimes env['ENV']['TMP'] = os.environ['TMP'] # way to go scons, you can be so stupid sometimes
else: else:
@ -339,30 +259,6 @@ def configure(env):
else: else:
nulstr = ">nul" nulstr = ">nul"
# if os.system(mingw_prefix+"gcc --version"+nulstr)!=0:
# #not really super consistent but..
# print("Can't find Windows compiler: "+mingw_prefix)
# sys.exit(255)
if (env["target"] == "release"):
env.Append(CCFLAGS=['-msse2'])
if (env["bits"] == "64"):
env.Append(CCFLAGS=['-O3'])
else:
env.Append(CCFLAGS=['-O2'])
env.Append(LINKFLAGS=['-Wl,--subsystem,windows'])
elif (env["target"] == "release_debug"):
env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
elif (env["target"] == "debug"):
env.Append(CCFLAGS=['-g', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
env["CC"] = mingw_prefix + "gcc" env["CC"] = mingw_prefix + "gcc"
env['AS'] = mingw_prefix + "as" env['AS'] = mingw_prefix + "as"
env['CXX'] = mingw_prefix + "g++" env['CXX'] = mingw_prefix + "g++"
@ -371,29 +267,15 @@ def configure(env):
env['LD'] = mingw_prefix + "g++" env['LD'] = mingw_prefix + "g++"
env["x86_libtheora_opt_gcc"] = True env["x86_libtheora_opt_gcc"] = True
#env['CC'] = "winegcc" ## Compile flags
#env['CXX'] = "wineg++"
env.Append(CCFLAGS=['-DWINDOWS_ENABLED', '-mwindows']) env.Append(CCFLAGS=['-DWINDOWS_ENABLED', '-mwindows'])
env.Append(CPPFLAGS=['-DRTAUDIO_ENABLED'])
env.Append(CCFLAGS=['-DOPENGL_ENABLED']) env.Append(CCFLAGS=['-DOPENGL_ENABLED'])
env.Append(CCFLAGS=['-DRTAUDIO_ENABLED'])
env.Append(CCFLAGS=['-DWINVER=%s' % winver, '-D_WIN32_WINNT=%s' % winver])
env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid']) env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid'])
# if (env["bits"]=="32"):
# env.Append(LIBS=['gcc_s'])
# #--with-arch=i686
# env.Append(CPPFLAGS=['-march=i686'])
# env.Append(LINKFLAGS=['-march=i686'])
#'d3dx9d'
env.Append(CPPFLAGS=['-DMINGW_ENABLED']) env.Append(CPPFLAGS=['-DMINGW_ENABLED'])
# env.Append(LINKFLAGS=['-g'])
# resrc # resrc
env['is_mingw'] = True
env.Append(BUILDERS={'RES': env.Builder(action=build_res_file, suffix='.o', src_suffix='.rc')}) env.Append(BUILDERS={'RES': env.Builder(action=build_res_file, suffix='.o', src_suffix='.rc')})
env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')})
env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')})
env.Append(BUILDERS={'HLSL9': env.Builder(action=methods.build_hlsl_dx9_headers, suffix='hlsl.h', src_suffix='.hlsl')})
env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')})

View File

@ -1,7 +1,6 @@
import os import os
import sys
import platform import platform
import sys
def is_active(): def is_active():
@ -14,15 +13,12 @@ def get_name():
def can_build(): def can_build():
if (os.name != "posix"): if (os.name != "posix" or sys.platform == "darwin"):
return False return False
if sys.platform == "darwin": # Check the minimal dependencies
return False # no x11 on mac for now x11_error = os.system("pkg-config --version > /dev/null")
if (x11_error):
errorval = os.system("pkg-config --version > /dev/null")
if (errorval):
print("pkg-config not found.. x11 disabled.") print("pkg-config not found.. x11 disabled.")
return False return False
@ -31,11 +27,6 @@ def can_build():
print("X11 not found.. x11 disabled.") print("X11 not found.. x11 disabled.")
return False return False
ssl_error = os.system("pkg-config openssl --modversion > /dev/null ")
if (ssl_error):
print("OpenSSL not found.. x11 disabled.")
return False
x11_error = os.system("pkg-config xcursor --modversion > /dev/null ") x11_error = os.system("pkg-config xcursor --modversion > /dev/null ")
if (x11_error): if (x11_error):
print("xcursor not found.. x11 disabled.") print("xcursor not found.. x11 disabled.")
@ -51,18 +42,18 @@ def can_build():
print("xrandr not found.. x11 disabled.") print("xrandr not found.. x11 disabled.")
return False return False
return True # X11 enabled return True
def get_opts(): def get_opts():
return [ return [
('use_llvm', 'Use llvm compiler', 'no'), ('use_llvm', 'Use the LLVM compiler', 'no'),
('use_static_cpp', 'link stdc++ statically', 'no'), ('use_static_cpp', 'Link stdc++ statically', 'no'),
('use_sanitizer', 'Use llvm compiler sanitize address', 'no'), ('use_sanitizer', 'Use LLVM compiler address sanitizer', 'no'),
('use_leak_sanitizer', 'Use llvm compiler sanitize memory leaks', 'no'), ('use_leak_sanitizer', 'Use LLVM compiler memory leaks sanitizer (implies use_sanitizer)', 'no'),
('use_lto', 'Use link time optimization', 'no'), ('use_lto', 'Use link time optimization', 'no'),
('pulseaudio', 'Detect & Use pulseaudio', 'yes'), ('pulseaudio', 'Detect & use pulseaudio', 'yes'),
('udev', 'Use udev for gamepad connection callbacks', 'no'), ('udev', 'Use udev for gamepad connection callbacks', 'no'),
('debug_release', 'Add debug symbols to release version', 'no'), ('debug_release', 'Add debug symbols to release version', 'no'),
] ]
@ -80,45 +71,7 @@ def get_flags():
def configure(env): def configure(env):
is64 = sys.maxsize > 2**32 ## Build type
if (env["bits"] == "default"):
if (is64):
env["bits"] = "64"
else:
env["bits"] = "32"
env.Append(CPPPATH=['#platform/x11'])
if (env["use_llvm"] == "yes"):
if 'clang++' not in env['CXX']:
env["CC"] = "clang"
env["CXX"] = "clang++"
env["LD"] = "clang++"
env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND'])
env.extra_suffix = ".llvm"
if (env["use_sanitizer"] == "yes"):
env.Append(CCFLAGS=['-fsanitize=address', '-fno-omit-frame-pointer'])
env.Append(LINKFLAGS=['-fsanitize=address'])
env.extra_suffix += "s"
if (env["use_leak_sanitizer"] == "yes"):
env.Append(CCFLAGS=['-fsanitize=address', '-fno-omit-frame-pointer'])
env.Append(LINKFLAGS=['-fsanitize=address'])
env.extra_suffix += "s"
# if (env["tools"]=="no"):
# #no tools suffix
# env['OBJSUFFIX'] = ".nt"+env['OBJSUFFIX']
# env['LIBSUFFIX'] = ".nt"+env['LIBSUFFIX']
if (env["use_lto"] == "yes"):
env.Append(CCFLAGS=['-flto'])
env.Append(LINKFLAGS=['-flto'])
env.Append(CCFLAGS=['-pipe'])
env.Append(LINKFLAGS=['-pipe'])
if (env["target"] == "release"): if (env["target"] == "release"):
env.Prepend(CCFLAGS=['-Ofast']) env.Prepend(CCFLAGS=['-Ofast'])
@ -126,20 +79,54 @@ def configure(env):
env.Prepend(CCFLAGS=['-g2']) env.Prepend(CCFLAGS=['-g2'])
elif (env["target"] == "release_debug"): elif (env["target"] == "release_debug"):
env.Prepend(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED']) env.Prepend(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED'])
if (env["debug_release"] == "yes"): if (env["debug_release"] == "yes"):
env.Prepend(CCFLAGS=['-g2']) env.Prepend(CCFLAGS=['-g2'])
elif (env["target"] == "debug"): elif (env["target"] == "debug"):
env.Prepend(CCFLAGS=['-g2', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED']) env.Prepend(CCFLAGS=['-g2', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
## Architecture
is64 = sys.maxsize > 2**32
if (env["bits"] == "default"):
env["bits"] = "64" if is64 else "32"
## Compiler configuration
if (env["use_llvm"] == "yes"):
if ('clang++' not in env['CXX']):
env["CC"] = "clang"
env["CXX"] = "clang++"
env["LD"] = "clang++"
env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND'])
env.extra_suffix = ".llvm" + env.extra_suffix
# leak sanitizer requires (address) sanitizer
if (env["use_sanitizer"] == "yes" or env["use_leak_sanitizer"] == "yes"):
env.Append(CCFLAGS=['-fsanitize=address', '-fno-omit-frame-pointer'])
env.Append(LINKFLAGS=['-fsanitize=address'])
env.extra_suffix += "s"
if (env["use_leak_sanitizer"] == "yes"):
env.Append(CCFLAGS=['-fsanitize=leak'])
env.Append(LINKFLAGS=['-fsanitize=leak'])
if (env["use_lto"] == "yes"):
env.Append(CCFLAGS=['-flto'])
env.Append(LINKFLAGS=['-flto'])
env.Append(CCFLAGS=['-pipe'])
env.Append(LINKFLAGS=['-pipe'])
## Dependencies
env.ParseConfig('pkg-config x11 --cflags --libs') env.ParseConfig('pkg-config x11 --cflags --libs')
env.ParseConfig('pkg-config xinerama --cflags --libs')
env.ParseConfig('pkg-config xcursor --cflags --libs') env.ParseConfig('pkg-config xcursor --cflags --libs')
env.ParseConfig('pkg-config xinerama --cflags --libs')
env.ParseConfig('pkg-config xrandr --cflags --libs') env.ParseConfig('pkg-config xrandr --cflags --libs')
# FIXME: Check for existence of the libs before parsing their flags with pkg-config
if (env['builtin_openssl'] == 'no'): if (env['builtin_openssl'] == 'no'):
# Currently not compatible with OpenSSL 1.1.0+ # Currently not compatible with OpenSSL 1.1.0+
# https://github.com/godotengine/godot/issues/8624 # https://github.com/godotengine/godot/issues/8624
@ -196,47 +183,51 @@ def configure(env):
if (env['builtin_libogg'] == 'no'): if (env['builtin_libogg'] == 'no'):
env.ParseConfig('pkg-config ogg --cflags --libs') env.ParseConfig('pkg-config ogg --cflags --libs')
env.Append(CPPFLAGS=['-DOPENGL_ENABLED']) if (env['builtin_libtheora'] != 'no'):
list_of_x86 = ['x86_64', 'x86', 'i386', 'i586']
if any(platform.machine() in s for s in list_of_x86):
env["x86_libtheora_opt_gcc"] = True
if os.system("pkg-config --exists alsa") == 0: ## Flags
if (os.system("pkg-config --exists alsa") == 0): # 0 means found
print("Enabling ALSA") print("Enabling ALSA")
env.Append(CPPFLAGS=["-DALSA_ENABLED"]) env.Append(CPPFLAGS=["-DALSA_ENABLED"])
env.ParseConfig('pkg-config alsa --cflags --libs') env.ParseConfig('pkg-config alsa --cflags --libs')
else: else:
print("ALSA libraries not found, disabling driver") print("ALSA libraries not found, disabling driver")
if (platform.system() == "Linux"):
env.Append(CPPFLAGS=["-DJOYDEV_ENABLED"])
if (env["udev"] == "yes"):
# pkg-config returns 0 when the lib exists...
found_udev = not os.system("pkg-config --exists libudev")
if (found_udev):
print("Enabling udev support")
env.Append(CPPFLAGS=["-DUDEV_ENABLED"])
env.ParseConfig('pkg-config libudev --cflags --libs')
else:
print("libudev development libraries not found, disabling udev support")
if (env["pulseaudio"] == "yes"): if (env["pulseaudio"] == "yes"):
if not os.system("pkg-config --exists libpulse-simple"): if (os.system("pkg-config --exists libpulse-simple") == 0): # 0 means found
print("Enabling PulseAudio") print("Enabling PulseAudio")
env.Append(CPPFLAGS=["-DPULSEAUDIO_ENABLED"]) env.Append(CPPFLAGS=["-DPULSEAUDIO_ENABLED"])
env.ParseConfig('pkg-config --cflags --libs libpulse-simple') env.ParseConfig('pkg-config --cflags --libs libpulse-simple')
else: else:
print("PulseAudio development libraries not found, disabling driver") print("PulseAudio development libraries not found, disabling driver")
if (platform.system() == "Linux"):
env.Append(CPPFLAGS=["-DJOYDEV_ENABLED"])
if (env["udev"] == "yes"):
if (os.system("pkg-config --exists libudev") == 0): # 0 means found
print("Enabling udev support")
env.Append(CPPFLAGS=["-DUDEV_ENABLED"])
env.ParseConfig('pkg-config libudev --cflags --libs')
else:
print("libudev development libraries not found, disabling udev support")
# Linkflags below this line should typically stay the last ones
if (env['builtin_zlib'] == 'no'): if (env['builtin_zlib'] == 'no'):
env.ParseConfig('pkg-config zlib --cflags --libs') env.ParseConfig('pkg-config zlib --cflags --libs')
env.Append(CPPFLAGS=['-DX11_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL']) env.Append(CPPPATH=['#platform/x11'])
env.Append(CPPFLAGS=['-DX11_ENABLED', '-DUNIX_ENABLED', '-DOPENGL_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL'])
env.Append(LIBS=['GL', 'pthread']) env.Append(LIBS=['GL', 'pthread'])
if (platform.system() == "Linux"): if (platform.system() == "Linux"):
env.Append(LIBS=['dl']) env.Append(LIBS=['dl'])
# env.Append(CPPFLAGS=['-DMPC_FIXED_POINT'])
# host compiler is default.. ## Cross-compilation
if (is64 and env["bits"] == "32"): if (is64 and env["bits"] == "32"):
env.Append(CPPFLAGS=['-m32']) env.Append(CPPFLAGS=['-m32'])
@ -245,17 +236,5 @@ def configure(env):
env.Append(CPPFLAGS=['-m64']) env.Append(CPPFLAGS=['-m64'])
env.Append(LINKFLAGS=['-m64', '-L/usr/lib/i686-linux-gnu']) env.Append(LINKFLAGS=['-m64', '-L/usr/lib/i686-linux-gnu'])
import methods
# FIXME: Commented out when moving to gles3
#env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')})
#env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')})
#env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')})
#env.Append( BUILDERS = { 'HLSL9' : env.Builder(action = methods.build_hlsl_dx9_headers, suffix = 'hlsl.h',src_suffix = '.hlsl') } )
if (env["use_static_cpp"] == "yes"): if (env["use_static_cpp"] == "yes"):
env.Append(LINKFLAGS=['-static-libstdc++']) env.Append(LINKFLAGS=['-static-libstdc++'])
list_of_x86 = ['x86_64', 'x86', 'i386', 'i586']
if any(platform.machine() in s for s in list_of_x86):
env["x86_libtheora_opt_gcc"] = True