[HTML5] Fix build (with module_webxr_enabled=no).
The XR API changed a bit, and it's not just a rename, though probably an easy update for someone who is qualified :).
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6ddaebc091
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3d8acc7a54
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@ -34,7 +34,6 @@
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#include "webrtc_data_channel_js.h"
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#include "webrtc_data_channel_js.h"
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#include "core/io/json.h"
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#include "emscripten.h"
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#include "emscripten.h"
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void WebRTCPeerConnectionJS::_on_ice_candidate(void *p_obj, const char *p_mid_name, int p_mline_idx, const char *p_candidate) {
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void WebRTCPeerConnectionJS::_on_ice_candidate(void *p_obj, const char *p_mid_name, int p_mline_idx, const char *p_candidate) {
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@ -100,7 +99,7 @@ Error WebRTCPeerConnectionJS::initialize(Dictionary p_config) {
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}
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}
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_conn_state = STATE_NEW;
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_conn_state = STATE_NEW;
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String config = JSON::print(p_config);
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String config = Variant(p_config).to_json_string();
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_js_id = godot_js_rtc_pc_create(config.utf8().get_data(), this, &_on_connection_state_changed, &_on_ice_candidate, &_on_data_channel);
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_js_id = godot_js_rtc_pc_create(config.utf8().get_data(), this, &_on_connection_state_changed, &_on_ice_candidate, &_on_data_channel);
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return _js_id ? OK : FAILED;
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return _js_id ? OK : FAILED;
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}
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}
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@ -108,7 +107,7 @@ Error WebRTCPeerConnectionJS::initialize(Dictionary p_config) {
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Ref<WebRTCDataChannel> WebRTCPeerConnectionJS::create_data_channel(String p_channel, Dictionary p_channel_config) {
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Ref<WebRTCDataChannel> WebRTCPeerConnectionJS::create_data_channel(String p_channel, Dictionary p_channel_config) {
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ERR_FAIL_COND_V(_conn_state != STATE_NEW, nullptr);
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ERR_FAIL_COND_V(_conn_state != STATE_NEW, nullptr);
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String config = JSON::print(p_channel_config);
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String config = Variant(p_channel_config).to_json_string();
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int id = godot_js_rtc_pc_datachannel_create(_js_id, p_channel.utf8().get_data(), config.utf8().get_data());
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int id = godot_js_rtc_pc_datachannel_create(_js_id, p_channel.utf8().get_data(), config.utf8().get_data());
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ERR_FAIL_COND_V(id == 0, nullptr);
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ERR_FAIL_COND_V(id == 0, nullptr);
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return memnew(WebRTCDataChannelJS(id));
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return memnew(WebRTCDataChannelJS(id));
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@ -202,8 +202,8 @@ int WebXRInterfaceJS::get_capabilities() const {
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return XRInterface::XR_STEREO | XRInterface::XR_MONO;
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return XRInterface::XR_STEREO | XRInterface::XR_MONO;
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};
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};
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bool WebXRInterfaceJS::is_stereo() {
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uint32_t WebXRInterfaceJS::get_view_count() {
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return godot_webxr_get_view_count() == 2;
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return godot_webxr_get_view_count();
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};
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};
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bool WebXRInterfaceJS::is_initialized() const {
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bool WebXRInterfaceJS::is_initialized() const {
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@ -425,7 +425,7 @@ void WebXRInterfaceJS::_update_tracker(int p_controller_id) {
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int *buttons = godot_webxr_get_controller_buttons(p_controller_id);
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int *buttons = godot_webxr_get_controller_buttons(p_controller_id);
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if (buttons) {
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if (buttons) {
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for (int i = 0; i < buttons[0]; i++) {
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for (int i = 0; i < buttons[0]; i++) {
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input->joy_button(p_controller_id + 100, i, *((float *)buttons + (i + 1)));
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input->joy_button(p_controller_id + 100, (JoyButton)i, *((float *)buttons + (i + 1)));
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}
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}
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free(buttons);
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free(buttons);
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}
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}
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@ -436,7 +436,7 @@ void WebXRInterfaceJS::_update_tracker(int p_controller_id) {
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Input::JoyAxisValue joy_axis;
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Input::JoyAxisValue joy_axis;
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joy_axis.min = -1;
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joy_axis.min = -1;
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joy_axis.value = *((float *)axes + (i + 1));
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joy_axis.value = *((float *)axes + (i + 1));
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input->joy_axis(p_controller_id + 100, i, joy_axis);
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input->joy_axis(p_controller_id + 100, (JoyAxis)i, joy_axis);
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}
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}
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free(axes);
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free(axes);
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}
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}
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@ -83,7 +83,7 @@ public:
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virtual void uninitialize() override;
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virtual void uninitialize() override;
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virtual Size2 get_render_targetsize() override;
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virtual Size2 get_render_targetsize() override;
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virtual bool is_stereo() override;
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virtual uint32_t get_view_count() override;
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virtual Transform3D get_camera_transform() override;
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virtual Transform3D get_camera_transform() override;
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virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override;
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virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override;
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virtual CameraMatrix get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) override;
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virtual CameraMatrix get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) override;
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@ -229,7 +229,7 @@ EM_BOOL DisplayServerJavaScript::mouse_button_callback(int p_event_type, const E
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}
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}
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Input *input = Input::get_singleton();
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Input *input = Input::get_singleton();
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MouseButton mask = input->get_mouse_button_mask();
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int mask = input->get_mouse_button_mask();
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MouseButton button_flag = MouseButton(1 << (ev->get_button_index() - 1));
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MouseButton button_flag = MouseButton(1 << (ev->get_button_index() - 1));
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if (ev->is_pressed()) {
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if (ev->is_pressed()) {
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// Since the event is consumed, focus manually. The containing iframe,
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// Since the event is consumed, focus manually. The containing iframe,
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@ -605,17 +605,17 @@ void DisplayServerJavaScript::process_joypads() {
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Input::JoyAxisValue joy_axis;
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Input::JoyAxisValue joy_axis;
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joy_axis.min = 0;
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joy_axis.min = 0;
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joy_axis.value = value;
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joy_axis.value = value;
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int a = b == 6 ? JOY_AXIS_TRIGGER_LEFT : JOY_AXIS_TRIGGER_RIGHT;
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JoyAxis a = b == 6 ? JOY_AXIS_TRIGGER_LEFT : JOY_AXIS_TRIGGER_RIGHT;
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input->joy_axis(idx, a, joy_axis);
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input->joy_axis(idx, a, joy_axis);
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} else {
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} else {
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input->joy_button(idx, b, value);
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input->joy_button(idx, (JoyButton)b, value);
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}
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}
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}
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}
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for (int a = 0; a < s_axes_num; a++) {
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for (int a = 0; a < s_axes_num; a++) {
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Input::JoyAxisValue joy_axis;
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Input::JoyAxisValue joy_axis;
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joy_axis.min = -1;
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joy_axis.min = -1;
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joy_axis.value = s_axes[a];
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joy_axis.value = s_axes[a];
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input->joy_axis(idx, a, joy_axis);
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input->joy_axis(idx, (JoyAxis)a, joy_axis);
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}
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}
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}
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}
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}
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}
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@ -710,18 +710,18 @@ void DisplayServerJavaScript::_dispatch_input_event(const Ref<InputEvent> &p_eve
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}
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}
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}
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}
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DisplayServer *DisplayServerJavaScript::create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
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DisplayServer *DisplayServerJavaScript::create_func(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Size2i &p_resolution, Error &r_error) {
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return memnew(DisplayServerJavaScript(p_rendering_driver, p_mode, p_flags, p_resolution, r_error));
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return memnew(DisplayServerJavaScript(p_rendering_driver, p_window_mode, p_vsync_mode, p_flags, p_resolution, r_error));
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}
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}
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DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
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DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Size2i &p_resolution, Error &r_error) {
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r_error = OK; // Always succeeds for now.
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r_error = OK; // Always succeeds for now.
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// Ensure the canvas ID.
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// Ensure the canvas ID.
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godot_js_config_canvas_id_get(canvas_id, 256);
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godot_js_config_canvas_id_get(canvas_id, 256);
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// Handle contextmenu, webglcontextlost
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// Handle contextmenu, webglcontextlost
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godot_js_display_setup_canvas(p_resolution.x, p_resolution.y, p_mode == WINDOW_MODE_FULLSCREEN, OS::get_singleton()->is_hidpi_allowed() ? 1 : 0);
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godot_js_display_setup_canvas(p_resolution.x, p_resolution.y, p_window_mode == WINDOW_MODE_FULLSCREEN, OS::get_singleton()->is_hidpi_allowed() ? 1 : 0);
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// Check if it's windows.
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// Check if it's windows.
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swap_cancel_ok = godot_js_display_is_swap_ok_cancel() == 1;
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swap_cancel_ok = godot_js_display_is_swap_ok_cancel() == 1;
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@ -89,7 +89,7 @@ private:
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void process_joypads();
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void process_joypads();
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static Vector<String> get_rendering_drivers_func();
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static Vector<String> get_rendering_drivers_func();
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static DisplayServer *create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
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static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
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static void _dispatch_input_event(const Ref<InputEvent> &p_event);
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static void _dispatch_input_event(const Ref<InputEvent> &p_event);
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@ -201,7 +201,7 @@ public:
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void swap_buffers() override;
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void swap_buffers() override;
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static void register_javascript_driver();
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static void register_javascript_driver();
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DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
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DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Size2i &p_resolution, Error &r_error);
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~DisplayServerJavaScript();
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~DisplayServerJavaScript();
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};
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};
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@ -31,7 +31,6 @@
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#include "os_javascript.h"
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#include "os_javascript.h"
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#include "core/debugger/engine_debugger.h"
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#include "core/debugger/engine_debugger.h"
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#include "core/io/json.h"
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#include "drivers/unix/dir_access_unix.h"
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#include "drivers/unix/dir_access_unix.h"
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#include "drivers/unix/file_access_unix.h"
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#include "drivers/unix/file_access_unix.h"
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#include "main/main.h"
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#include "main/main.h"
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@ -115,7 +114,7 @@ Error OS_JavaScript::create_process(const String &p_path, const List<String> &p_
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for (const List<String>::Element *E = p_arguments.front(); E; E = E->next()) {
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for (const List<String>::Element *E = p_arguments.front(); E; E = E->next()) {
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args.push_back(E->get());
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args.push_back(E->get());
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}
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}
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String json_args = JSON::print(args);
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String json_args = Variant(args).to_json_string();
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int failed = godot_js_os_execute(json_args.utf8().get_data());
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int failed = godot_js_os_execute(json_args.utf8().get_data());
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ERR_FAIL_COND_V_MSG(failed, ERR_UNAVAILABLE, "OS::execute() or create_process() must be implemented in JavaScript via 'engine.setOnExecute' if required.");
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ERR_FAIL_COND_V_MSG(failed, ERR_UNAVAILABLE, "OS::execute() or create_process() must be implemented in JavaScript via 'engine.setOnExecute' if required.");
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return OK;
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return OK;
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