[CI] Refactor CI actions, use sub-actions, matrices.
This commit is contained in:
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@ -0,0 +1,36 @@
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name: Build Godot
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description: Build Godot with the provided options.
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inputs:
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target:
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description: The scons target (debug/release_debug/release).
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default: "debug"
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tools:
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description: If tools are to be built.
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default: false
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tests:
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description: If tests are to be built.
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default: false
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platform:
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description: The Godot platform to build.
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required: false
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sconsflags:
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default: ""
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scons-cache:
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description: The scons cache path.
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default: "${{ github.workspace }}/.scons-cache/"
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scons-cache-limit:
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description: The scons cache size limit.
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default: 4096
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runs:
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using: "composite"
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steps:
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- name: Scons Build
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shell: sh
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env:
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SCONSFLAGS: ${{ inputs.sconsflags }}
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SCONS_CACHE: ${{ inputs.scons-cache }}
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SCONS_CACHE_LIMIT: ${{ inputs.scons-cache-limit }}
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run: |
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echo "Building with flags:" ${{ env.SCONSFLAGS }}
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scons p=${{ inputs.platform }} target=${{ inputs.target }} tools=${{ inputs.tools }} tests=${{ inputs.tests }} --jobs=2 ${{ env.SCONSFLAGS }}
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ls -l bin/
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@ -0,0 +1,22 @@
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name: Setup Godot build cache
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description: Setup Godot build cache.
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inputs:
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cache-name:
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description: The cache base name (job name by default).
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default: "${{github.job}}"
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scons-cache:
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description: The scons cache path.
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default: "${{github.workspace}}/.scons-cache/"
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runs:
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using: "composite"
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steps:
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# Upload cache on completion and check it out now
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- name: Load .scons_cache directory
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uses: actions/cache@v2
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with:
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path: ${{inputs.scons-cache}}
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key: ${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
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restore-keys: |
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${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
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${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}
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${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}
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@ -0,0 +1,27 @@
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name: Setup python and scons
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description: Setup python, install the pip version of scons.
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inputs:
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python-version:
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description: The python version to use.
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default: "3.x"
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python-arch:
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description: The python architecture.
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default: "x64"
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runs:
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using: "composite"
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steps:
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# Use python 3.x release (works cross platform)
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- name: Set up Python 3.x
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uses: actions/setup-python@v2
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with:
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# Semantic version range syntax or exact version of a Python version
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python-version: ${{ inputs.python-version }}
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# Optional - x64 or x86 architecture, defaults to x64
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architecture: ${{ inputs.python-arch }}
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- name: Setup scons
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shell: bash
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run: |
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python -c "import sys; print(sys.version)"
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python -m pip install scons
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scons --version
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@ -0,0 +1,19 @@
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name: Upload Godot artifact
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description: Upload the Godot artifact.
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inputs:
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name:
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description: The artifact name.
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default: "${{ github.job }}"
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path:
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description: The path to upload.
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required: true
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default: "bin/*"
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runs:
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using: "composite"
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steps:
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- name: Upload Godot Artifact
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uses: actions/upload-artifact@v2
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with:
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name: ${{ inputs.name }}
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path: ${{ inputs.path }}
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retention-days: 14
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@ -4,8 +4,7 @@ on: [push, pull_request]
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# Global Settings
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env:
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GODOT_BASE_BRANCH: master
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SCONSFLAGS: platform=android verbose=yes warnings=extra werror=yes debug_symbols=no --jobs=2 module_text_server_fb_enabled=yes
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SCONS_CACHE_LIMIT: 4096
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SCONSFLAGS: verbose=yes warnings=extra werror=yes debug_symbols=no module_text_server_fb_enabled=yes
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concurrency:
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group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-android
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@ -14,7 +13,6 @@ concurrency:
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jobs:
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android-template:
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runs-on: "ubuntu-20.04"
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name: Template (target=release, tools=no)
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steps:
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@ -32,48 +30,37 @@ jobs:
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with:
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java-version: 8
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# Upload cache on completion and check it out now
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- name: Load .scons_cache directory
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id: android-template-cache
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uses: actions/cache@v2
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with:
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path: ${{github.workspace}}/.scons_cache/
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key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
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restore-keys: |
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${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
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${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}
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${{github.job}}-${{env.GODOT_BASE_BRANCH}}
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- name: Setup Godot build cache
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uses: ./.github/actions/godot-cache
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continue-on-error: true
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# Use python 3.x release (works cross platform)
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- name: Set up Python 3.x
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uses: actions/setup-python@v2
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- name: Setup python and scons
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uses: ./.github/actions/godot-deps
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- name: Compilation (armv7)
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uses: ./.github/actions/godot-build
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with:
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# Semantic version range syntax or exact version of a Python version
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python-version: '3.x'
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# Optional - x64 or x86 architecture, defaults to x64
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architecture: 'x64'
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sconsflags: ${{ env.SCONSFLAGS }} android_arch=armv7
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platform: android
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target: release
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tools: false
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tests: false
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- name: Configuring Python packages
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run: |
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python -c "import sys; print(sys.version)"
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python -m pip install scons
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python --version
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scons --version
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- name: Compilation (arm64v8)
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uses: ./.github/actions/godot-build
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with:
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sconsflags: ${{ env.SCONSFLAGS }} android_arch=arm64v8
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platform: android
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target: release
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tools: false
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tests: false
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- name: Compilation
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env:
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SCONS_CACHE: ${{github.workspace}}/.scons_cache/
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- name: Generate Godot templates
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run: |
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scons target=release tools=no android_arch=armv7
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scons target=release tools=no android_arch=arm64v8
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cd platform/android/java
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./gradlew generateGodotTemplates
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cd ../../..
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ls -l bin/
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- uses: actions/upload-artifact@v2
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with:
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name: ${{ github.job }}
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path: bin/*
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retention-days: 14
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- name: Upload artifact
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uses: ./.github/actions/upload-artifact
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@ -4,8 +4,7 @@ on: [push, pull_request]
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# Global Settings
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env:
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GODOT_BASE_BRANCH: master
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SCONSFLAGS: platform=iphone verbose=yes warnings=extra werror=yes debug_symbols=no --jobs=2 module_text_server_fb_enabled=yes
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SCONS_CACHE_LIMIT: 4096
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SCONSFLAGS: verbose=yes warnings=extra werror=yes debug_symbols=no module_text_server_fb_enabled=yes
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concurrency:
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group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-ios
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steps:
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- uses: actions/checkout@v2
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# Upload cache on completion and check it out now
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- name: Load .scons_cache directory
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id: ios-template-cache
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uses: actions/cache@v2
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with:
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path: ${{github.workspace}}/.scons_cache/
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key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
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restore-keys: |
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${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
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${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}
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${{github.job}}-${{env.GODOT_BASE_BRANCH}}
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- name: Setup Godot build cache
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uses: ./.github/actions/godot-cache
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continue-on-error: true
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# Use python 3.x release (works cross platform)
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- name: Set up Python 3.x
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uses: actions/setup-python@v2
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- name: Setup python and scons
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uses: ./.github/actions/godot-deps
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- name: Compilation (armv7)
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uses: ./.github/actions/godot-build
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with:
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# Semantic version range syntax or exact version of a Python version
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python-version: '3.x'
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# Optional - x64 or x86 architecture, defaults to x64
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architecture: 'x64'
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sconsflags: ${{ env.SCONSFLAGS }}
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platform: iphone
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target: release
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tools: false
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tests: false
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# You can test your matrix by printing the current Python version
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- name: Configuring Python packages
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run: |
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python -c "import sys; print(sys.version)"
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python -m pip install scons
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python --version
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scons --version
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- name: Compilation
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env:
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SCONS_CACHE: ${{github.workspace}}/.scons_cache/
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run: |
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scons target=release tools=no
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ls -l bin/
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- uses: actions/upload-artifact@v2
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with:
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name: ${{ github.job }}
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path: bin/*
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retention-days: 14
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- name: Upload artifact
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uses: ./.github/actions/upload-artifact
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# Global Settings
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env:
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GODOT_BASE_BRANCH: master
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SCONSFLAGS: platform=javascript verbose=yes warnings=extra werror=yes debug_symbols=no --jobs=2
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SCONS_CACHE_LIMIT: 4096
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SCONSFLAGS: verbose=yes warnings=extra werror=yes debug_symbols=no
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EM_VERSION: 2.0.27
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EM_CACHE_FOLDER: 'emsdk-cache'
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EM_CACHE_FOLDER: "emsdk-cache"
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concurrency:
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group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-javascript
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steps:
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- uses: actions/checkout@v2
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# Azure repositories are not reliable, we need to prevent azure giving us packages.
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- name: Make apt sources.list use the default Ubuntu repositories
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run: |
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sudo rm -f /etc/apt/sources.list.d/*
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sudo cp -f misc/ci/sources.list /etc/apt/sources.list
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sudo apt-get update
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# Upload cache on completion and check it out now
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- name: Load .scons_cache directory
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id: javascript-template-cache
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uses: actions/cache@v2
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with:
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path: ${{github.workspace}}/.scons_cache/
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key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
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restore-keys: |
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${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
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${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}
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${{github.job}}-${{env.GODOT_BASE_BRANCH}}
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continue-on-error: true
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# Additional cache for Emscripten generated system libraries
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- name: Load Emscripten cache
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id: javascript-template-emscripten-cache
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path: ${{env.EM_CACHE_FOLDER}}
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key: ${{env.EM_VERSION}}-${{github.job}}
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# Use python 3.x release (works cross platform)
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- name: Set up Python 3.x
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uses: actions/setup-python@v2
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with:
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# Semantic version range syntax or exact version of a Python version
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python-version: '3.x'
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# Optional - x64 or x86 architecture, defaults to x64
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architecture: 'x64'
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# You can test your matrix by printing the current Python version
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- name: Configuring Python packages
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run: |
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python -c "import sys; print(sys.version)"
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python -m pip install scons
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python --version
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scons --version
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- name: Set up Emscripten latest
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uses: mymindstorm/setup-emsdk@v10
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with:
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run: |
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emcc -v
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- name: Compilation
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env:
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SCONS_CACHE: ${{github.workspace}}/.scons_cache/
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run: |
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scons target=release tools=no use_closure_compiler=yes
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ls -l bin/
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- name: Setup Godot build cache
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uses: ./.github/actions/godot-cache
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continue-on-error: true
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- uses: actions/upload-artifact@v2
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- name: Setup python and scons
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uses: ./.github/actions/godot-deps
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- name: Compilation
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uses: ./.github/actions/godot-build
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with:
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name: ${{ github.job }}
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path: bin/*
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retention-days: 14
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sconsflags: ${{ env.SCONSFLAGS }}
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platform: javascript
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target: release
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tools: false
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tests: false
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- name: Upload artifact
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uses: ./.github/actions/upload-artifact
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@ -4,79 +4,91 @@ on: [push, pull_request]
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# Global Settings
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env:
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GODOT_BASE_BRANCH: master
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SCONSFLAGS: platform=linuxbsd verbose=yes warnings=extra werror=yes debug_symbols=no --jobs=2 module_text_server_fb_enabled=yes
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SCONS_CACHE_LIMIT: 4096
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SCONSFLAGS: verbose=yes warnings=extra werror=yes debug_symbols=no module_text_server_fb_enabled=yes
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concurrency:
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group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-linux
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cancel-in-progress: true
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jobs:
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linux-editor:
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build-linux:
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runs-on: "ubuntu-20.04"
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name: Editor (target=release_debug, tools=yes, tests=yes)
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name: ${{ matrix.name }}
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strategy:
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fail-fast: false
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matrix:
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include:
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- name: Editor (target=release_debug, tools=yes, tests=yes)
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cache-name: linux-editor
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target: release_debug
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tools: true
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tests: true
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sconsflags: ""
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doc-test: true
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bin: "./bin/godot.linuxbsd.opt.tools.64"
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artifact: true
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- name: Editor and sanitizers (target=debug, tools=yes, tests=yes, use_asan=yes, use_ubsan=yes)
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cache-name: linux-editor-sanitizers
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target: debug
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tools: true
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tests: true
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sconsflags: use_asan=yes use_ubsan=yes
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proj-test: true
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bin: "./bin/godot.linuxbsd.tools.64s"
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# Skip 2GiB artifact speeding up action.
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artifact: false
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- name: Template w/ Mono (target=release, tools=no)
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cache-name: linux-template-mono
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target: release
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tools: false
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tests: false
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sconsflags: module_mono_enabled=yes mono_glue=no
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artifact: true
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steps:
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- uses: actions/checkout@v2
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# Azure repositories are not reliable, we need to prevent azure giving us packages.
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- name: Make apt sources.list use the default Ubuntu repositories
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- name: Linux dependencies
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shell: bash
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run: |
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# Azure repositories are not reliable, we need to prevent azure giving us packages.
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sudo rm -f /etc/apt/sources.list.d/*
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sudo cp -f misc/ci/sources.list /etc/apt/sources.list
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sudo apt-get update
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# Install all packages (except scons)
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- name: Configure dependencies
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run: |
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# The actual dependencies
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sudo apt-get install build-essential pkg-config libx11-dev libxcursor-dev \
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libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev libdbus-1-dev libudev-dev libxi-dev libxrandr-dev yasm
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libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev \
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libdbus-1-dev libudev-dev libxi-dev libxrandr-dev yasm xvfb wget unzip
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# Upload cache on completion and check it out now
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- name: Load .scons_cache directory
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id: linux-editor-cache
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uses: actions/cache@v2
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- name: Setup Godot build cache
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uses: ./.github/actions/godot-cache
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with:
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path: ${{github.workspace}}/.scons_cache/
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key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
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restore-keys: |
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${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
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${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}
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${{github.job}}-${{env.GODOT_BASE_BRANCH}}
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cache-name: ${{ matrix.cache-name }}
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continue-on-error: true
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# Use python 3.x release (works cross platform; best to keep self contained in it's own step)
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- name: Set up Python 3.x
|
||||
uses: actions/setup-python@v2
|
||||
with:
|
||||
# Semantic version range syntax or exact version of a Python version
|
||||
python-version: '3.x'
|
||||
# Optional - x64 or x86 architecture, defaults to x64
|
||||
architecture: 'x64'
|
||||
- name: Setup python and scons
|
||||
uses: ./.github/actions/godot-deps
|
||||
|
||||
# Setup scons, print python version and scons version info, so if anything is broken it won't run the build.
|
||||
- name: Configuring Python packages
|
||||
run: |
|
||||
python -c "import sys; print(sys.version)"
|
||||
python -m pip install scons
|
||||
python --version
|
||||
scons --version
|
||||
|
||||
# We should always be explicit with our flags usage here since it's gonna be sure to always set those flags
|
||||
- name: Compilation
|
||||
env:
|
||||
SCONS_CACHE: ${{github.workspace}}/.scons_cache/
|
||||
run: |
|
||||
scons tools=yes tests=yes target=release_debug
|
||||
ls -l bin/
|
||||
uses: ./.github/actions/godot-build
|
||||
with:
|
||||
sconsflags: ${{ env.SCONSFLAGS }} ${{ matrix.sconsflags }}
|
||||
platform: linuxbsd
|
||||
target: ${{ matrix.target }}
|
||||
tools: ${{ matrix.tools }}
|
||||
tests: ${{ matrix.tests }}
|
||||
|
||||
# Execute unit tests for the editor
|
||||
- name: Unit Tests
|
||||
- name: Unit tests
|
||||
if: ${{ matrix.tests }}
|
||||
run: |
|
||||
./bin/godot.linuxbsd.opt.tools.64 --test
|
||||
${{ matrix.bin }} --test
|
||||
|
||||
# Download, unzip and setup SwiftShader library [4466040]
|
||||
- name: Download SwiftShader
|
||||
if: ${{ matrix.tests }}
|
||||
run: |
|
||||
wget https://github.com/qarmin/gtk_library_store/releases/download/3.24.0/swiftshader2.zip
|
||||
unzip swiftshader2.zip
|
||||
|
@ -86,93 +98,16 @@ jobs:
|
|||
|
||||
# Check class reference
|
||||
- name: Check for class reference updates
|
||||
if: ${{ matrix.doc-test }}
|
||||
run: |
|
||||
echo "Running --doctool to see if this changes the public API without updating the documentation."
|
||||
echo -e "If a diff is shown, it means that your code/doc changes are incomplete and you should update the class reference with --doctool.\n\n"
|
||||
VK_ICD_FILENAMES=$(pwd)/vk_swiftshader_icd.json DRI_PRIME=0 xvfb-run bin/godot.linuxbsd.opt.tools.64 --doctool . 2>&1 > /dev/null || true
|
||||
VK_ICD_FILENAMES=$(pwd)/vk_swiftshader_icd.json DRI_PRIME=0 xvfb-run ${{ matrix.bin }} --doctool . 2>&1 > /dev/null || true
|
||||
git diff --color --exit-code && ! git ls-files --others --exclude-standard | sed -e 's/^/New doc file missing in PR: /' | grep 'xml$'
|
||||
|
||||
- uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: ${{ github.job }}
|
||||
path: bin/*
|
||||
retention-days: 14
|
||||
|
||||
linux-editor-sanitizers:
|
||||
runs-on: "ubuntu-20.04"
|
||||
name: Editor and sanitizers (target=debug, tools=yes, tests=yes, use_asan=yes, use_ubsan=yes)
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
# Azure repositories are not reliable, we need to prevent azure giving us packages.
|
||||
- name: Make apt sources.list use the default Ubuntu repositories
|
||||
run: |
|
||||
sudo rm -f /etc/apt/sources.list.d/*
|
||||
sudo cp -f misc/ci/sources.list /etc/apt/sources.list
|
||||
sudo apt-get update
|
||||
|
||||
# Install all packages (except scons)
|
||||
- name: Configure dependencies
|
||||
run: |
|
||||
sudo apt-get install build-essential pkg-config libx11-dev libxcursor-dev \
|
||||
libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev libdbus-1-dev libudev-dev libxi-dev libxrandr-dev yasm \
|
||||
xvfb wget unzip
|
||||
|
||||
# Upload cache on completion and check it out now
|
||||
- name: Load .scons_cache directory
|
||||
id: linux-sanitizers-cache
|
||||
uses: actions/cache@v2
|
||||
with:
|
||||
path: ${{github.workspace}}/.scons_cache/
|
||||
key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
|
||||
restore-keys: |
|
||||
${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
|
||||
${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}
|
||||
${{github.job}}-${{env.GODOT_BASE_BRANCH}}
|
||||
continue-on-error: true
|
||||
|
||||
# Use python 3.x release (works cross platform; best to keep self contained in it's own step)
|
||||
- name: Set up Python 3.x
|
||||
uses: actions/setup-python@v2
|
||||
with:
|
||||
# Semantic version range syntax or exact version of a Python version
|
||||
python-version: '3.x'
|
||||
# Optional - x64 or x86 architecture, defaults to x64
|
||||
architecture: 'x64'
|
||||
|
||||
# Setup scons, print python version and scons version info, so if anything is broken it won't run the build.
|
||||
- name: Configuring Python packages
|
||||
run: |
|
||||
python -c "import sys; print(sys.version)"
|
||||
python -m pip install scons
|
||||
python --version
|
||||
scons --version
|
||||
|
||||
# We should always be explicit with our flags usage here since it's gonna be sure to always set those flags
|
||||
- name: Compilation
|
||||
env:
|
||||
SCONS_CACHE: ${{github.workspace}}/.scons_cache/
|
||||
run: |
|
||||
scons tools=yes tests=yes target=debug debug_symbols=no use_asan=yes use_ubsan=yes
|
||||
ls -l bin/
|
||||
|
||||
# Execute unit tests for the editor
|
||||
- name: Unit Tests
|
||||
run: |
|
||||
./bin/godot.linuxbsd.tools.64s --test
|
||||
|
||||
# Download, unzip and setup SwiftShader library [4466040]
|
||||
- name: Download SwiftShader
|
||||
run: |
|
||||
wget https://github.com/qarmin/gtk_library_store/releases/download/3.24.0/swiftshader2.zip
|
||||
unzip swiftshader2.zip
|
||||
rm swiftshader2.zip
|
||||
curr="$(pwd)/libvk_swiftshader.so"
|
||||
sed -i "s|PATH_TO_CHANGE|$curr|" vk_swiftshader_icd.json
|
||||
|
||||
# Download and extract zip archive with project, folder is renamed to be able to easy change used project
|
||||
- name: Download test project
|
||||
if: ${{ matrix.proj-test }}
|
||||
run: |
|
||||
wget https://github.com/qarmin/RegressionTestProject/archive/4.0.zip
|
||||
unzip 4.0.zip
|
||||
|
@ -180,75 +115,20 @@ jobs:
|
|||
|
||||
# Editor is quite complicated piece of software, so it is easy to introduce bug here
|
||||
- name: Open and close editor
|
||||
if: ${{ matrix.proj-test }}
|
||||
run: |
|
||||
VK_ICD_FILENAMES=$(pwd)/vk_swiftshader_icd.json DRI_PRIME=0 xvfb-run bin/godot.linuxbsd.tools.64s --audio-driver Dummy -e -q --path test_project 2>&1 | tee sanitizers_log.txt || true
|
||||
VK_ICD_FILENAMES=$(pwd)/vk_swiftshader_icd.json DRI_PRIME=0 xvfb-run ${{ matrix.bin }} --audio-driver Dummy -e -q --path test_project 2>&1 | tee sanitizers_log.txt || true
|
||||
misc/scripts/check_ci_log.py sanitizers_log.txt
|
||||
|
||||
# Run test project
|
||||
- name: Run project
|
||||
if: ${{ matrix.proj-test }}
|
||||
run: |
|
||||
VK_ICD_FILENAMES=$(pwd)/vk_swiftshader_icd.json DRI_PRIME=0 xvfb-run bin/godot.linuxbsd.tools.64s 40 --audio-driver Dummy --path test_project 2>&1 | tee sanitizers_log.txt || true
|
||||
VK_ICD_FILENAMES=$(pwd)/vk_swiftshader_icd.json DRI_PRIME=0 xvfb-run ${{ matrix.bin }} 40 --audio-driver Dummy --path test_project 2>&1 | tee sanitizers_log.txt || true
|
||||
misc/scripts/check_ci_log.py sanitizers_log.txt
|
||||
|
||||
linux-template-mono:
|
||||
runs-on: "ubuntu-20.04"
|
||||
name: Template w/ Mono (target=release, tools=no)
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
# Azure repositories are not reliable, we need to prevent azure giving us packages.
|
||||
- name: Make apt sources.list use the default Ubuntu repositories
|
||||
run: |
|
||||
sudo rm -f /etc/apt/sources.list.d/*
|
||||
sudo cp -f misc/ci/sources.list /etc/apt/sources.list
|
||||
sudo apt-get update
|
||||
|
||||
# Install all packages (except scons)
|
||||
- name: Configure dependencies
|
||||
run: |
|
||||
sudo apt-get install build-essential pkg-config libx11-dev libxcursor-dev \
|
||||
libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev libdbus-1-dev libudev-dev libxi-dev libxrandr-dev yasm
|
||||
|
||||
# Upload cache on completion and check it out now
|
||||
- name: Load .scons_cache directory
|
||||
id: linux-template-cache
|
||||
uses: actions/cache@v2
|
||||
- name: Upload artifact
|
||||
uses: ./.github/actions/upload-artifact
|
||||
if: ${{ matrix.artifact }}
|
||||
with:
|
||||
path: ${{github.workspace}}/.scons_cache/
|
||||
key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
|
||||
restore-keys: |
|
||||
${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
|
||||
${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}
|
||||
${{github.job}}-${{env.GODOT_BASE_BRANCH}}
|
||||
continue-on-error: true
|
||||
|
||||
# Use python 3.x release (works cross platform)
|
||||
- name: Set up Python 3.x
|
||||
uses: actions/setup-python@v2
|
||||
with:
|
||||
# Semantic version range syntax or exact version of a Python version
|
||||
python-version: '3.x'
|
||||
# Optional - x64 or x86 architecture, defaults to x64
|
||||
architecture: 'x64'
|
||||
|
||||
# You can test your matrix by printing the current Python version
|
||||
- name: Configuring Python packages
|
||||
run: |
|
||||
python -c "import sys; print(sys.version)"
|
||||
python -m pip install scons
|
||||
python --version
|
||||
scons --version
|
||||
|
||||
- name: Compilation
|
||||
env:
|
||||
SCONS_CACHE: ${{github.workspace}}/.scons_cache/
|
||||
run: |
|
||||
scons target=release tools=no module_mono_enabled=yes mono_glue=no
|
||||
ls -l bin/
|
||||
|
||||
- uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: ${{ github.job }}
|
||||
path: bin/*
|
||||
retention-days: 14
|
||||
name: ${{ matrix.cache-name }}
|
||||
|
|
|
@ -4,117 +4,61 @@ on: [push, pull_request]
|
|||
# Global Settings
|
||||
env:
|
||||
GODOT_BASE_BRANCH: master
|
||||
SCONSFLAGS: platform=osx verbose=yes warnings=extra werror=yes debug_symbols=no --jobs=2 module_text_server_fb_enabled=yes
|
||||
SCONS_CACHE_LIMIT: 4096
|
||||
SCONSFLAGS: verbose=yes warnings=extra werror=yes debug_symbols=no module_text_server_fb_enabled=yes
|
||||
|
||||
concurrency:
|
||||
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-macos
|
||||
cancel-in-progress: true
|
||||
|
||||
jobs:
|
||||
macos-editor:
|
||||
build-macos:
|
||||
runs-on: "macos-latest"
|
||||
name: ${{ matrix.name }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
include:
|
||||
- name: Editor (target=release_debug, tools=yes, tests=yes)
|
||||
cache-name: macos-editor
|
||||
target: release_debug
|
||||
tools: true
|
||||
tests: true
|
||||
bin: "./bin/godot.osx.opt.tools.64"
|
||||
|
||||
name: Editor (target=release_debug, tools=yes, tests=yes)
|
||||
- name: Template (target=release, tools=no)
|
||||
cache-name: macos-template
|
||||
target: release
|
||||
tools: false
|
||||
tests: false
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
# Upload cache on completion and check it out now
|
||||
- name: Load .scons_cache directory
|
||||
id: macos-editor-cache
|
||||
uses: actions/cache@v2
|
||||
- name: Setup Godot build cache
|
||||
uses: ./.github/actions/godot-cache
|
||||
with:
|
||||
path: ${{github.workspace}}/.scons_cache/
|
||||
key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
|
||||
restore-keys: |
|
||||
${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
|
||||
${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}
|
||||
${{github.job}}-${{env.GODOT_BASE_BRANCH}}
|
||||
cache-name: ${{ matrix.cache-name }}
|
||||
continue-on-error: true
|
||||
|
||||
# Use python 3.x release (works cross platform; best to keep self contained in it's own step)
|
||||
- name: Set up Python 3.x
|
||||
uses: actions/setup-python@v2
|
||||
with:
|
||||
# Semantic version range syntax or exact version of a Python version
|
||||
python-version: '3.x'
|
||||
# Optional - x64 or x86 architecture, defaults to x64
|
||||
architecture: 'x64'
|
||||
- name: Setup python and scons
|
||||
uses: ./.github/actions/godot-deps
|
||||
|
||||
# Setup scons, print python version and scons version info, so if anything is broken it won't run the build.
|
||||
- name: Configuring Python packages
|
||||
run: |
|
||||
python -c "import sys; print(sys.version)"
|
||||
python -m pip install scons
|
||||
python --version
|
||||
scons --version
|
||||
|
||||
# We should always be explicit with our flags usage here since it's gonna be sure to always set those flags
|
||||
- name: Compilation
|
||||
env:
|
||||
SCONS_CACHE: ${{github.workspace}}/.scons_cache/
|
||||
run: |
|
||||
scons tools=yes tests=yes target=release_debug
|
||||
ls -l bin/
|
||||
uses: ./.github/actions/godot-build
|
||||
with:
|
||||
sconsflags: ${{ env.SCONSFLAGS }}
|
||||
platform: osx
|
||||
target: ${{ matrix.target }}
|
||||
tools: ${{ matrix.tools }}
|
||||
tests: ${{ matrix.tests }}
|
||||
|
||||
# Execute unit tests for the editor
|
||||
- name: Unit Tests
|
||||
- name: Unit tests
|
||||
if: ${{ matrix.tests }}
|
||||
run: |
|
||||
./bin/godot.osx.opt.tools.64 --test
|
||||
${{ matrix.bin }} --test
|
||||
|
||||
- uses: actions/upload-artifact@v2
|
||||
- name: Upload artifact
|
||||
uses: ./.github/actions/upload-artifact
|
||||
with:
|
||||
name: ${{ github.job }}
|
||||
path: bin/*
|
||||
retention-days: 14
|
||||
|
||||
macos-template:
|
||||
runs-on: "macos-latest"
|
||||
name: Template (target=release, tools=no)
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
# Upload cache on completion and check it out now
|
||||
- name: Load .scons_cache directory
|
||||
id: macos-template-cache
|
||||
uses: actions/cache@v2
|
||||
with:
|
||||
path: ${{github.workspace}}/.scons_cache/
|
||||
key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
|
||||
restore-keys: |
|
||||
${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
|
||||
${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}
|
||||
${{github.job}}-${{env.GODOT_BASE_BRANCH}}
|
||||
continue-on-error: true
|
||||
|
||||
# Use python 3.x release (works cross platform)
|
||||
- name: Set up Python 3.x
|
||||
uses: actions/setup-python@v2
|
||||
with:
|
||||
# Semantic version range syntax or exact version of a Python version
|
||||
python-version: '3.x'
|
||||
# Optional - x64 or x86 architecture, defaults to x64
|
||||
architecture: 'x64'
|
||||
|
||||
# You can test your matrix by printing the current Python version
|
||||
- name: Configuring Python packages
|
||||
run: |
|
||||
python -c "import sys; print(sys.version)"
|
||||
python -m pip install scons
|
||||
python --version
|
||||
scons --version
|
||||
|
||||
- name: Compilation
|
||||
env:
|
||||
SCONS_CACHE: ${{github.workspace}}/.scons_cache/
|
||||
run: |
|
||||
scons target=release tools=no
|
||||
ls -l bin/
|
||||
|
||||
- uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: ${{ github.job }}
|
||||
path: bin/*
|
||||
retention-days: 14
|
||||
name: ${{ matrix.cache-name }}
|
||||
|
|
|
@ -5,122 +5,65 @@ on: [push, pull_request]
|
|||
# SCONS_CACHE for windows must be set in the build environment
|
||||
env:
|
||||
GODOT_BASE_BRANCH: master
|
||||
SCONSFLAGS: platform=windows verbose=yes warnings=all werror=yes debug_symbols=no --jobs=2 module_text_server_fb_enabled=yes
|
||||
SCONSFLAGS: verbose=yes warnings=all werror=yes debug_symbols=no module_text_server_fb_enabled=yes
|
||||
SCONS_CACHE_MSVC_CONFIG: true
|
||||
SCONS_CACHE_LIMIT: 3072
|
||||
|
||||
concurrency:
|
||||
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-windows
|
||||
cancel-in-progress: true
|
||||
|
||||
jobs:
|
||||
windows-editor:
|
||||
build-windows:
|
||||
# Windows 10 with latest image
|
||||
runs-on: "windows-latest"
|
||||
name: ${{ matrix.name }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
include:
|
||||
- name: Editor (target=release_debug, tools=yes, tests=yes)
|
||||
cache-name: windows-editor
|
||||
target: release_debug
|
||||
tools: true
|
||||
tests: true
|
||||
bin: "./bin/godot.windows.opt.tools.64.exe"
|
||||
|
||||
# Windows Editor - checkout with the plugin
|
||||
name: Editor (target=release_debug, tools=yes, tests=yes)
|
||||
- name: Template (target=release, tools=no)
|
||||
cache-name: windows-template
|
||||
target: release
|
||||
tools: false
|
||||
tests: false
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
# Upload cache on completion and check it out now
|
||||
# Editing this is pretty dangerous for Windows since it can break and needs to be properly tested with a fresh cache.
|
||||
- name: Load .scons_cache directory
|
||||
id: windows-editor-cache
|
||||
uses: actions/cache@v2
|
||||
with:
|
||||
path: /.scons_cache/
|
||||
key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
|
||||
restore-keys: |
|
||||
${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
|
||||
${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}
|
||||
${{github.job}}-${{env.GODOT_BASE_BRANCH}}
|
||||
continue-on-error: true
|
||||
- name: Setup Godot build cache
|
||||
uses: ./.github/actions/godot-cache
|
||||
with:
|
||||
cache-name: ${{ matrix.cache-name }}
|
||||
continue-on-error: true
|
||||
|
||||
# Use python 3.x release (works cross platform; best to keep self contained in it's own step)
|
||||
- name: Set up Python 3.x
|
||||
uses: actions/setup-python@v2
|
||||
with:
|
||||
# Semantic version range syntax or exact version of a Python version
|
||||
python-version: '3.x'
|
||||
# Optional - x64 or x86 architecture, defaults to x64
|
||||
architecture: 'x64'
|
||||
|
||||
# Setup scons, print python version and scons version info, so if anything is broken it won't run the build.
|
||||
- name: Configuring Python packages
|
||||
run: |
|
||||
python -c "import sys; print(sys.version)"
|
||||
python -m pip install scons
|
||||
python --version
|
||||
scons --version
|
||||
- name: Setup python and scons
|
||||
uses: ./.github/actions/godot-deps
|
||||
|
||||
# We should always be explicit with our flags usage here since it's gonna be sure to always set those flags
|
||||
- name: Compilation
|
||||
env:
|
||||
SCONS_CACHE: /.scons_cache/
|
||||
run: |
|
||||
scons tools=yes tests=yes target=release_debug
|
||||
ls -l bin/
|
||||
- name: Compilation
|
||||
uses: ./.github/actions/godot-build
|
||||
with:
|
||||
sconsflags: ${{ env.SCONSFLAGS }}
|
||||
platform: windows
|
||||
target: ${{ matrix.target }}
|
||||
tools: ${{ matrix.tools }}
|
||||
tests: ${{ matrix.tests }}
|
||||
scons-cache-limit: 3072
|
||||
|
||||
# Execute unit tests for the editor
|
||||
- name: Unit Tests
|
||||
run: |
|
||||
./bin/godot.windows.opt.tools.64.exe --test
|
||||
# Execute unit tests for the editor
|
||||
- name: Unit tests
|
||||
if: ${{ matrix.tests }}
|
||||
run: |
|
||||
${{ matrix.bin }} --test
|
||||
|
||||
- uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: ${{ github.job }}
|
||||
path: bin/*
|
||||
retention-days: 14
|
||||
|
||||
windows-template:
|
||||
runs-on: "windows-latest"
|
||||
name: Template (target=release, tools=no)
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
# Upload cache on completion and check it out now
|
||||
# Editing this is pretty dangerous for Windows since it can break and needs to be properly tested with a fresh cache.
|
||||
- name: Load .scons_cache directory
|
||||
id: windows-template-cache
|
||||
uses: RevoluPowered/cache@v2.1
|
||||
with:
|
||||
path: /.scons_cache/
|
||||
key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
|
||||
restore-keys: |
|
||||
${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
|
||||
${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}
|
||||
${{github.job}}-${{env.GODOT_BASE_BRANCH}}
|
||||
continue-on-error: true
|
||||
|
||||
# Use python 3.x release (works cross platform)
|
||||
- name: Set up Python 3.x
|
||||
uses: actions/setup-python@v2
|
||||
with:
|
||||
# Semantic version range syntax or exact version of a Python version
|
||||
python-version: '3.x'
|
||||
# Optional - x64 or x86 architecture, defaults to x64
|
||||
architecture: 'x64'
|
||||
|
||||
# You can test your matrix by printing the current Python version
|
||||
- name: Configuring Python packages
|
||||
run: |
|
||||
python -c "import sys; print(sys.version)"
|
||||
python -m pip install scons
|
||||
python --version
|
||||
scons --version
|
||||
|
||||
- name: Compilation
|
||||
env:
|
||||
SCONS_CACHE: /.scons_cache/
|
||||
run: |
|
||||
scons target=release tools=no
|
||||
ls -l bin/
|
||||
|
||||
- uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: ${{ github.job }}
|
||||
path: bin/*
|
||||
retention-days: 14
|
||||
- name: Upload artifact
|
||||
uses: ./.github/actions/upload-artifact
|
||||
with:
|
||||
name: ${{ matrix.cache-name }}
|
||||
|
|
Loading…
Reference in New Issue