Merge pull request #79880 from dalexeev/gds-fix-id-shadowing-below

GDScript: Fix bug with identifier shadowed below in current scope
This commit is contained in:
Yuri Sizov 2023-07-31 21:01:36 +02:00
commit 3de7dd902c
19 changed files with 367 additions and 213 deletions

View File

@ -430,6 +430,12 @@
<member name="debug/gdscript/warnings/confusable_identifier" type="int" setter="" getter="" default="1">
When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when an identifier contains characters that can be confused with something else, like when mixing different alphabets.
</member>
<member name="debug/gdscript/warnings/confusable_local_declaration" type="int" setter="" getter="" default="1">
When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when an identifier declared in the nested block has the same name as an identifier declared below in the parent block.
</member>
<member name="debug/gdscript/warnings/confusable_local_usage" type="int" setter="" getter="" default="1">
When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when an identifier that will be shadowed below in the block is used.
</member>
<member name="debug/gdscript/warnings/constant_used_as_function" type="int" setter="" getter="" default="1">
When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when a constant is used as a function.
</member>

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@ -1772,6 +1772,15 @@ void GDScriptAnalyzer::resolve_assignable(GDScriptParser::AssignableNode *p_assi
bool is_constant = p_assignable->type == GDScriptParser::Node::CONSTANT;
#ifdef DEBUG_ENABLED
if (p_assignable->identifier != nullptr && p_assignable->identifier->suite != nullptr && p_assignable->identifier->suite->parent_block != nullptr) {
if (p_assignable->identifier->suite->parent_block->has_local(p_assignable->identifier->name)) {
const GDScriptParser::SuiteNode::Local &local = p_assignable->identifier->suite->parent_block->get_local(p_assignable->identifier->name);
parser->push_warning(p_assignable->identifier, GDScriptWarning::CONFUSABLE_LOCAL_DECLARATION, local.get_name(), p_assignable->identifier->name);
}
}
#endif
GDScriptParser::DataType specified_type;
bool has_specified_type = p_assignable->datatype_specifier != nullptr;
if (has_specified_type) {
@ -3518,12 +3527,14 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod
case GDScriptParser::ClassNode::Member::FUNCTION: {
if (is_base && (!base.is_meta_type || member.function->is_static)) {
p_identifier->set_datatype(make_callable_type(member.function->info));
p_identifier->source = GDScriptParser::IdentifierNode::MEMBER_FUNCTION;
return;
}
} break;
case GDScriptParser::ClassNode::Member::CLASS: {
reduce_identifier_from_base_set_class(p_identifier, member.get_datatype());
p_identifier->source = GDScriptParser::IdentifierNode::MEMBER_CLASS;
return;
}
@ -3662,9 +3673,17 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident
found_source = true;
} break;
case GDScriptParser::IdentifierNode::UNDEFINED_SOURCE:
case GDScriptParser::IdentifierNode::MEMBER_FUNCTION:
case GDScriptParser::IdentifierNode::MEMBER_CLASS:
break;
}
#ifdef DEBUG_ENABLED
if (!found_source && p_identifier->suite != nullptr && p_identifier->suite->has_local(p_identifier->name)) {
parser->push_warning(p_identifier, GDScriptWarning::CONFUSABLE_LOCAL_USAGE, p_identifier->name);
}
#endif
// Not a local, so check members.
if (!found_source) {
reduce_identifier_from_base(p_identifier);

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@ -225,194 +225,211 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
StringName identifier = in->name;
// Try function parameters.
if (codegen.parameters.has(identifier)) {
return codegen.parameters[identifier];
}
// Try local variables and constants.
if (!p_initializer && codegen.locals.has(identifier)) {
return codegen.locals[identifier];
}
// Try class members.
if (_is_class_member_property(codegen, identifier)) {
// Get property.
GDScriptCodeGenerator::Address temp = codegen.add_temporary(_gdtype_from_datatype(p_expression->get_datatype(), codegen.script));
gen->write_get_member(temp, identifier);
return temp;
}
// Try members.
if (!codegen.function_node || !codegen.function_node->is_static) {
// Try member variables.
if (codegen.script->member_indices.has(identifier)) {
if (codegen.script->member_indices[identifier].getter != StringName() && codegen.script->member_indices[identifier].getter != codegen.function_name) {
// Perform getter.
GDScriptCodeGenerator::Address temp = codegen.add_temporary(codegen.script->member_indices[identifier].data_type);
Vector<GDScriptCodeGenerator::Address> args; // No argument needed.
gen->write_call_self(temp, codegen.script->member_indices[identifier].getter, args);
return temp;
} else {
// No getter or inside getter: direct member access.
int idx = codegen.script->member_indices[identifier].index;
return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::MEMBER, idx, codegen.script->get_member_type(identifier));
switch (in->source) {
// LOCALS.
case GDScriptParser::IdentifierNode::FUNCTION_PARAMETER:
case GDScriptParser::IdentifierNode::LOCAL_VARIABLE:
case GDScriptParser::IdentifierNode::LOCAL_CONSTANT:
case GDScriptParser::IdentifierNode::LOCAL_ITERATOR:
case GDScriptParser::IdentifierNode::LOCAL_BIND: {
// Try function parameters.
if (codegen.parameters.has(identifier)) {
return codegen.parameters[identifier];
}
}
}
// Try static variables.
{
GDScript *scr = codegen.script;
while (scr) {
if (scr->static_variables_indices.has(identifier)) {
if (scr->static_variables_indices[identifier].getter != StringName() && scr->static_variables_indices[identifier].getter != codegen.function_name) {
// Perform getter.
GDScriptCodeGenerator::Address temp = codegen.add_temporary(scr->static_variables_indices[identifier].data_type);
GDScriptCodeGenerator::Address class_addr(GDScriptCodeGenerator::Address::CLASS);
Vector<GDScriptCodeGenerator::Address> args; // No argument needed.
gen->write_call(temp, class_addr, scr->static_variables_indices[identifier].getter, args);
return temp;
} else {
// No getter or inside getter: direct variable access.
GDScriptCodeGenerator::Address temp = codegen.add_temporary(scr->static_variables_indices[identifier].data_type);
GDScriptCodeGenerator::Address _class = codegen.add_constant(scr);
int index = scr->static_variables_indices[identifier].index;
gen->write_get_static_variable(temp, _class, index);
return temp;
// Try local variables and constants.
if (!p_initializer && codegen.locals.has(identifier)) {
return codegen.locals[identifier];
}
} break;
// MEMBERS.
case GDScriptParser::IdentifierNode::MEMBER_VARIABLE:
case GDScriptParser::IdentifierNode::INHERITED_VARIABLE: {
// Try class members.
if (_is_class_member_property(codegen, identifier)) {
// Get property.
GDScriptCodeGenerator::Address temp = codegen.add_temporary(_gdtype_from_datatype(p_expression->get_datatype(), codegen.script));
gen->write_get_member(temp, identifier);
return temp;
}
// Try members.
if (!codegen.function_node || !codegen.function_node->is_static) {
// Try member variables.
if (codegen.script->member_indices.has(identifier)) {
if (codegen.script->member_indices[identifier].getter != StringName() && codegen.script->member_indices[identifier].getter != codegen.function_name) {
// Perform getter.
GDScriptCodeGenerator::Address temp = codegen.add_temporary(codegen.script->member_indices[identifier].data_type);
Vector<GDScriptCodeGenerator::Address> args; // No argument needed.
gen->write_call_self(temp, codegen.script->member_indices[identifier].getter, args);
return temp;
} else {
// No getter or inside getter: direct member access.
int idx = codegen.script->member_indices[identifier].index;
return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::MEMBER, idx, codegen.script->get_member_type(identifier));
}
}
}
scr = scr->_base;
}
}
} break;
case GDScriptParser::IdentifierNode::MEMBER_FUNCTION:
case GDScriptParser::IdentifierNode::MEMBER_SIGNAL: {
// Try methods and signals (can be Callable and Signal).
// Try class constants.
{
GDScript *owner = codegen.script;
while (owner) {
GDScript *scr = owner;
// Search upwards through parent classes:
const GDScriptParser::ClassNode *base_class = codegen.class_node;
while (base_class != nullptr) {
if (base_class->has_member(identifier)) {
const GDScriptParser::ClassNode::Member &member = base_class->get_member(identifier);
if (member.type == GDScriptParser::ClassNode::Member::FUNCTION || member.type == GDScriptParser::ClassNode::Member::SIGNAL) {
// Get like it was a property.
GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Get type here.
GDScriptCodeGenerator::Address self(GDScriptCodeGenerator::Address::SELF);
gen->write_get_named(temp, identifier, self);
return temp;
}
}
base_class = base_class->base_type.class_type;
}
// Try in native base.
GDScript *scr = codegen.script;
GDScriptNativeClass *nc = nullptr;
while (scr) {
if (scr->constants.has(identifier)) {
return codegen.add_constant(scr->constants[identifier]); // TODO: Get type here.
}
if (scr->native.is_valid()) {
nc = scr->native.ptr();
}
scr = scr->_base;
}
// Class C++ integer constant.
if (nc) {
bool success = false;
int64_t constant = ClassDB::get_integer_constant(nc->get_name(), identifier, &success);
if (success) {
return codegen.add_constant(constant);
if (nc && (ClassDB::has_signal(nc->get_name(), identifier) || ClassDB::has_method(nc->get_name(), identifier))) {
// Get like it was a property.
GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Get type here.
GDScriptCodeGenerator::Address self(GDScriptCodeGenerator::Address::SELF);
gen->write_get_named(temp, identifier, self);
return temp;
}
} break;
case GDScriptParser::IdentifierNode::MEMBER_CONSTANT:
case GDScriptParser::IdentifierNode::MEMBER_CLASS: {
// Try class constants.
GDScript *owner = codegen.script;
while (owner) {
GDScript *scr = owner;
GDScriptNativeClass *nc = nullptr;
while (scr) {
if (scr->constants.has(identifier)) {
return codegen.add_constant(scr->constants[identifier]); // TODO: Get type here.
}
if (scr->native.is_valid()) {
nc = scr->native.ptr();
}
scr = scr->_base;
}
// Class C++ integer constant.
if (nc) {
bool success = false;
int64_t constant = ClassDB::get_integer_constant(nc->get_name(), identifier, &success);
if (success) {
return codegen.add_constant(constant);
}
}
owner = owner->_owner;
}
} break;
case GDScriptParser::IdentifierNode::STATIC_VARIABLE: {
// Try static variables.
GDScript *scr = codegen.script;
while (scr) {
if (scr->static_variables_indices.has(identifier)) {
if (scr->static_variables_indices[identifier].getter != StringName() && scr->static_variables_indices[identifier].getter != codegen.function_name) {
// Perform getter.
GDScriptCodeGenerator::Address temp = codegen.add_temporary(scr->static_variables_indices[identifier].data_type);
GDScriptCodeGenerator::Address class_addr(GDScriptCodeGenerator::Address::CLASS);
Vector<GDScriptCodeGenerator::Address> args; // No argument needed.
gen->write_call(temp, class_addr, scr->static_variables_indices[identifier].getter, args);
return temp;
} else {
// No getter or inside getter: direct variable access.
GDScriptCodeGenerator::Address temp = codegen.add_temporary(scr->static_variables_indices[identifier].data_type);
GDScriptCodeGenerator::Address _class = codegen.add_constant(scr);
int index = scr->static_variables_indices[identifier].index;
gen->write_get_static_variable(temp, _class, index);
return temp;
}
}
scr = scr->_base;
}
} break;
// GLOBALS.
case GDScriptParser::IdentifierNode::UNDEFINED_SOURCE: {
// Try globals.
if (GDScriptLanguage::get_singleton()->get_global_map().has(identifier)) {
// If it's an autoload singleton, we postpone to load it at runtime.
// This is so one autoload doesn't try to load another before it's compiled.
HashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
if (autoloads.has(identifier) && autoloads[identifier].is_singleton) {
GDScriptCodeGenerator::Address global = codegen.add_temporary(_gdtype_from_datatype(in->get_datatype(), codegen.script));
int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier];
gen->write_store_global(global, idx);
return global;
} else {
int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier];
Variant global = GDScriptLanguage::get_singleton()->get_global_array()[idx];
return codegen.add_constant(global);
}
}
owner = owner->_owner;
}
}
// Try signals and methods (can be made callables).
{
// Search upwards through parent classes:
const GDScriptParser::ClassNode *base_class = codegen.class_node;
while (base_class != nullptr) {
if (base_class->has_member(identifier)) {
const GDScriptParser::ClassNode::Member &member = base_class->get_member(identifier);
if (member.type == GDScriptParser::ClassNode::Member::FUNCTION || member.type == GDScriptParser::ClassNode::Member::SIGNAL) {
// Get like it was a property.
GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Get type here.
GDScriptCodeGenerator::Address self(GDScriptCodeGenerator::Address::SELF);
gen->write_get_named(temp, identifier, self);
return temp;
// Try global classes.
if (ScriptServer::is_global_class(identifier)) {
const GDScriptParser::ClassNode *class_node = codegen.class_node;
while (class_node->outer) {
class_node = class_node->outer;
}
}
base_class = base_class->base_type.class_type;
}
// Try in native base.
GDScript *scr = codegen.script;
GDScriptNativeClass *nc = nullptr;
while (scr) {
if (scr->native.is_valid()) {
nc = scr->native.ptr();
}
scr = scr->_base;
}
Ref<Resource> res;
if (nc && (ClassDB::has_signal(nc->get_name(), identifier) || ClassDB::has_method(nc->get_name(), identifier))) {
// Get like it was a property.
GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Get type here.
GDScriptCodeGenerator::Address self(GDScriptCodeGenerator::Address::SELF);
gen->write_get_named(temp, identifier, self);
return temp;
}
}
// Try globals.
if (GDScriptLanguage::get_singleton()->get_global_map().has(identifier)) {
// If it's an autoload singleton, we postpone to load it at runtime.
// This is so one autoload doesn't try to load another before it's compiled.
HashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
if (autoloads.has(identifier) && autoloads[identifier].is_singleton) {
GDScriptCodeGenerator::Address global = codegen.add_temporary(_gdtype_from_datatype(in->get_datatype(), codegen.script));
int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier];
gen->write_store_global(global, idx);
return global;
} else {
int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier];
Variant global = GDScriptLanguage::get_singleton()->get_global_array()[idx];
return codegen.add_constant(global);
}
}
// Try global classes.
if (ScriptServer::is_global_class(identifier)) {
const GDScriptParser::ClassNode *class_node = codegen.class_node;
while (class_node->outer) {
class_node = class_node->outer;
}
Ref<Resource> res;
if (class_node->identifier && class_node->identifier->name == identifier) {
res = Ref<GDScript>(main_script);
} else {
String global_class_path = ScriptServer::get_global_class_path(identifier);
if (ResourceLoader::get_resource_type(global_class_path) == "GDScript") {
Error err = OK;
res = GDScriptCache::get_full_script(global_class_path, err);
if (err != OK) {
_set_error("Can't load global class " + String(identifier), p_expression);
r_error = ERR_COMPILATION_FAILED;
return GDScriptCodeGenerator::Address();
if (class_node->identifier && class_node->identifier->name == identifier) {
res = Ref<GDScript>(main_script);
} else {
String global_class_path = ScriptServer::get_global_class_path(identifier);
if (ResourceLoader::get_resource_type(global_class_path) == "GDScript") {
Error err = OK;
res = GDScriptCache::get_full_script(global_class_path, err);
if (err != OK) {
_set_error("Can't load global class " + String(identifier), p_expression);
r_error = ERR_COMPILATION_FAILED;
return GDScriptCodeGenerator::Address();
}
} else {
res = ResourceLoader::load(global_class_path);
if (res.is_null()) {
_set_error("Can't load global class " + String(identifier) + ", cyclic reference?", p_expression);
r_error = ERR_COMPILATION_FAILED;
return GDScriptCodeGenerator::Address();
}
}
}
} else {
res = ResourceLoader::load(global_class_path);
if (res.is_null()) {
_set_error("Can't load global class " + String(identifier) + ", cyclic reference?", p_expression);
r_error = ERR_COMPILATION_FAILED;
return GDScriptCodeGenerator::Address();
}
}
}
return codegen.add_constant(res);
}
return codegen.add_constant(res);
}
#ifdef TOOLS_ENABLED
if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(identifier)) {
GDScriptCodeGenerator::Address global = codegen.add_temporary(); // TODO: Get type.
gen->write_store_named_global(global, identifier);
return global;
}
if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(identifier)) {
GDScriptCodeGenerator::Address global = codegen.add_temporary(); // TODO: Get type.
gen->write_store_named_global(global, identifier);
return global;
}
#endif
} break;
}
// Not found, error.
_set_error("Identifier not found: " + String(identifier), p_expression);
r_error = ERR_COMPILATION_FAILED;

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@ -1403,7 +1403,7 @@ struct RecursionCheck {
}
};
static bool _guess_identifier_type(GDScriptParser::CompletionContext &p_context, const StringName &p_identifier, GDScriptCompletionIdentifier &r_type);
static bool _guess_identifier_type(GDScriptParser::CompletionContext &p_context, const GDScriptParser::IdentifierNode *p_identifier, GDScriptCompletionIdentifier &r_type);
static bool _guess_identifier_type_from_base(GDScriptParser::CompletionContext &p_context, const GDScriptCompletionIdentifier &p_base, const StringName &p_identifier, GDScriptCompletionIdentifier &r_type);
static bool _guess_method_return_type_from_base(GDScriptParser::CompletionContext &p_context, const GDScriptCompletionIdentifier &p_base, const StringName &p_method, GDScriptCompletionIdentifier &r_type);
@ -1467,7 +1467,7 @@ static bool _guess_expression_type(GDScriptParser::CompletionContext &p_context,
} break;
case GDScriptParser::Node::IDENTIFIER: {
const GDScriptParser::IdentifierNode *id = static_cast<const GDScriptParser::IdentifierNode *>(p_expression);
found = _guess_identifier_type(p_context, id->name, r_type);
found = _guess_identifier_type(p_context, id, r_type);
} break;
case GDScriptParser::Node::DICTIONARY: {
// Try to recreate the dictionary.
@ -1910,7 +1910,7 @@ static bool _guess_expression_type(GDScriptParser::CompletionContext &p_context,
return found;
}
static bool _guess_identifier_type(GDScriptParser::CompletionContext &p_context, const StringName &p_identifier, GDScriptCompletionIdentifier &r_type) {
static bool _guess_identifier_type(GDScriptParser::CompletionContext &p_context, const GDScriptParser::IdentifierNode *p_identifier, GDScriptCompletionIdentifier &r_type) {
static int recursion_depth = 0;
RecursionCheck recursion(&recursion_depth);
if (unlikely(recursion.check())) {
@ -1924,36 +1924,49 @@ static bool _guess_identifier_type(GDScriptParser::CompletionContext &p_context,
GDScriptParser::SuiteNode *suite = p_context.current_suite;
bool is_function_parameter = false;
if (suite) {
if (suite->has_local(p_identifier)) {
const GDScriptParser::SuiteNode::Local &local = suite->get_local(p_identifier);
bool can_be_local = true;
switch (p_identifier->source) {
case GDScriptParser::IdentifierNode::MEMBER_VARIABLE:
case GDScriptParser::IdentifierNode::MEMBER_CONSTANT:
case GDScriptParser::IdentifierNode::MEMBER_FUNCTION:
case GDScriptParser::IdentifierNode::MEMBER_SIGNAL:
case GDScriptParser::IdentifierNode::MEMBER_CLASS:
case GDScriptParser::IdentifierNode::INHERITED_VARIABLE:
case GDScriptParser::IdentifierNode::STATIC_VARIABLE:
can_be_local = false;
break;
default:
break;
}
id_type = local.get_datatype();
if (can_be_local && suite && suite->has_local(p_identifier->name)) {
const GDScriptParser::SuiteNode::Local &local = suite->get_local(p_identifier->name);
// Check initializer as the first assignment.
switch (local.type) {
case GDScriptParser::SuiteNode::Local::VARIABLE:
if (local.variable->initializer) {
last_assign_line = local.variable->initializer->end_line;
last_assigned_expression = local.variable->initializer;
}
break;
case GDScriptParser::SuiteNode::Local::CONSTANT:
if (local.constant->initializer) {
last_assign_line = local.constant->initializer->end_line;
last_assigned_expression = local.constant->initializer;
}
break;
case GDScriptParser::SuiteNode::Local::PARAMETER:
if (local.parameter->initializer) {
last_assign_line = local.parameter->initializer->end_line;
last_assigned_expression = local.parameter->initializer;
}
is_function_parameter = true;
break;
default:
break;
}
id_type = local.get_datatype();
// Check initializer as the first assignment.
switch (local.type) {
case GDScriptParser::SuiteNode::Local::VARIABLE:
if (local.variable->initializer) {
last_assign_line = local.variable->initializer->end_line;
last_assigned_expression = local.variable->initializer;
}
break;
case GDScriptParser::SuiteNode::Local::CONSTANT:
if (local.constant->initializer) {
last_assign_line = local.constant->initializer->end_line;
last_assigned_expression = local.constant->initializer;
}
break;
case GDScriptParser::SuiteNode::Local::PARAMETER:
if (local.parameter->initializer) {
last_assign_line = local.parameter->initializer->end_line;
last_assigned_expression = local.parameter->initializer;
}
is_function_parameter = true;
break;
default:
break;
}
}
@ -1968,7 +1981,7 @@ static bool _guess_identifier_type(GDScriptParser::CompletionContext &p_context,
const GDScriptParser::AssignmentNode *assign = static_cast<const GDScriptParser::AssignmentNode *>(suite->statements[i]);
if (assign->end_line > last_assign_line && assign->assignee && assign->assigned_value && assign->assignee->type == GDScriptParser::Node::IDENTIFIER) {
const GDScriptParser::IdentifierNode *id = static_cast<const GDScriptParser::IdentifierNode *>(assign->assignee);
if (id->name == p_identifier) {
if (id->name == p_identifier->name && id->source == p_identifier->source) {
last_assign_line = assign->assigned_value->end_line;
last_assigned_expression = assign->assigned_value;
}
@ -1986,7 +1999,7 @@ static bool _guess_identifier_type(GDScriptParser::CompletionContext &p_context,
// Credit: Zylann.
// TODO: this could be hacked to detect ANDed conditions too...
const GDScriptParser::TypeTestNode *type_test = static_cast<const GDScriptParser::TypeTestNode *>(suite->parent_if->condition);
if (type_test->operand && type_test->test_type && type_test->operand->type == GDScriptParser::Node::IDENTIFIER && static_cast<const GDScriptParser::IdentifierNode *>(type_test->operand)->name == p_identifier) {
if (type_test->operand && type_test->test_type && type_test->operand->type == GDScriptParser::Node::IDENTIFIER && static_cast<const GDScriptParser::IdentifierNode *>(type_test->operand)->name == p_identifier->name && static_cast<const GDScriptParser::IdentifierNode *>(type_test->operand)->source == p_identifier->source) {
// Bingo.
GDScriptParser::CompletionContext c = p_context;
c.current_line = type_test->operand->start_line;
@ -2022,8 +2035,8 @@ static bool _guess_identifier_type(GDScriptParser::CompletionContext &p_context,
case GDScriptParser::DataType::CLASS:
if (base_type.class_type->has_function(p_context.current_function->identifier->name)) {
GDScriptParser::FunctionNode *parent_function = base_type.class_type->get_member(p_context.current_function->identifier->name).function;
if (parent_function->parameters_indices.has(p_identifier)) {
const GDScriptParser::ParameterNode *parameter = parent_function->parameters[parent_function->parameters_indices[p_identifier]];
if (parent_function->parameters_indices.has(p_identifier->name)) {
const GDScriptParser::ParameterNode *parameter = parent_function->parameters[parent_function->parameters_indices[p_identifier->name]];
if ((!id_type.is_set() || id_type.is_variant()) && parameter->get_datatype().is_hard_type()) {
id_type = parameter->get_datatype();
}
@ -2048,7 +2061,7 @@ static bool _guess_identifier_type(GDScriptParser::CompletionContext &p_context,
MethodInfo info;
if (ClassDB::get_method_info(base_type.native_type, p_context.current_function->identifier->name, &info)) {
for (const PropertyInfo &E : info.arguments) {
if (E.name == p_identifier) {
if (E.name == p_identifier->name) {
r_type = _type_from_property(E);
return true;
}
@ -2076,14 +2089,14 @@ static bool _guess_identifier_type(GDScriptParser::CompletionContext &p_context,
base.type.class_type = p_context.current_class;
base.type.is_meta_type = p_context.current_function && p_context.current_function->is_static;
if (_guess_identifier_type_from_base(p_context, base, p_identifier, r_type)) {
if (_guess_identifier_type_from_base(p_context, base, p_identifier->name, r_type)) {
return true;
}
}
// Check global scripts.
if (ScriptServer::is_global_class(p_identifier)) {
String script = ScriptServer::get_global_class_path(p_identifier);
if (ScriptServer::is_global_class(p_identifier->name)) {
String script = ScriptServer::get_global_class_path(p_identifier->name);
if (script.to_lower().ends_with(".gd")) {
Error err = OK;
Ref<GDScriptParserRef> parser = GDScriptCache::get_parser(script, GDScriptParserRef::INTERFACE_SOLVED, err);
@ -2099,7 +2112,7 @@ static bool _guess_identifier_type(GDScriptParser::CompletionContext &p_context,
return true;
}
} else {
Ref<Script> scr = ResourceLoader::load(ScriptServer::get_global_class_path(p_identifier));
Ref<Script> scr = ResourceLoader::load(ScriptServer::get_global_class_path(p_identifier->name));
if (scr.is_valid()) {
r_type = _type_from_variant(scr);
r_type.type.is_meta_type = true;
@ -2110,20 +2123,20 @@ static bool _guess_identifier_type(GDScriptParser::CompletionContext &p_context,
}
// Check global variables (including autoloads).
if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(p_identifier)) {
r_type = _type_from_variant(GDScriptLanguage::get_singleton()->get_named_globals_map()[p_identifier]);
if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(p_identifier->name)) {
r_type = _type_from_variant(GDScriptLanguage::get_singleton()->get_named_globals_map()[p_identifier->name]);
return true;
}
// Check ClassDB.
if (ClassDB::class_exists(p_identifier) && ClassDB::is_class_exposed(p_identifier)) {
if (ClassDB::class_exists(p_identifier->name) && ClassDB::is_class_exposed(p_identifier->name)) {
r_type.type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
r_type.type.kind = GDScriptParser::DataType::NATIVE;
r_type.type.native_type = p_identifier;
r_type.type.native_type = p_identifier->name;
r_type.type.is_constant = true;
if (Engine::get_singleton()->has_singleton(p_identifier)) {
if (Engine::get_singleton()->has_singleton(p_identifier->name)) {
r_type.type.is_meta_type = false;
r_type.value = Engine::get_singleton()->get_singleton_object(p_identifier);
r_type.value = Engine::get_singleton()->get_singleton_object(p_identifier->name);
} else {
r_type.type.is_meta_type = true;
r_type.value = Variant();

View File

@ -2280,6 +2280,9 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_identifier(ExpressionNode
IdentifierNode *identifier = alloc_node<IdentifierNode>();
complete_extents(identifier);
identifier->name = previous.get_identifier();
#ifdef DEBUG_ENABLED
identifier->suite = current_suite;
#endif
if (current_suite != nullptr && current_suite->has_local(identifier->name)) {
const SuiteNode::Local &declaration = current_suite->get_local(identifier->name);

View File

@ -859,19 +859,24 @@ public:
struct IdentifierNode : public ExpressionNode {
StringName name;
#ifdef DEBUG_ENABLED
SuiteNode *suite = nullptr; // The block in which the identifier is used.
#endif
enum Source {
UNDEFINED_SOURCE,
FUNCTION_PARAMETER,
LOCAL_CONSTANT,
LOCAL_VARIABLE,
LOCAL_CONSTANT,
LOCAL_ITERATOR, // `for` loop iterator.
LOCAL_BIND, // Pattern bind.
MEMBER_SIGNAL,
MEMBER_VARIABLE,
STATIC_VARIABLE,
MEMBER_CONSTANT,
MEMBER_FUNCTION,
MEMBER_SIGNAL,
MEMBER_CLASS,
INHERITED_VARIABLE,
STATIC_VARIABLE,
};
Source source = UNDEFINED_SOURCE;

View File

@ -136,6 +136,12 @@ String GDScriptWarning::get_message() const {
case CONFUSABLE_IDENTIFIER:
CHECK_SYMBOLS(1);
return vformat(R"(The identifier "%s" has misleading characters and might be confused with something else.)", symbols[0]);
case CONFUSABLE_LOCAL_DECLARATION:
CHECK_SYMBOLS(2);
return vformat(R"(The %s "%s" is declared below in the parent block.)", symbols[0], symbols[1]);
case CONFUSABLE_LOCAL_USAGE:
CHECK_SYMBOLS(1);
return vformat(R"(The identifier "%s" will be shadowed below in the block.)", symbols[0]);
case INFERENCE_ON_VARIANT:
CHECK_SYMBOLS(1);
return vformat("The %s type is being inferred from a Variant value, so it will be typed as Variant.", symbols[0]);
@ -213,6 +219,8 @@ String GDScriptWarning::get_name_from_code(Code p_code) {
"DEPRECATED_KEYWORD",
"RENAMED_IN_GODOT_4_HINT",
"CONFUSABLE_IDENTIFIER",
"CONFUSABLE_LOCAL_DECLARATION",
"CONFUSABLE_LOCAL_USAGE",
"INFERENCE_ON_VARIANT",
"NATIVE_METHOD_OVERRIDE",
"GET_NODE_DEFAULT_WITHOUT_ONREADY",

View File

@ -83,6 +83,8 @@ public:
DEPRECATED_KEYWORD, // The keyword is deprecated and should be replaced.
RENAMED_IN_GODOT_4_HINT, // A variable or function that could not be found has been renamed in Godot 4.
CONFUSABLE_IDENTIFIER, // The identifier contains misleading characters that can be confused. E.g. "usеr" (has Cyrillic "е" instead of Latin "e").
CONFUSABLE_LOCAL_DECLARATION, // The parent block declares an identifier with the same name below.
CONFUSABLE_LOCAL_USAGE, // The identifier will be shadowed below in the block.
INFERENCE_ON_VARIANT, // The declaration uses type inference but the value is typed as Variant.
NATIVE_METHOD_OVERRIDE, // The script method overrides a native one, this may not work as intended.
GET_NODE_DEFAULT_WITHOUT_ONREADY, // A class variable uses `get_node()` (or the `$` notation) as its default value, but does not use the @onready annotation.
@ -128,6 +130,8 @@ public:
WARN, // DEPRECATED_KEYWORD
WARN, // RENAMED_IN_GODOT_4_HINT
WARN, // CONFUSABLE_IDENTIFIER
WARN, // CONFUSABLE_LOCAL_DECLARATION
WARN, // CONFUSABLE_LOCAL_USAGE
ERROR, // INFERENCE_ON_VARIANT // Most likely done by accident, usually inference is trying for a particular type.
ERROR, // NATIVE_METHOD_OVERRIDE // May not work as expected.
ERROR, // GET_NODE_DEFAULT_WITHOUT_ONREADY // May not work as expected.

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@ -0,0 +1,4 @@
var v1 = v1
func test():
print(v1)

View File

@ -0,0 +1,2 @@
GDTEST_ANALYZER_ERROR
Could not resolve member "v1": Cyclic reference.

View File

@ -126,7 +126,7 @@ func test():
assert(a_objects.get_typed_builtin() == TYPE_OBJECT)
assert(a_objects.get_typed_script() == A)
var a_passed = (func check_a_passing(a_objects: Array[A]): return a_objects.size()).call(a_objects)
var a_passed = (func check_a_passing(p_objects: Array[A]): return p_objects.size()).call(a_objects)
assert(a_passed == 4)
var b_passed = (func check_b_passing(basic: Array): return basic[0] != null).call(b_objects)

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@ -0,0 +1,6 @@
func test():
if true:
var a = 1
print(a)
var a = 2
print(a)

View File

@ -0,0 +1,7 @@
GDTEST_OK
>> WARNING
>> Line: 3
>> CONFUSABLE_LOCAL_DECLARATION
>> The variable "a" is declared below in the parent block.
1
2

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@ -0,0 +1,6 @@
var a = 1
func test():
print(a)
var a = 2
print(a)

View File

@ -0,0 +1,11 @@
GDTEST_OK
>> WARNING
>> Line: 4
>> CONFUSABLE_LOCAL_USAGE
>> The identifier "a" will be shadowed below in the block.
>> WARNING
>> Line: 5
>> SHADOWED_VARIABLE
>> The local variable "a" is shadowing an already-declared variable at line 1.
1
2

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@ -0,0 +1,6 @@
var a = 1
func test():
print(a)
var a = a + 1
print(a)

View File

@ -0,0 +1,15 @@
GDTEST_OK
>> WARNING
>> Line: 4
>> CONFUSABLE_LOCAL_USAGE
>> The identifier "a" will be shadowed below in the block.
>> WARNING
>> Line: 5
>> CONFUSABLE_LOCAL_USAGE
>> The identifier "a" will be shadowed below in the block.
>> WARNING
>> Line: 5
>> SHADOWED_VARIABLE
>> The local variable "a" is shadowing an already-declared variable at line 1.
1
2

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@ -0,0 +1,7 @@
var a = 1
func test():
for _i in 3:
print(a)
var a = 2
print(a)

View File

@ -0,0 +1,15 @@
GDTEST_OK
>> WARNING
>> Line: 5
>> CONFUSABLE_LOCAL_USAGE
>> The identifier "a" will be shadowed below in the block.
>> WARNING
>> Line: 6
>> SHADOWED_VARIABLE
>> The local variable "a" is shadowing an already-declared variable at line 1.
1
2
1
2
1
2