Assign zero to range when ConvexPolygonShape2D is empty.
(cherry picked from commit 88d307df14
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@ -465,7 +465,11 @@ public:
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virtual Variant get_data() const;
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virtual Variant get_data() const;
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_FORCE_INLINE_ void project_range(const Vector2 &p_normal, const Transform2D &p_transform, real_t &r_min, real_t &r_max) const {
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_FORCE_INLINE_ void project_range(const Vector2 &p_normal, const Transform2D &p_transform, real_t &r_min, real_t &r_max) const {
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// no matter the angle, the box is mirrored anyway
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if (!points || point_count <= 0) {
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r_min = r_max = 0;
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return;
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}
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r_min = r_max = p_normal.dot(p_transform.xform(points[0].pos));
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r_min = r_max = p_normal.dot(p_transform.xform(points[0].pos));
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for (int i = 1; i < point_count; i++) {
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for (int i = 1; i < point_count; i++) {
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