fix a bug in get_node_and_resource

This commit is contained in:
BimDav 2022-05-16 19:40:59 +02:00
parent 4654de5474
commit 3e96abce07
1 changed files with 3 additions and 2 deletions

View File

@ -2528,9 +2528,10 @@ Node *Node::get_node_and_resource(const NodePath &p_path, Ref<Resource> &r_res,
int j = 0;
// If not p_last_is_property, we shouldn't consider the last one as part of the resource
for (; j < p_path.get_subname_count() - (int)p_last_is_property; j++) {
Variant new_res_v = j == 0 ? node->get(p_path.get_subname(j)) : r_res->get(p_path.get_subname(j));
bool is_valid = false;
Variant new_res_v = j == 0 ? node->get(p_path.get_subname(j), &is_valid) : r_res->get(p_path.get_subname(j), &is_valid);
if (new_res_v.get_type() == Variant::NIL) { // Found nothing on that path
if (!is_valid) { // Found nothing on that path
return nullptr;
}