Fix combatibility with older .scn files

This commit is contained in:
Bojidar Marinov 2017-11-22 13:34:43 +02:00
parent 0cf9597758
commit 3eb7858a3a
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GPG Key ID: 4D546A8F1E091856
2 changed files with 9 additions and 3 deletions

View File

@ -84,8 +84,10 @@ enum {
OBJECT_INTERNAL_RESOURCE = 2,
OBJECT_EXTERNAL_RESOURCE_INDEX = 3,
//version 2: added 64 bits support for float and int
FORMAT_VERSION = 2,
FORMAT_VERSION_CAN_RENAME_DEPS = 1
//version 3: changed nodepath encoding
FORMAT_VERSION = 3,
FORMAT_VERSION_CAN_RENAME_DEPS = 1,
FORMAT_VERSION_NO_NODEPATH_PROPERTY = 3,
};
@ -273,6 +275,9 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) {
uint32_t subname_count = f->get_16();
absolute = subname_count & 0x8000;
subname_count &= 0x7FFF;
if (ver_format < FORMAT_VERSION_NO_NODEPATH_PROPERTY) {
subname_count += 1; // has a property field, so we should count it as well
}
for (int i = 0; i < name_count; i++)
names.push_back(_get_string());
@ -854,7 +859,7 @@ void ResourceInteractiveLoaderBinary::open(FileAccess *p_f) {
uint32_t ver_major = f->get_32();
uint32_t ver_minor = f->get_32();
uint32_t ver_format = f->get_32();
ver_format = f->get_32();
print_bl("big endian: " + itos(big_endian));
#ifdef BIG_ENDIAN_ENABLED

View File

@ -41,6 +41,7 @@ class ResourceInteractiveLoaderBinary : public ResourceInteractiveLoader {
String res_path;
String type;
Ref<Resource> resource;
uint32_t ver_format;
FileAccess *f;