From 3f01fd5180e46fa2c1e57c9792596f285de55d82 Mon Sep 17 00:00:00 2001 From: Martin Capitanio <capnm@capitanio.org> Date: Fri, 7 Sep 2018 01:29:58 +0200 Subject: [PATCH] Set the lower bound for the GradientTexture width property to 1 Fixes #21522 --- scene/resources/texture.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 811e5c3d2ca..dba3e4d71b2 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -1606,7 +1606,7 @@ void GradientTexture::_bind_methods() { ClassDB::bind_method(D_METHOD("_update"), &GradientTexture::_update); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "gradient", PROPERTY_HINT_RESOURCE_TYPE, "Gradient"), "set_gradient", "get_gradient"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "width"), "set_width", "get_width"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,2048,1,or_greater"), "set_width", "get_width"); } void GradientTexture::set_gradient(Ref<Gradient> p_gradient) {