Add support for AtlasTexture resources
Add undo/redo support for texture region of stylebox and atlas texture resources.
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@ -43,6 +43,8 @@ void TextureRegionEditor::_region_draw()
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base_tex = node_patch9->get_texture();
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else if(node_type == "StyleBoxTexture" && obj_styleBox)
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base_tex = obj_styleBox->get_texture();
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else if(node_type == "AtlasTexture" && atlas_tex)
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base_tex = atlas_tex->get_atlas();
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if (base_tex.is_null())
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return;
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@ -164,6 +166,8 @@ void TextureRegionEditor::_region_input(const InputEvent& p_input)
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drag=true;
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if(node_type == "Sprite" && node_sprite )
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rect_prev=node_sprite->get_region_rect();
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else if(node_type == "AtlasTexture" && atlas_tex)
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rect_prev=atlas_tex->get_region();
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else if(node_type == "Patch9Frame" && node_patch9)
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rect_prev=node_patch9->get_region_rect();
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else if(node_type == "StyleBoxTexture" && obj_styleBox)
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@ -191,10 +195,18 @@ void TextureRegionEditor::_region_input(const InputEvent& p_input)
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undo_redo->add_do_method(node_sprite ,"set_region_rect",node_sprite->get_region_rect());
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undo_redo->add_undo_method(node_sprite,"set_region_rect",rect_prev);
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}
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else if(node_type == "AtlasTexture" && atlas_tex ){
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undo_redo->add_do_method(atlas_tex ,"set_region",atlas_tex->get_region());
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undo_redo->add_undo_method(atlas_tex,"set_region",rect_prev);
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}
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else if(node_type == "Patch9Frame" && node_patch9){
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undo_redo->add_do_method(node_patch9 ,"set_region_rect",node_patch9->get_region_rect());
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undo_redo->add_undo_method(node_patch9,"set_region_rect",rect_prev);
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}
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else if(node_type == "StyleBoxTexture" && obj_styleBox){
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undo_redo->add_do_method(obj_styleBox ,"set_region_rect",obj_styleBox->get_region_rect());
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undo_redo->add_undo_method(obj_styleBox,"set_region_rect",rect_prev);
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}
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undo_redo->add_do_method(edit_draw,"update");
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undo_redo->add_undo_method(edit_draw,"update");
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undo_redo->commit_action();
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@ -355,6 +367,8 @@ void TextureRegionEditor::apply_rect(const Rect2& rect){
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node_patch9->set_region_rect(rect);
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else if(obj_styleBox)
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obj_styleBox->set_region_rect(rect);
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else if(atlas_tex)
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atlas_tex->set_region(rect);
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}
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else if(this->editing_region == REGION_PATCH_MARGIN) {
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if(node_patch9) {
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@ -387,10 +401,11 @@ void TextureRegionEditor::_notification(int p_what)
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void TextureRegionEditor::_node_removed(Object *p_obj)
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{
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if(p_obj == node_sprite || p_obj == node_patch9 || p_obj == obj_styleBox) {
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node_patch9 = NULL;
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node_sprite = NULL;
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if(p_obj == node_sprite || p_obj == node_patch9 || p_obj == obj_styleBox || p_obj == atlas_tex) {
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node_patch9 = NULL;
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node_sprite = NULL;
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obj_styleBox = NULL;
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atlas_tex = NULL;
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hide();
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}
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}
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@ -421,30 +436,42 @@ void TextureRegionEditor::edit(Object *p_obj)
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node_sprite = p_obj->cast_to<Sprite>();
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node_patch9 = NULL;
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obj_styleBox = NULL;
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atlas_tex = NULL;
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}
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else if(node_type == "AtlasTexture") {
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atlas_tex = p_obj->cast_to<AtlasTexture>();
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node_sprite = NULL;
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node_patch9 = NULL;
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obj_styleBox = NULL;
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}
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else if(node_type == "Patch9Frame") {
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node_patch9 = p_obj->cast_to<Patch9Frame>();
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node_sprite = NULL;
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obj_styleBox = NULL;
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atlas_tex = NULL;
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margin_button->show();
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}
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else if(node_type == "StyleBoxTexture") {
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obj_styleBox = p_obj->cast_to<StyleBoxTexture>();
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node_sprite = NULL;
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node_patch9 = NULL;
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atlas_tex = NULL;
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margin_button->show();
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}
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p_obj->connect("exit_tree",this,"_node_removed",varray(p_obj),CONNECT_ONESHOT);
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} else {
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if(node_sprite)
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node_sprite->disconnect("exit_tree",this,"_node_removed");
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else if(atlas_tex)
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atlas_tex->disconnect("exit_tree",this,"_node_removed");
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else if(node_patch9)
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node_patch9->disconnect("exit_tree",this,"_node_removed");
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else if(obj_styleBox)
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obj_styleBox->disconnect("exit_tree",this,"_node_removed");
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node_sprite = NULL;
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node_patch9 = NULL;
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node_sprite = NULL;
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node_patch9 = NULL;
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obj_styleBox = NULL;
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atlas_tex = NULL;
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}
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}
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@ -469,6 +496,8 @@ void TextureRegionEditor::_edit_node(int region)
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texture = node_patch9->get_texture();
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else if(node_type == "StyleBoxTexture" && obj_styleBox)
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texture = obj_styleBox->get_texture();
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else if(node_type == "AtlasTexture" && atlas_tex)
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texture = atlas_tex->get_atlas();
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if (texture.is_null()) {
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error->set_text(TTR("No texture in this node.\nSet a texture to be able to edit region."));
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@ -482,6 +511,8 @@ void TextureRegionEditor::_edit_node(int region)
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tex_region = node_patch9->get_region_rect();
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else if(node_type == "StyleBoxTexture" && obj_styleBox)
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tex_region = obj_styleBox->get_region_rect();
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else if(node_type == "AtlasTexture" && atlas_tex)
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tex_region = atlas_tex->get_region();
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rect = tex_region;
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if(region == REGION_PATCH_MARGIN) {
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@ -521,6 +552,7 @@ TextureRegionEditor::TextureRegionEditor(EditorNode* p_editor)
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{
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node_sprite = NULL;
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node_patch9 = NULL;
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atlas_tex = NULL;
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editor=p_editor;
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undo_redo = editor->get_undo_redo();
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@ -661,7 +693,7 @@ void TextureRegionEditorPlugin::edit(Object *p_node)
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bool TextureRegionEditorPlugin::handles(Object *p_obj) const
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{
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return p_obj->is_type("Sprite") || p_obj->is_type("Patch9Frame") || p_obj->is_type("StyleBoxTexture");
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return p_obj->is_type("Sprite") || p_obj->is_type("Patch9Frame") || p_obj->is_type("StyleBoxTexture") || p_obj->is_type("AtlasTexture");
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}
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void TextureRegionEditorPlugin::make_visible(bool p_visible)
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@ -38,6 +38,7 @@
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#include "scene/2d/sprite.h"
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#include "scene/gui/patch_9_frame.h"
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#include "scene/resources/style_box.h"
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#include "scene/resources/texture.h"
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class TextureRegionEditor : public HBoxContainer {
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@ -82,6 +83,7 @@ class TextureRegionEditor : public HBoxContainer {
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Patch9Frame *node_patch9;
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Sprite *node_sprite;
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StyleBoxTexture *obj_styleBox;
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AtlasTexture *atlas_tex;
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int editing_region;
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Rect2 rect;
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