Improve editor panning and remove RMB panning

This commit is contained in:
kobewi 2021-10-06 14:11:33 +02:00
parent 36de097577
commit 3f6112d48b

View File

@ -1174,7 +1174,6 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bo
if (!panning) { if (!panning) {
if (b->is_pressed() && if (b->is_pressed() &&
(b->get_button_index() == MOUSE_BUTTON_MIDDLE || (b->get_button_index() == MOUSE_BUTTON_MIDDLE ||
b->get_button_index() == MOUSE_BUTTON_RIGHT ||
(b->get_button_index() == MOUSE_BUTTON_LEFT && tool == TOOL_PAN) || (b->get_button_index() == MOUSE_BUTTON_LEFT && tool == TOOL_PAN) ||
(b->get_button_index() == MOUSE_BUTTON_LEFT && !EditorSettings::get_singleton()->get("editors/2d/simple_panning") && pan_pressed))) { (b->get_button_index() == MOUSE_BUTTON_LEFT && !EditorSettings::get_singleton()->get("editors/2d/simple_panning") && pan_pressed))) {
// Pan the viewport // Pan the viewport
@ -1232,8 +1231,9 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bo
} }
} }
if (is_pan_key) { if (is_pan_key && pan_pressed != k->is_pressed()) {
pan_pressed = k->is_pressed(); pan_pressed = k->is_pressed();
_update_cursor();
} }
} }
@ -2615,7 +2615,19 @@ void CanvasItemEditor::_update_cursor() {
c = CURSOR_HSIZE; c = CURSOR_HSIZE;
} }
viewport->set_default_cursor_shape(c); if (pan_pressed) {
c = CURSOR_DRAG;
}
if (c != viewport->get_default_cursor_shape()) {
viewport->set_default_cursor_shape(c);
// Force refresh cursor if it's over the viewport.
if (viewport->get_global_rect().has_point(get_global_mouse_position())) {
DisplayServer::CursorShape ds_cursor_shape = (DisplayServer::CursorShape)viewport->get_default_cursor_shape();
DisplayServer::get_singleton()->cursor_set_shape(ds_cursor_shape);
}
}
} }
void CanvasItemEditor::_draw_text_at_position(Point2 p_position, String p_string, Side p_side) { void CanvasItemEditor::_draw_text_at_position(Point2 p_position, String p_string, Side p_side) {
@ -4254,10 +4266,6 @@ void CanvasItemEditor::_button_tool_select(int p_index) {
viewport->update(); viewport->update();
_update_cursor(); _update_cursor();
// Request immediate refresh of cursor when using hot-keys to switch between tools
DisplayServer::CursorShape ds_cursor_shape = (DisplayServer::CursorShape)viewport->get_default_cursor_shape();
DisplayServer::get_singleton()->cursor_set_shape(ds_cursor_shape);
} }
void CanvasItemEditor::_insert_animation_keys(bool p_location, bool p_rotation, bool p_scale, bool p_on_existing) { void CanvasItemEditor::_insert_animation_keys(bool p_location, bool p_rotation, bool p_scale, bool p_on_existing) {
@ -5384,7 +5392,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
pan_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_PAN)); pan_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_PAN));
pan_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/pan_mode", TTR("Pan Mode"), KEY_G)); pan_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/pan_mode", TTR("Pan Mode"), KEY_G));
pan_button->set_shortcut_context(this); pan_button->set_shortcut_context(this);
pan_button->set_tooltip(TTR("Pan Mode")); pan_button->set_tooltip(TTR("You can also use Pan View shortcut (Space by default) to pan in any mode."));
ruler_button = memnew(Button); ruler_button = memnew(Button);
ruler_button->set_flat(true); ruler_button->set_flat(true);