Fix bug when launching a game with no main scene
Check for a main scene after loading project settings and exit if there's none (except if launching in editor mode).
This commit is contained in:
parent
69452fbc37
commit
3f8a4cc719
|
@ -743,6 +743,15 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
|
||||||
OS::get_singleton()->print("Error: Could not load game path '%s'.\n", game_path.ascii().get_data());
|
OS::get_singleton()->print("Error: Could not load game path '%s'.\n", game_path.ascii().get_data());
|
||||||
|
|
||||||
goto error;
|
goto error;
|
||||||
|
#endif
|
||||||
|
} else if (String(GLOBAL_DEF("application/run/main_scene", "")) == "") {
|
||||||
|
#ifdef TOOLS_ENABLED
|
||||||
|
if (!editor) {
|
||||||
|
#endif
|
||||||
|
OS::get_singleton()->print("Error: Can't run project: no main scene defined.\n");
|
||||||
|
goto error;
|
||||||
|
#ifdef TOOLS_ENABLED
|
||||||
|
}
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue