Added missing returns on error scenarios
(cherry picked from commit 3d9ef1e4de
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28365a5258
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3fe851accc
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@ -4698,16 +4698,16 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
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pos = _get_tkpos();
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tk = _get_token();
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if (tk.type != TK_SEMICOLON) {
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//all is good
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_set_error("Expected ';' after discard");
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return ERR_PARSE_ERROR;
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}
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p_block->statements.push_back(flow);
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} else if (tk.type == TK_CF_BREAK) {
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if (!p_can_break) {
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//all is good
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_set_error("Breaking is not allowed here");
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_set_error("'break' is not allowed outside of a loop or 'switch' statement");
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return ERR_PARSE_ERROR;
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}
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ControlFlowNode *flow = alloc_node<ControlFlowNode>();
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@ -4716,8 +4716,8 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
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pos = _get_tkpos();
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tk = _get_token();
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if (tk.type != TK_SEMICOLON) {
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//all is good
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_set_error("Expected ';' after break");
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return ERR_PARSE_ERROR;
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}
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p_block->statements.push_back(flow);
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@ -4733,8 +4733,8 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
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} else if (tk.type == TK_CF_CONTINUE) {
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if (!p_can_continue) {
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//all is good
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_set_error("Continuing is not allowed here");
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_set_error("'continue' is not allowed outside of a loop");
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return ERR_PARSE_ERROR;
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}
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ControlFlowNode *flow = alloc_node<ControlFlowNode>();
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@ -4745,6 +4745,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
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if (tk.type != TK_SEMICOLON) {
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//all is good
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_set_error("Expected ';' after continue");
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return ERR_PARSE_ERROR;
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}
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p_block->statements.push_back(flow);
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