Fix AnimationTree Editor by using CONNECT_DEFERRED on LineEdit

Not having this causes the LineEdit to be deleted while still processing
signals, which can cause a crash during focus changes.

Fixes 35293
This commit is contained in:
N0hbdy 2020-01-18 12:12:13 -08:00
parent d4a222cd9d
commit 3fffb1c031

View File

@ -147,7 +147,7 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
node->add_child(name);
node->set_slot(0, false, 0, Color(), true, 0, get_color("font_color", "Label"));
name->connect("text_entered", this, "_node_renamed", varray(agnode));
name->connect("focus_exited", this, "_node_renamed_focus_out", varray(name, agnode));
name->connect("focus_exited", this, "_node_renamed_focus_out", varray(name, agnode), CONNECT_DEFERRED);
base = 1;
node->set_show_close_button(true);
node->connect("close_request", this, "_delete_request", varray(E->get()), CONNECT_DEFERRED);