Generate `arghint` for script types
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@ -2768,6 +2768,20 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c
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base_type = base_type.class_type->base_type;
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} break;
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case GDScriptParser::DataType::SCRIPT: {
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if (base_type.script_type->is_valid() && base_type.script_type->has_method(p_method)) {
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r_arghint = _make_arguments_hint(base_type.script_type->get_method_info(p_method), p_argidx);
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return;
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}
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Ref<Script> base_script = base_type.script_type->get_base_script();
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if (base_script.is_valid()) {
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base_type.script_type = base_script;
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} else {
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base_type.kind = GDScriptParser::DataType::NATIVE;
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base_type.builtin_type = Variant::OBJECT;
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base_type.native_type = base_type.script_type->get_instance_base_type();
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}
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} break;
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case GDScriptParser::DataType::NATIVE: {
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StringName class_name = base_type.native_type;
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if (!ClassDB::class_exists(class_name)) {
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