From 408ed2235b62eac4b1e834c18709ba9e36b0310d Mon Sep 17 00:00:00 2001 From: Aaron Franke Date: Sat, 10 Sep 2022 14:18:58 -0500 Subject: [PATCH] Don't defer SceneTreeEditor::_warning_changed signal connection --- editor/scene_tree_editor.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index 137574640ee..e1509a0b250 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -835,7 +835,7 @@ void SceneTreeEditor::_notification(int p_what) { get_tree()->connect("tree_process_mode_changed", callable_mp(this, &SceneTreeEditor::_tree_process_mode_changed)); get_tree()->connect("node_removed", callable_mp(this, &SceneTreeEditor::_node_removed)); get_tree()->connect("node_renamed", callable_mp(this, &SceneTreeEditor::_node_renamed)); - get_tree()->connect("node_configuration_warning_changed", callable_mp(this, &SceneTreeEditor::_warning_changed), CONNECT_DEFERRED); + get_tree()->connect("node_configuration_warning_changed", callable_mp(this, &SceneTreeEditor::_warning_changed)); tree->connect("item_collapsed", callable_mp(this, &SceneTreeEditor::_cell_collapsed));