From 40b7b575c6095705a41044036a1d364e989aeb4f Mon Sep 17 00:00:00 2001 From: zacryol <60046681+zacryol@users.noreply.github.com> Date: Tue, 11 Jan 2022 19:55:45 -0700 Subject: [PATCH] List AnimatedSprite3D in SpriteFrames description Both AnimatedSprite2D and AnimatedSprite3D use a SpriteFrames resource, but the SpriteFrames class description currently only lists being used with the 2D variant. (cherry picked from commit 4391f6a5b57c2c502a87e27af9d0d4258a579e30) --- doc/classes/SpriteFrames.xml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/doc/classes/SpriteFrames.xml b/doc/classes/SpriteFrames.xml index 237892a7313..507bba5c8ec 100644 --- a/doc/classes/SpriteFrames.xml +++ b/doc/classes/SpriteFrames.xml @@ -1,10 +1,10 @@ - Sprite frame library for AnimatedSprite. + Sprite frame library for AnimatedSprite and AnimatedSprite3D. - Sprite frame library for [AnimatedSprite]. Contains frames and animation data for playback. + Sprite frame library for an [AnimatedSprite] or [AnimatedSprite3D] node. Contains frames and animation data for playback. [b]Note:[/b] You can associate a set of normal maps by creating additional [SpriteFrames] resources with a [code]_normal[/code] suffix. For example, having 2 [SpriteFrames] resources [code]run[/code] and [code]run_normal[/code] will make it so the [code]run[/code] animation uses the normal map.