Merge pull request #7026 from SaracenOne/value_track_flag_fix

Fixed flag for importing animation and skipping value tracks.
This commit is contained in:
Rémi Verschelde 2016-11-06 12:04:04 +01:00 committed by GitHub
commit 415f5a7cfe
3 changed files with 64 additions and 57 deletions

View File

@ -88,8 +88,8 @@ struct ColladaImport {
Error _create_mesh_surfaces(bool p_optimize,Ref<Mesh>& p_mesh,const Map<String,Collada::NodeGeometry::Material>& p_material_map,const Collada::MeshData &meshdata,const Transform& p_local_xform,const Vector<int> &bone_remap, const Collada::SkinControllerData *p_skin_data, const Collada::MorphControllerData *p_morph_data,Vector<Ref<Mesh> > p_morph_meshes=Vector<Ref<Mesh> >());
Error load(const String& p_path, int p_flags, bool p_force_make_tangents=false);
void _fix_param_animation_tracks();
void create_animation(int p_clip,bool p_make_tracks_in_all_bones);
void create_animations(bool p_make_tracks_in_all_bones);
void create_animation(int p_clip,bool p_make_tracks_in_all_bones, bool p_import_value_tracks);
void create_animations(bool p_make_tracks_in_all_bones, bool p_import_value_tracks);
Set<String> tracks_in_clips;
Vector<String> missing_textures;
@ -1898,7 +1898,7 @@ void ColladaImport::_fix_param_animation_tracks() {
}
void ColladaImport::create_animations(bool p_make_tracks_in_all_bones) {
void ColladaImport::create_animations(bool p_make_tracks_in_all_bones, bool p_import_value_tracks) {
_fix_param_animation_tracks();
@ -1943,14 +1943,14 @@ void ColladaImport::create_animations(bool p_make_tracks_in_all_bones) {
}
create_animation(-1,p_make_tracks_in_all_bones);
create_animation(-1,p_make_tracks_in_all_bones, p_import_value_tracks);
//print_line("clipcount: "+itos(collada.state.animation_clips.size()));
for(int i=0;i<collada.state.animation_clips.size();i++)
create_animation(i,p_make_tracks_in_all_bones);
create_animation(i, p_make_tracks_in_all_bones, p_import_value_tracks);
}
void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones) {
void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones, bool p_import_value_tracks) {
Ref<Animation> animation = Ref<Animation>( memnew( Animation ));
@ -2251,64 +2251,68 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones
for(int i=0;i<valid_animated_properties.size();i++) {
if (p_import_value_tracks) {
for (int i = 0; i < valid_animated_properties.size(); i++) {
int ti = valid_animated_properties[i];
int ti = valid_animated_properties[i];
if (p_clip==-1) {
if (p_clip == -1) {
if (track_filter.has(ti))
continue;
} else {
if (track_filter.has(ti))
continue;
}
else {
if (!track_filter.has(ti))
continue;
if (!track_filter.has(ti))
continue;
}
Collada::AnimationTrack &at = collada.state.animation_tracks[ ti ];
// take snapshots
if (!collada.state.scene_map.has(at.target))
continue;
NodeMap &nm = node_map[at.target];
String path = scene->get_path_to(nm.node);
animation->add_track(Animation::TYPE_VALUE);
int track = animation->get_track_count() -1;
path = path +":"+at.param;
animation->track_set_path( track , path );
animation->track_set_imported( track , true ); //helps merging later
for(int i=0;i<at.keys.size();i++) {
float time = at.keys[i].time;
Variant value;
Vector<float> data = at.keys[i].data;
if (data.size()==1) {
//push a float
value=data[0];
} else if (data.size()==16) {
//matrix
print_line("value keys for matrices not supported");
} else {
print_line("don't know what to do with this amount of value keys: "+itos(data.size()));
}
animation->track_insert_key(track,time,value);
Collada::AnimationTrack &at = collada.state.animation_tracks[ti];
// take snapshots
if (!collada.state.scene_map.has(at.target))
continue;
NodeMap &nm = node_map[at.target];
String path = scene->get_path_to(nm.node);
animation->add_track(Animation::TYPE_VALUE);
int track = animation->get_track_count() - 1;
path = path + ":" + at.param;
animation->track_set_path(track, path);
animation->track_set_imported(track, true); //helps merging later
for (int i = 0; i < at.keys.size(); i++) {
float time = at.keys[i].time;
Variant value;
Vector<float> data = at.keys[i].data;
if (data.size() == 1) {
//push a float
value = data[0];
}
else if (data.size() == 16) {
//matrix
print_line("value keys for matrices not supported");
}
else {
print_line("don't know what to do with this amount of value keys: " + itos(data.size()));
}
animation->track_insert_key(track, time, value);
}
tracks_found = true;
}
tracks_found=true;
}
@ -2373,7 +2377,7 @@ Node* EditorSceneImporterCollada::import_scene(const String& p_path, uint32_t p_
if (p_flags&IMPORT_ANIMATION) {
state.create_animations(p_flags&IMPORT_ANIMATION_FORCE_ALL_TRACKS_IN_ALL_CLIPS);
state.create_animations(p_flags&IMPORT_ANIMATION_FORCE_ALL_TRACKS_IN_ALL_CLIPS,p_flags&EditorSceneImporter::IMPORT_ANIMATION_KEEP_VALUE_TRACKS);
AnimationPlayer *ap = memnew( AnimationPlayer );
for(int i=0;i<state.animations.size();i++) {
String name;
@ -2410,7 +2414,7 @@ Ref<Animation> EditorSceneImporterCollada::import_animation(const String& p_path
ERR_FAIL_COND_V(err!=OK,RES());
state.create_animations(p_flags&EditorSceneImporter::IMPORT_ANIMATION_FORCE_ALL_TRACKS_IN_ALL_CLIPS);
state.create_animations(p_flags&EditorSceneImporter::IMPORT_ANIMATION_FORCE_ALL_TRACKS_IN_ALL_CLIPS,p_flags&EditorSceneImporter::IMPORT_ANIMATION_KEEP_VALUE_TRACKS);
if (state.scene)
memdelete(state.scene);

View File

@ -2164,6 +2164,8 @@ Error EditorSceneImportPlugin::import1(const Ref<ResourceImportMetadata>& p_from
uint32_t import_flags=0;
if (animation_flags&EditorSceneAnimationImportPlugin::ANIMATION_DETECT_LOOP)
import_flags|=EditorSceneImporter::IMPORT_ANIMATION_DETECT_LOOP;
if (animation_flags&EditorSceneAnimationImportPlugin::ANIMATION_KEEP_VALUE_TRACKS)
import_flags |= EditorSceneImporter::IMPORT_ANIMATION_KEEP_VALUE_TRACKS;
if (animation_flags&EditorSceneAnimationImportPlugin::ANIMATION_OPTIMIZE)
import_flags|=EditorSceneImporter::IMPORT_ANIMATION_OPTIMIZE;
if (animation_flags&EditorSceneAnimationImportPlugin::ANIMATION_FORCE_ALL_TRACKS_IN_ALL_CLIPS)

View File

@ -60,6 +60,7 @@ public:
IMPORT_ANIMATION_DETECT_LOOP=4,
IMPORT_ANIMATION_OPTIMIZE=8,
IMPORT_ANIMATION_FORCE_ALL_TRACKS_IN_ALL_CLIPS=16,
IMPORT_ANIMATION_KEEP_VALUE_TRACKS=32,
IMPORT_GENERATE_TANGENT_ARRAYS=256,
IMPORT_FAIL_ON_MISSING_DEPENDENCIES=512