Improve touch screen button description
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<?xml version="1.0" encoding="UTF-8" ?>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="TouchScreenButton" inherits="Node2D" version="4.0">
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<class name="TouchScreenButton" inherits="Node2D" version="4.0">
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<brief_description>
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<brief_description>
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Button for touch screen devices.
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Button for touch screen devices for gameplay use.
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</brief_description>
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</brief_description>
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<description>
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<description>
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Button for touch screen devices. You can set it to be visible on all screens, or only on touch devices.
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TouchScreenButton allows you to create on-screen buttons for touch devices. It's intended for gameplay use, such as a unit you have to touch to move.
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This node inherits from [Node2D]. Unlike with [Control] nodes, you cannot set anchors on it. If you want to create menus or user interfaces, you may want to use [Button] nodes instead. To make button nodes react to touch events, you can enable the Emulate Mouse option in the Project Settings.
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You can configure TouchScreenButton to be visible only on touch devices, helping you develop your game both for desktop and mobile devices.
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</description>
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</description>
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<tutorials>
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<tutorials>
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</tutorials>
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</tutorials>
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