add a [Signal] attribute to CSharpScripts
(cherry picked from commit efd52cd172
)
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parent
7a20495a80
commit
416cd9c8b8
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@ -721,8 +721,10 @@ void CSharpLanguage::reload_assemblies_if_needed(bool p_soft_reload) {
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for (Map<Ref<CSharpScript>, Map<ObjectID, List<Pair<StringName, Variant> > > >::Element *E = to_reload.front(); E; E = E->next()) {
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Ref<CSharpScript> scr = E->key();
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scr->signals_invalidated = true;
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scr->exports_invalidated = true;
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scr->reload(p_soft_reload);
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scr->update_signals();
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scr->update_exports();
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//restore state if saved
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@ -755,8 +757,10 @@ void CSharpLanguage::reload_assemblies_if_needed(bool p_soft_reload) {
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//if instance states were saved, set them!
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}
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if (Engine::get_singleton()->is_editor_hint())
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if (Engine::get_singleton()->is_editor_hint()) {
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EditorNode::get_singleton()->get_property_editor()->update_tree();
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NodeDock::singleton->update_lists();
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}
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}
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#endif
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@ -1545,6 +1549,42 @@ bool CSharpScript::_update_exports() {
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return false;
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}
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bool CSharpScript::_update_signals() {
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#ifdef TOOLS_ENABLED
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if (!valid)
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return false;
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bool changed = false;
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if (signals_invalidated) {
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signals_invalidated = false;
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GDMonoClass *top = script_class;
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_signals.clear();
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changed = true; // TODO Do a real check for change
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while (top && top != native) {
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const Vector<GDMonoClass *> &delegates = top->get_all_delegates();
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for (int i = delegates.size() - 1; i >= 0; i--) {
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GDMonoClass *delegate = delegates[i];
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if (delegate->has_attribute(CACHED_CLASS(SignalAttribute))) {
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StringName name = delegate->get_name();
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_signals[name] = Vector<StringName>(); // TODO Retrieve arguments
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}
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}
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top = top->get_parent_class();
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}
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}
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return changed;
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#endif
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return false;
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}
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#ifdef TOOLS_ENABLED
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bool CSharpScript::_get_member_export(GDMonoClass *p_class, GDMonoClassMember *p_member, PropertyInfo &r_prop_info, bool &r_exported) {
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@ -1866,6 +1906,7 @@ ScriptInstance *CSharpScript::instance_create(Object *p_this) {
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PlaceHolderScriptInstance *si = memnew(PlaceHolderScriptInstance(CSharpLanguage::get_singleton(), Ref<Script>(this), p_this));
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placeholders.insert(si);
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_update_exports();
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_update_signals();
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return si;
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#else
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return NULL;
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@ -2035,6 +2076,12 @@ void CSharpScript::update_exports() {
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#endif
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}
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void CSharpScript::update_signals() {
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#ifdef TOOLS_ENABLED
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_update_signals();
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#endif
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}
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Ref<Script> CSharpScript::get_base_script() const {
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// TODO search in metadata file once we have it, not important any way?
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@ -2099,6 +2146,7 @@ CSharpScript::CSharpScript() :
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#ifdef TOOLS_ENABLED
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source_changed_cache = false;
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exports_invalidated = true;
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signals_invalidated = true;
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#endif
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_resource_path_changed();
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@ -91,6 +91,8 @@ class CSharpScript : public Script {
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Set<PlaceHolderScriptInstance *> placeholders;
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bool source_changed_cache;
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bool exports_invalidated;
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Map<StringName, Vector<StringName> > _signals;
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bool signals_invalidated;
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void _update_exports_values(Map<StringName, Variant> &values, List<PropertyInfo> &propnames);
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virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder);
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@ -104,6 +106,8 @@ class CSharpScript : public Script {
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void _clear();
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bool _update_signals();
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bool _update_exports();
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#ifdef TOOLS_ENABLED
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bool _get_member_export(GDMonoClass *p_class, GDMonoClassMember *p_member, PropertyInfo &r_prop_info, bool &r_exported);
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@ -139,6 +143,7 @@ public:
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/* TODO */ virtual bool has_script_signal(const StringName &p_signal) const { return false; }
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/* TODO */ virtual void get_script_signal_list(List<MethodInfo> *r_signals) const {}
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virtual void update_signals();
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/* TODO */ virtual bool get_property_default_value(const StringName &p_property, Variant &r_value) const;
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virtual void get_script_property_list(List<PropertyInfo> *p_list) const;
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@ -0,0 +1,12 @@
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using System;
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namespace Godot
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{
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[AttributeUsage(AttributeTargets.Delegate)]
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public class SignalAttribute : Attribute
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{
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public SignalAttribute()
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{
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}
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}
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}
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@ -404,6 +404,33 @@ const Vector<GDMonoProperty *> &GDMonoClass::get_all_properties() {
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return properties_list;
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}
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const Vector<GDMonoClass *> &GDMonoClass::get_all_delegates() {
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if (delegates_fetched)
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return delegates_list;
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void *iter = NULL;
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MonoClass *raw_class = NULL;
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while ((raw_class = mono_class_get_nested_types(mono_class, &iter)) != NULL) {
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if (mono_class_is_delegate(raw_class)) {
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StringName name = mono_class_get_name(raw_class);
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Map<StringName, GDMonoClass *>::Element *match = delegates.find(name);
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if (match) {
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delegates_list.push_back(match->get());
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} else {
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GDMonoClass *delegate = memnew(GDMonoClass(mono_class_get_namespace(raw_class), mono_class_get_name(raw_class), raw_class, assembly));
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delegates.insert(name, delegate);
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delegates_list.push_back(delegate);
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}
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}
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}
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delegates_fetched = true;
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return delegates_list;
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}
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GDMonoClass::GDMonoClass(const StringName &p_namespace, const StringName &p_name, MonoClass *p_class, GDMonoAssembly *p_assembly) {
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namespace_name = p_namespace;
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@ -417,6 +444,7 @@ GDMonoClass::GDMonoClass(const StringName &p_namespace, const StringName &p_name
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methods_fetched = false;
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fields_fetched = false;
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properties_fetched = false;
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delegates_fetched = false;
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}
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GDMonoClass::~GDMonoClass() {
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@ -90,6 +90,10 @@ class GDMonoClass {
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Map<StringName, GDMonoProperty *> properties;
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Vector<GDMonoProperty *> properties_list;
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bool delegates_fetched;
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Map<StringName, GDMonoClass *> delegates;
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Vector<GDMonoClass *> delegates_list;
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friend class GDMonoAssembly;
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GDMonoClass(const StringName &p_namespace, const StringName &p_name, MonoClass *p_class, GDMonoAssembly *p_assembly);
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@ -133,6 +137,8 @@ public:
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GDMonoProperty *get_property(const StringName &p_name);
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const Vector<GDMonoProperty *> &get_all_properties();
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const Vector<GDMonoClass *> &get_all_delegates();
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~GDMonoClass();
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};
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@ -114,6 +114,7 @@ void MonoCache::clear_members() {
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class_ExportAttribute = NULL;
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field_ExportAttribute_hint = NULL;
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field_ExportAttribute_hintString = NULL;
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class_SignalAttribute = NULL;
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class_ToolAttribute = NULL;
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class_RemoteAttribute = NULL;
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class_SyncAttribute = NULL;
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@ -201,6 +202,7 @@ void update_godot_api_cache() {
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CACHE_CLASS_AND_CHECK(ExportAttribute, GODOT_API_CLASS(ExportAttribute));
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CACHE_FIELD_AND_CHECK(ExportAttribute, hint, CACHED_CLASS(ExportAttribute)->get_field("hint"));
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CACHE_FIELD_AND_CHECK(ExportAttribute, hintString, CACHED_CLASS(ExportAttribute)->get_field("hintString"));
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CACHE_CLASS_AND_CHECK(SignalAttribute, GODOT_API_CLASS(SignalAttribute));
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CACHE_CLASS_AND_CHECK(ToolAttribute, GODOT_API_CLASS(ToolAttribute));
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CACHE_CLASS_AND_CHECK(RemoteAttribute, GODOT_API_CLASS(RemoteAttribute));
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CACHE_CLASS_AND_CHECK(SyncAttribute, GODOT_API_CLASS(SyncAttribute));
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@ -108,6 +108,7 @@ struct MonoCache {
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GDMonoClass *class_ExportAttribute;
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GDMonoField *field_ExportAttribute_hint;
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GDMonoField *field_ExportAttribute_hintString;
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GDMonoClass *class_SignalAttribute;
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GDMonoClass *class_ToolAttribute;
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GDMonoClass *class_RemoteAttribute;
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GDMonoClass *class_SyncAttribute;
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