Display a message if no results are found in the asset library
This closes https://github.com/godotengine/godot-proposals/issues/184.
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@ -1137,9 +1137,12 @@ void EditorAssetLibrary::_http_request_completed(int p_status, int p_code, const
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initial_loading = false;
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// The loading text only needs to be displayed before the first page is loaded
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// The loading text only needs to be displayed before the first page is loaded.
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// Therefore, we don't need to show it again.
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library_loading->hide();
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library_error->hide();
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if (asset_items) {
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memdelete(asset_items);
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}
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@ -1187,6 +1190,11 @@ void EditorAssetLibrary::_http_request_completed(int p_status, int p_code, const
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asset_bottom_page = _make_pages(page, pages, page_len, total_items, result.size());
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library_vb->add_child(asset_bottom_page);
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if (result.empty()) {
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library_error->set_text(vformat(TTR("No results for \"%s\"."), filter->get_text()));
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library_error->show();
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}
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for (int i = 0; i < result.size(); i++) {
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Dictionary r = result[i];
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@ -1453,6 +1461,11 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) {
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library_loading->set_align(Label::ALIGN_CENTER);
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library_vb->add_child(library_loading);
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library_error = memnew(Label);
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library_error->set_align(Label::ALIGN_CENTER);
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library_error->hide();
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library_vb->add_child(library_error);
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asset_top_page = memnew(HBoxContainer);
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library_vb->add_child(asset_top_page);
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@ -184,6 +184,7 @@ class EditorAssetLibrary : public PanelContainer {
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ScrollContainer *library_scroll;
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VBoxContainer *library_vb;
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Label *library_loading;
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Label *library_error;
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LineEdit *filter;
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OptionButton *categories;
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OptionButton *repository;
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