Merge pull request #10811 from godotengine/revert-10590-fix-10589

Revert "Fix shader function calls being assignable"
This commit is contained in:
Rémi Verschelde 2017-08-31 14:20:29 +02:00 committed by GitHub
commit 41e1bbd30c
1 changed files with 0 additions and 6 deletions

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@ -1042,12 +1042,6 @@ bool ShaderLanguage::_validate_operator(OperatorNode *p_op, DataType *r_ret_type
} }
} break; } break;
case OP_ASSIGN: { case OP_ASSIGN: {
if (p_op->arguments[0]->type != Node::TYPE_MEMBER && p_op->arguments[0]->type != Node::TYPE_VARIABLE) {
valid = false;
break;
}
DataType na = p_op->arguments[0]->get_datatype(); DataType na = p_op->arguments[0]->get_datatype();
DataType nb = p_op->arguments[1]->get_datatype(); DataType nb = p_op->arguments[1]->get_datatype();
valid = na == nb; valid = na == nb;