Merge pull request #18889 from madadam/async-await-fix
Set current SynchronizationContext before the game loop starts
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commit
41f79a6f14
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@ -14,6 +14,7 @@ namespace Godot
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public GodotTaskScheduler()
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{
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Context = new GodotSynchronizationContext();
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SynchronizationContext.SetSynchronizationContext(Context);
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}
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protected sealed override void QueueTask(Task task)
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@ -57,7 +58,6 @@ namespace Godot
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public void Activate()
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{
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SynchronizationContext.SetSynchronizationContext(Context);
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ExecuteQueuedTasks();
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Context.ExecutePendingContinuations();
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}
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