Implement OS::set_icon in HTML5 platform
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@ -39,6 +39,7 @@
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#include "unix/file_access_unix.h"
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#include <emscripten.h>
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#include <png.h>
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#include <stdlib.h>
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#include "dom_keys.inc"
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@ -912,6 +913,57 @@ void OS_JavaScript::set_window_title(const String &p_title) {
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/* clang-format on */
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}
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void OS_JavaScript::set_icon(const Ref<Image> &p_icon) {
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ERR_FAIL_COND(p_icon.is_null());
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Ref<Image> icon = p_icon;
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if (icon->is_compressed()) {
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icon = icon->duplicate();
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ERR_FAIL_COND(icon->decompress() != OK)
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}
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if (icon->get_format() != Image::FORMAT_RGBA8) {
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if (icon == p_icon)
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icon = icon->duplicate();
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icon->convert(Image::FORMAT_RGBA8);
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}
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png_image png_meta;
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memset(&png_meta, 0, sizeof png_meta);
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png_meta.version = PNG_IMAGE_VERSION;
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png_meta.width = icon->get_width();
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png_meta.height = icon->get_height();
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png_meta.format = PNG_FORMAT_RGBA;
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PoolByteArray png;
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size_t len;
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PoolByteArray::Read r = icon->get_data().read();
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ERR_FAIL_COND(!png_image_write_get_memory_size(png_meta, len, 0, r.ptr(), 0, NULL));
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png.resize(len);
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PoolByteArray::Write w = png.write();
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ERR_FAIL_COND(!png_image_write_to_memory(&png_meta, w.ptr(), &len, 0, r.ptr(), 0, NULL));
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w = PoolByteArray::Write();
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r = png.read();
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/* clang-format off */
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EM_ASM_ARGS({
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var PNG_PTR = $0;
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var PNG_LEN = $1;
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var png = new Blob([HEAPU8.slice(PNG_PTR, PNG_PTR + PNG_LEN)], { type: "image/png" });
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var url = URL.createObjectURL(png);
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var link = document.getElementById('-gd-engine-icon');
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if (link === null) {
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link = document.createElement('link');
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link.rel = 'icon';
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link.id = '-gd-engine-icon';
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document.head.appendChild(link);
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}
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link.href = url;
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}, r.ptr(), len);
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/* clang-format on */
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}
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String OS_JavaScript::get_executable_path() const {
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return OS::get_executable_path();
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@ -135,6 +135,7 @@ public:
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virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
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virtual void set_window_title(const String &p_title);
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virtual void set_icon(const Ref<Image> &p_icon);
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String get_executable_path() const;
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virtual Error shell_open(String p_uri);
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virtual String get_name();
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