SCons: Fix debug_symbols tests after switch to BoolVariable

Bug introduced in #45679.

Fixes part of #45816.

(cherry picked from commit 849c090343)

Also removes useless `debug_symbols=full` mode.
This commit is contained in:
Rémi Verschelde 2021-02-08 08:52:21 +01:00
parent 4211cb3dc7
commit 42d3d9c345
No known key found for this signature in database
GPG Key ID: C3336907360768E1
7 changed files with 38 additions and 45 deletions

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@ -17,5 +17,5 @@ files = [
prog = env.add_program("#bin/godot", files)
if env["debug_symbols"] == "yes" and env["separate_debug_symbols"]:
if env["debug_symbols"] and env["separate_debug_symbols"]:
env.AddPostAction(prog, run_in_subprocess(platform_osx_builders.make_debug_osx))

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@ -41,27 +41,25 @@ def configure(env):
## Build type
if env["target"] == "release":
if env["debug_symbols"] != "full":
if env["optimize"] == "speed": # optimize for speed (default)
env.Prepend(CCFLAGS=["-O3", "-fomit-frame-pointer", "-ftree-vectorize"])
else: # optimize for size
env.Prepend(CCFLAGS=["-Os", "-ftree-vectorize"])
if env["arch"] != "arm64":
env.Prepend(CCFLAGS=["-msse2"])
if env["optimize"] == "speed": # optimize for speed (default)
env.Prepend(CCFLAGS=["-O3", "-fomit-frame-pointer", "-ftree-vectorize"])
else: # optimize for size
env.Prepend(CCFLAGS=["-Os", "-ftree-vectorize"])
if env["arch"] != "arm64":
env.Prepend(CCFLAGS=["-msse2"])
if env["debug_symbols"] == "yes":
if env["debug_symbols"]:
env.Prepend(CCFLAGS=["-g2"])
elif env["target"] == "release_debug":
if env["debug_symbols"] != "full":
if env["optimize"] == "speed": # optimize for speed (default)
env.Prepend(CCFLAGS=["-O2"])
else: # optimize for size
env.Prepend(CCFLAGS=["-Os"])
if env["optimize"] == "speed": # optimize for speed (default)
env.Prepend(CCFLAGS=["-O2"])
else: # optimize for size
env.Prepend(CCFLAGS=["-Os"])
env.Prepend(CPPDEFINES=["DEBUG_ENABLED"])
if env["debug_symbols"] == "yes":
if env["debug_symbols"]:
env.Prepend(CCFLAGS=["-g2"])
elif env["target"] == "debug":

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@ -57,7 +57,7 @@ def configure(env):
else: # optimize for size
env.Prepend(CCFLAGS=["-Os"])
if env["debug_symbols"] == "yes":
if env["debug_symbols"]:
env.Prepend(CCFLAGS=["-g2"])
elif env["target"] == "release_debug":
@ -67,7 +67,7 @@ def configure(env):
env.Prepend(CCFLAGS=["-Os"])
env.Prepend(CPPDEFINES=["DEBUG_ENABLED"])
if env["debug_symbols"] == "yes":
if env["debug_symbols"]:
env.Prepend(CCFLAGS=["-g2"])
elif env["target"] == "debug":

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@ -31,5 +31,5 @@ if env["vsproj"]:
env.vs_srcs += ["platform/windows/" + str(x)]
if not os.getenv("VCINSTALLDIR"):
if env["debug_symbols"] == "yes" and env["separate_debug_symbols"]:
if env["debug_symbols"] and env["separate_debug_symbols"]:
env.AddPostAction(prog, run_in_subprocess(platform_windows_builders.make_debug_mingw))

View File

@ -176,21 +176,19 @@ def configure_msvc(env, manual_msvc_config):
# Build type
if env["target"] == "release":
if env["debug_symbols"] != "full":
if env["optimize"] == "speed": # optimize for speed (default)
env.Append(CCFLAGS=["/O2"])
else: # optimize for size
env.Append(CCFLAGS=["/O1"])
if env["optimize"] == "speed": # optimize for speed (default)
env.Append(CCFLAGS=["/O2"])
else: # optimize for size
env.Append(CCFLAGS=["/O1"])
env.Append(LINKFLAGS=["/SUBSYSTEM:WINDOWS"])
env.Append(LINKFLAGS=["/ENTRY:mainCRTStartup"])
env.Append(LINKFLAGS=["/OPT:REF"])
elif env["target"] == "release_debug":
if env["debug_symbols"] != "full":
if env["optimize"] == "speed": # optimize for speed (default)
env.Append(CCFLAGS=["/O2"])
else: # optimize for size
env.Append(CCFLAGS=["/O1"])
if env["optimize"] == "speed": # optimize for speed (default)
env.Append(CCFLAGS=["/O2"])
else: # optimize for size
env.Append(CCFLAGS=["/O1"])
env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED"])
env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"])
env.Append(LINKFLAGS=["/OPT:REF"])
@ -201,7 +199,7 @@ def configure_msvc(env, manual_msvc_config):
env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"])
env.Append(LINKFLAGS=["/DEBUG"])
if env["debug_symbols"] == "yes":
if env["debug_symbols"]:
env.AppendUnique(CCFLAGS=["/Z7"])
env.AppendUnique(LINKFLAGS=["/DEBUG"])
@ -308,16 +306,15 @@ def configure_mingw(env):
env.Append(CCFLAGS=["-O2"])
else: # optimize for size
env.Prepend(CCFLAGS=["-Os"])
env.Append(LINKFLAGS=["-Wl,--subsystem,windows"])
if env["debug_symbols"] == "yes":
if env["debug_symbols"]:
env.Prepend(CCFLAGS=["-g2"])
elif env["target"] == "release_debug":
env.Append(CCFLAGS=["-O2"])
env.Append(CPPDEFINES=["DEBUG_ENABLED"])
if env["debug_symbols"] == "yes":
if env["debug_symbols"]:
env.Prepend(CCFLAGS=["-g2"])
if env["optimize"] == "speed": # optimize for speed (default)
env.Append(CCFLAGS=["-O2"])

View File

@ -17,5 +17,5 @@ common_x11 = [
prog = env.add_program("#bin/godot", ["godot_x11.cpp"] + common_x11)
if env["debug_symbols"] == "yes" and env["separate_debug_symbols"]:
if env["debug_symbols"] and env["separate_debug_symbols"]:
env.AddPostAction(prog, run_in_subprocess(platform_x11_builders.make_debug_x11))

View File

@ -87,25 +87,23 @@ def configure(env):
## Build type
if env["target"] == "release":
if env["debug_symbols"] != "full":
if env["optimize"] == "speed": # optimize for speed (default)
env.Prepend(CCFLAGS=["-O3"])
else: # optimize for size
env.Prepend(CCFLAGS=["-Os"])
if env["optimize"] == "speed": # optimize for speed (default)
env.Prepend(CCFLAGS=["-O3"])
else: # optimize for size
env.Prepend(CCFLAGS=["-Os"])
if env["debug_symbols"] == "yes":
if env["debug_symbols"]:
env.Prepend(CCFLAGS=["-g2"])
elif env["target"] == "release_debug":
if env["debug_symbols"] != "full":
if env["optimize"] == "speed": # optimize for speed (default)
env.Prepend(CCFLAGS=["-O2"])
else: # optimize for size
env.Prepend(CCFLAGS=["-Os"])
if env["optimize"] == "speed": # optimize for speed (default)
env.Prepend(CCFLAGS=["-O2"])
else: # optimize for size
env.Prepend(CCFLAGS=["-Os"])
env.Prepend(CPPDEFINES=["DEBUG_ENABLED"])
if env["debug_symbols"] == "yes":
if env["debug_symbols"]:
env.Prepend(CCFLAGS=["-g2"])
elif env["target"] == "debug":